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Khârn - The Red Path series?


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Hey guys, ive been out of the 40k loop for about 6 months (kind of got burnt out) but received an email about a series of stories about Khan known as The Red Path (currently up to part 4 on the website). 

A few questions:

1) Is it good? What I mean to say is are these stories similar to the well written depictions of Khârn in the stories such as, The Eightfold Path, Butchers Nails?? 

2) What length is each download? Are we talking Novella length of just short story (word count roughly)

3) Would it just be easier at this point to just wait for a bundle release down the line?

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I bought the bundle, but to be honest, ain't reading it.

It just didn't keep my interest after the first part, and in the second, there is Khârn playing hide and seek with the White Scars... not a thing I see him doing.

From a hardcore World Eaters fans such as I consider myself, I think not feeling stimulated enough to read it speaks more than any judgement.

I see it like that homework that I'm just too lazy to get done.

I must admit, though, that my attention to this work was only superficial, and I'll sure give it a second look later.

 

Each story is about 20 pages. 

 

I'll just wait for Reynolds to write something about Khârn again.

I'm sure we'll get Eater of Worlds part two sooner or later.

Wait for the novel release. It'll be cheaper and make for a better experience. The serializations are all novels, but have to make concessions for the release pattern. Having to wait a month or sometimes longer for the next part just drains the fun out of it. When they did Scars a couple years back, they went with weekly releases, and the story worked better in the format (12 parts, not 7/8, allowances for downtime and installments without big action etc), whereas the recent ones were all being hamstrung by the need to keep the reader's attention with action scenes (to the point where some parts were literally one big battle, like in the Space Wolves series (the previous one).

 

I haven't read Khârn's stories yet, but I know that it features characters and material from various releases, including the Black Legion Supplement. The Hounds of Abaddon are mentioned prominently, for example. I wouldn't be surprised to see this one leading into some campaign release for 40k in the future.

 

there is Khârn playing hide and seek with the White Scars

Could u pls spoil this?

 

 

Simple as that: Khorne berserkers led by Khârn and a force of White Scars are battling on Haelon.

Khârn stays in cover, even careful not to cast shadows, and launching hit 'n run attacks on the Scars like he's a Raven Guard.

I remembered wrong, it is on part one - I think it's free, so you can give a look at it yourself and tell me if you agree or not.

 

The battle goes on in part II, but I haven't finished it yet.

 

Khârn shifted his weight slightly, trying his best not to cast a shadow into the wide, flat-bottomed valley to his right and below him. There was absolutely no indication the White Scars had followed him down as he had hoped they would. Frustration boiled in his veins. Hiding in wait was as alien to him as it was the rest of his warband. Jumping down onto the glass-smooth floor with a crunch, he looked up into the bleached sky to see if there was any movement along the ledge of the chasm. There was none, and Khârn muttered an oath to the Blood God. His body felt as if it was going to explode with the anticipation of combat.

 

Shortly after, after considering his warband and what not, he goes on to tear the White Scars a new one:

 

Khârn threw himself at the lead bike, jumping up on its front wheel and bringing Gorechild down into the helmet of its rider.

 

He goes toe to toe with a Stormseer, who claims the once-War Hounds have become Abaddon's lapdogs. He's appalled by the thought because there can only be service to Khorne. He goes on to tear up the White Scars afterwards.

In part 2, he hunts for the White Scars that fled using a stolen bike, and reaps a bloody toll.

 

I think people are misunderstanding Khârn. Yes, he is a berzerker, and yes, he is deadly, but he is also not a fool. He doesn't just run at the enemy off the bat, not until the nails kick in. He's got a lot more self control than people give him credit for, and previous stories about him have shown that. He would turn down an opportunity to shed blood in the short term to reap a greater count of skulls in the long term. Why throw your warband away when they got the upper hand when you can just kill them all half an hour later by taking them by relative surprise and deprive them of their advantages?

I think pre-Chaos Khârn should be more controlled

 

Khorne Berserker Khârn should be ... a Khorne Berserker

 

Sounds like Khârn has the best of both worlds...like Abnett's SW who are super controlled but also super ferocious

 

When Khârn fought Loken, he was a frothing maniac and it cost him dearly, as it should

 

 

I think people are misunderstanding Khârn. Yes, he is a berzerker, and yes, he is deadly, but he is also not a fool. He doesn't just run at the enemy off the bat, not until the nails kick in. He's got a lot more self control than people give him credit for, and previous stories about him have shown that. He would turn down an opportunity to shed blood in the short term to reap a greater count of skulls in the long term. Why throw your warband away when they got the upper hand when you can just kill them all half an hour later by taking them by relative surprise and deprive them of their advantages?

 

 

Beause Khorne cares not from whence the blood flows, and Khârn cares even less for his warband.

Just let the slaughter begin.

 

On a more serious note, he has the nails.

He has the Mark of Khorne, which gives you rrraaage.

He's no fool, I agree.

But I feel a world of difference between Shadow Captain Khârn, sneaking in the  shadow and making hit-n-run attacks, and no-nonsense wreck-your-face Khârn in Eater of Worlds -you talk to him, you see him giving reasonable orders, planning etc... but you also think that he may jump at your neck anytime: well, that's Khârn for me.

This time, I feel like the author just wanted to ignore possible downsides of his nature to make a strong character like any other who just screams "blood for the blood god" from time to time. 

Just wanted to throw this out there. Anthony Reynolds talks about writing Khârn in this new ep 150 of Combat Phase. Starts at around 35 minutes I believe. 

 

We talk news, games played and hobby (lots from Kenny at BitS6)

Because we missed almost a whole week (So sorry! blame Robert!) we give you a double helping of BL author goodness here. First up is our continuation with Chaos Space Marines arc presenting Khârn w/his author Anthony Reynolds--who also dishes on his Word Bearers and Brettonians--then David Guymer is back on to cover The Beast Arises 6: Echoes of the Long War.

Many more author interviews to come in July. Enjoy!

 

http://www.antreynolds.com/

@_AntReynolds_

http://bobinwood.wix.com/thirteenthbell

@warlordguymer

www.blacklibrary.com

I liked the first instalment and Khârn is really fleshed out best for me in ADB's Betrayer. That's when we see him as a contemplative warlord that is capable of much more than simply beheading you and a peek at some of the original berzerkers gaining a form of control of the nails is very interesting and (I think) allows authors to enjoy exploring some depth of character unseen before Betrayer. I think that's also evident in Red Path.

I liked the first instalment and Khârn is really fleshed out best for me in ADB's Betrayer. That's when we see him as a contemplative warlord that is capable of much more than simply beheading you and a peek at some of the original berzerkers gaining a form of control of the nails is very interesting and (I think) allows authors to enjoy exploring some depth of character unseen before Betrayer. I think that's also evident in Red Path.

Well, in Betrayer he has no easy time with the Nails.

In Eater of Worlds, he is different.

He becomes the Khârn we know in other 40k stories, like  Champion of Khorne... the nails affect him to a quite lesser exhtent, IMHO.

I believe it's because he died and came back.

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