NTaW Posted June 21, 2016 Share Posted June 21, 2016 What's that? Assemble more Terminators you say? Ok fine. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4425377 Share on other sites More sharing options...
Charlo Posted June 21, 2016 Share Posted June 21, 2016 I have my space hulk ones and while an Assault Terminator unit would no doubt be more efficient, I'll be damned if I'm not using those awesome guys! Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4425405 Share on other sites More sharing options...
NTaW Posted June 21, 2016 Share Posted June 21, 2016 I have my space hulk ones and while an Assault Terminator unit would no doubt be more efficient, I'll be damned if I'm not using those awesome guys! Wish I had those models. It would make buying our exceptionally underwhelming assault terminator kit almost worthwhile. I do, however, have a crap ton of LC termies waiting to be assembled after I pilfered their TH/SSs for my Deathwing army. Corbs, Mephy, Terminators. Delicious. Still, I think that in theory I would rather have Vanguard solely so I could still sweep my enemy. I know it's situational but it's bit me in the arse more than once! Sadly I don't own any Vanguard worthy of the deployment orders just yet. Soon.... Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4425467 Share on other sites More sharing options...
Charlo Posted June 21, 2016 Share Posted June 21, 2016 I would have bought ther terminator assault squad long ago if I could change the heads. GW really messed up with that kit - WHY make the heads built into the Torso UNLIKE any other terminator kit?! Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4425521 Share on other sites More sharing options...
Thoridon Posted June 21, 2016 Share Posted June 21, 2016 I was thinking... Gabriel Seth Corbulo 5x CC Scouts Seth only has AP4 and Corbulo AP - so neither is really geared against 3+ or 2+ targets. That little unit would be an anti-infantry squad, the scouts offering cheap bodies to protect the two characters with FnP to help keep them alive longer. They'd all benefit from the weapon skill and initiative bonus too. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4425561 Share on other sites More sharing options...
Charlo Posted June 21, 2016 Share Posted June 21, 2016 I was thinking... Gabriel Seth Corbulo 5x CC Scouts Seth only has AP4 and Corbulo AP - so neither is really geared against 3+ or 2+ targets. That little unit would be an anti-infantry squad, the scouts offering cheap bodies to protect the two characters with FnP to help keep them alive longer. They'd all benefit from the weapon skill and initiative bonus too. Eh... Seems a waste to put the great combat characters with the force multiplying buffs with our underpowered scouts! Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4425576 Share on other sites More sharing options...
Xenith Posted June 22, 2016 Share Posted June 22, 2016 Too few bullet catchers for my taste, it seems like they would be killed very quickly. Corb, meph, 5 th ss termies, redeemer. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4426079 Share on other sites More sharing options...
Charlo Posted June 22, 2016 Share Posted June 22, 2016 Considering I have Meph, Corbs, Terminators and Caestus I'll run this next game... Wish my 815pt Basket of Murder-Eggs luck! RANDOM bit of rules questions but my Caestus can shoot at a target and my Unit that just disembarked previously doesn't have to assault the same one right? Might give it ignore cover on Blast Weapons for fun - I actually got it from a Frater on here on eBay and he said the legacy that does that is pure destruction. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4426089 Share on other sites More sharing options...
CaptainHelion Posted June 22, 2016 Share Posted June 22, 2016 The transport and the squad are different units, and can definitely shoot/assault different targets! Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4426096 Share on other sites More sharing options...
Charlo Posted June 22, 2016 Share Posted June 22, 2016 The transport and the squad are different units, and can definitely shoot/assault different targets! I was 99% sure - but ta for the confirmation! Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4426101 Share on other sites More sharing options...
CaptainHelion Posted June 22, 2016 Share Posted June 22, 2016 90% of what I do on B&C is double check on rules, so it's not far out of my way. Glad to be of service. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4426102 Share on other sites More sharing options...
Chaplain Gunzhard Posted June 22, 2016 Share Posted June 22, 2016 I have often thought that Corbulo would make a Terminator Assault Squad armed with lightning claws would be a decent combo, probably have to put them in a Stormraven. but if they are also backed up by say a Dreadnought now it could be really effective. This is what I do. Slice and dice Terminators are my favorite though still sadly a bit underwhelming for the points. My sergeant is the only one with TH/SS to tank some wounds, and I usually add a cheap Chaplain (though a Librarian or even Mephiston would be good too, but I prefer to have them start on the table) - plus a DC dread with a talons. This is pretty much my standard Apocalypse StormRaven loadout kit and sometimes when we do bigger games or team games I'll use them, but it's a costly bunch for games less than 2000. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4426141 Share on other sites More sharing options...
Brother apocalyptic Posted June 23, 2016 Share Posted June 23, 2016 biggest eggs-basket Ive ever done was Corbulo, Dante, Mephiston and 8 hammernators, in a game vs chaos demons...They did wreck 9 plague drones with dual heralds (invis for 2 rounds), 1 GUO, and 1 defiler in CC...Corbulo gives his buffs, Dante takes all challenges while Meph adds some psychic prowess. Hammernators does what hammernators do... Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4426660 Share on other sites More sharing options...
NTaW Posted June 23, 2016 Share Posted June 23, 2016 It irks me that Vanguard quickly get more expensive than Terminators even when you kit them the same (or even close to similar). I was theorizing a squad to accompany Corb-phiston but it all just got too damn expensive. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4426668 Share on other sites More sharing options...
Red-beard Posted June 23, 2016 Share Posted June 23, 2016 Agree with the above, delivery is the issue. I run Corbulo in a LR Redeemer with a 5 man terminator assault squad (3x lightning claws, 2x TH/SS or vice versa). It has performed well for me. I really like the mix of lightning claws and TH/SS as it gives you good options against pretty much anything. The Init 5 lightning claw models are very deadly against MEQ. The TH/SS terminators are deadly against vehicles and MCs/GMCs. Having Corbulo striking at Init 7 is nice against Eldar/DE. The terminators with FNP are rather durable. To increase their staying power, I use the Corbulo once-per-game reroll the first time I fail a 2+ terminator save. Taking a LR is always hit or miss depending on what your opponent is fielding. They can single handedly win you the matchup in some games and then be complete garbage in others. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4426832 Share on other sites More sharing options...
Thoridon Posted June 24, 2016 Share Posted June 24, 2016 Eh... Seems a waste to put the great combat characters with the force multiplying buffs with our underpowered scouts! My thinking was that they're both characters unable to use a jump pack and lacking strong AP so they fit together nicely, with the WS and Init being a nice extra boost for Seth. On the charge Seth has 6x Str 9, AP 4 hits and Corbulo 5x Str 6, AP -. They both have Rending but rolling 6s is unreliable so realistically most targets with 3+ or 2+ armour will get their saves. As we have plenty of other characters to send after strong armoured targets, these two excel against hordes of lower armoured infantry. I don't see the point in putting them with something like TH/SS Terms as they serve different purposes, and a unit that's geared to go for AP2 targets can simply get FnP from a normal Priest at lower cost. The two of them together already have a high anti-infantry damage output so adding them to an expensive unit like VVs could be overkill, and a lot of our squads would be wasted on foot slogging. I'd see Seth as the primary damage dealer with Corbulo second, and the main thing they need is some foot slogging bodies to act as a shield and take hits. LC Terms would be the toughest shields for the pair but they're not cheap and could be overkill when Seth and Corbulo are there to dish out damage. That brought me to CC Scouts - they're no slackers in anti-infantry combat, they're already on foot and they're cheap. To provide bodies/wounds in front of the two characters they do what's needed at low cost. Corbulo wouldn't be there to buff the Scouts, he'd be there to buff Seth and deal decent damage with his own Str 6 attacks. The scouts would just be there to shield them as the lowest cost option. I could send them against normal infantry and save my specialist units for the tough targets. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4427804 Share on other sites More sharing options...
CaptainHelion Posted June 24, 2016 Share Posted June 24, 2016 Plus bp&cc scouts deal 3 S5, WS4, I5 attacks each, with Corbulo, and Seth grants the squad fearless, which is always tasty. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4427872 Share on other sites More sharing options...
Riot Earp Posted June 24, 2016 Share Posted June 24, 2016 I saw a recent turney list with 10 TH Assault Terminators Sang Priest and a grey knight combo. Captain Stern for the +1 invulnerable save, Draigo for portal reasons, and an termi librarian ml3. You can put in courbulo instead of the priest and enjoy the reroll on the forthcomming hammertime! Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4427903 Share on other sites More sharing options...
Chaplain Gunzhard Posted June 25, 2016 Share Posted June 25, 2016 I love CC scouts but if you attach Corbulo they can't infiltrate. Link to comment https://bolterandchainsword.com/topic/323338-how-to-use-brother-corbulo-as-an-hq-or-warlord/page/2/#findComment-4428803 Share on other sites More sharing options...
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