Raktra Posted July 19, 2016 Share Posted July 19, 2016 Hey guys, Unless I am mistaken, "Missile Barrage" is a deprecated rule, since as of 7th edition, all flyers can fire up to 4 weapons while zooming by default. So the Lightning can still do it's thing. Just like the Fire Raptor and Storm Eagle can. Good thing too I think, it was already too expensive for a one-shot paper plane. You're limited to two missiles per turn though, right? I haven't used a flyer in forever so I could be wrong. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446127 Share on other sites More sharing options...
Guiltysparc Posted July 19, 2016 Share Posted July 19, 2016 So the only actual changes to the dreadpod rule are 1- the things the dreadnaught shoots at from inside the pod gain shrouded and 2 - if the dreadnaught gets out of the pod it can't be assaulted....is that correct? Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446128 Share on other sites More sharing options...
Charlo Posted July 19, 2016 Share Posted July 19, 2016 So the only actual changes to the dreadpod rule are 1- the things the dreadnaught shoots at from inside the pod gain shrouded and 2 - if the dreadnaught gets out of the pod it can't be assaulted....is that correct? Yes. Which, for the extra points... Charge protection is fair enough I think, considering that Knight can't come and kneecap you now. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446146 Share on other sites More sharing options...
Guiltysparc Posted July 19, 2016 Share Posted July 19, 2016 Agreed, the change is way less crazy than before. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446153 Share on other sites More sharing options...
Quixus Posted July 19, 2016 Share Posted July 19, 2016 Height-wise wouldn't the dread do the kneecapping? Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446156 Share on other sites More sharing options...
Charlo Posted July 19, 2016 Share Posted July 19, 2016 Height-wise wouldn't the dread do the kneecapping? Well he certainly will now he'll be the one charging :D Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446158 Share on other sites More sharing options...
Guiltysparc Posted July 19, 2016 Share Posted July 19, 2016 Actually i quite like this change...one thing that annoyed me was being immediately tarpitted and now i have a way to prevent that if i so desire. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446168 Share on other sites More sharing options...
Warhead01 Posted July 19, 2016 Share Posted July 19, 2016 Question of rules. If the Dreadnought is on the droppod. I move up a unit able o destroy the transport, the droppod. The do so am I not then able to assault the transported unit as normal? How would that work, or not? Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446241 Share on other sites More sharing options...
Khornestar Posted July 19, 2016 Share Posted July 19, 2016 Question of rules. If the Dreadnought is on the droppod. I move up a unit able o destroy the transport, the droppod. The do so am I not then able to assault the transported unit as normal? How would that work, or not? Seems ridiculous, but since the effect lasts until the next turn (with no mention of whether or not the pod gets destroyed ), I'd say the dread still can't be assaulted, even if the pod is destroyed. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446243 Share on other sites More sharing options...
Guiltysparc Posted July 19, 2016 Share Posted July 19, 2016 The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him. If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed. My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446248 Share on other sites More sharing options...
Khornestar Posted July 19, 2016 Share Posted July 19, 2016 That's fair, too. More fair, even. :P Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446251 Share on other sites More sharing options...
Warhead01 Posted July 19, 2016 Share Posted July 19, 2016 The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him. If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed. My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread. I would think that if he wasn't in the pod and I destroyed the pod, in most cases I wouldn't be able to assault the dread as he wsn't the target of the shooting attack. I say most cases as Superheavie walkers would be able to create an exception. " Assault is only a Heavy Stubber shot away." Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446253 Share on other sites More sharing options...
Baluc Posted July 19, 2016 Share Posted July 19, 2016 The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him. If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed. My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread. When a transport is destroyed you count as disembarking. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446255 Share on other sites More sharing options...
Guiltysparc Posted July 19, 2016 Share Posted July 19, 2016 The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him. If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed. My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread. I would think that if he wasn't in the pod and I destroyed the pod, in most cases I wouldn't be able to assault the dread as he wsn't the target of the shooting attack. I say most cases as Superheavie walkers would be able to create an exception. " Assault is only a Heavy Stubber shot away." Oh for sure, the unit that destroyed the pod couldn't assualt him if he wasn't in the pod regardless of Burning Retros but i am thinking that another unit could assault him because Burning Retros would no longer apply (since the model that generates the rule is destroyed). Like i said though, thats just my first inclination, i could be persuaded either way, lol. If he is in the pod, Burning Retros would not protect him from being assaulted by any unit if the pod is destroyed. The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him. If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed. My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread. When a transport is destroyed you count as disembarking. Would you still apply all of the other aspects of Burning Retros? Ie, if you detroy the pod, would you still grant shrouded to targets that trace LOS through where the pod...was? That seems a little counter intuitive to me, though it would be awesome if that was the case. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446256 Share on other sites More sharing options...
Flint13 Posted July 19, 2016 Share Posted July 19, 2016 ^I feel like Guilty summed it up pretty well. Burning Retros comes from the pod. Blow up the pod, no more Burning Retros. Units can assault the disembarked unit from a transport they destroyed, can't they? I feel like that was a specific exception to the "must assault unit shot at" BRB rule. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446274 Share on other sites More sharing options...
helterskelter Posted July 19, 2016 Share Posted July 19, 2016 Though if you wanted to charge a leviathan I'm sure many people would ask you to be their guest :p Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446303 Share on other sites More sharing options...
Charlo Posted July 19, 2016 Share Posted July 19, 2016 To make it very (sort of...) simple: STAY EMBARKED IN POD: Leviathan Gains Shrouded (well, the pod does as 3 albative HP) Can Shoot out - target gains shrouded Cannot be shot at inside Cannot be charged directly, but can if pod is blown up DISEMBARK ONTO POD: Leviathan Gains Shrouded Can shoot at enemies who gain shrouded Can be shot at Cannot be Assaulted, even if pod is destroyed due to wording. DISEMBARKS OFF OF POD: Neither Leviathan or it's targets gain shrouded Can shoot enemies who DO NOT gain shrouded Can be assaulted normally Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446318 Share on other sites More sharing options...
nefarious squirrel Posted July 19, 2016 Share Posted July 19, 2016 With destroyed said pod, the BRB is still in effect for that turn sequence as its not just the pod that was smoking but the dust and FOD kicked up by said pods landing. So dred cant be assaulted. Its the effect of the pods landing. But this also due to my view of how it would be in real life, and not just game mechanics. Which can be some times "tweaked". Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446322 Share on other sites More sharing options...
Guiltysparc Posted July 19, 2016 Share Posted July 19, 2016 The 'can't assualt' part does not depend on how the dread disembarks, its in the section of the rule before the doors are mentioned at all. http://i.imgur.com/0yOnrE8.jpg Interestly, this talk about the doors of the pod makes me think that the GW FAQ about doors not being ignored may stick. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446325 Share on other sites More sharing options...
Baluc Posted July 19, 2016 Share Posted July 19, 2016 The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him. If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed. My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread. I would think that if he wasn't in the pod and I destroyed the pod, in most cases I wouldn't be able to assault the dread as he wsn't the target of the shooting attack. I say most cases as Superheavie walkers would be able to create an exception. " Assault is only a Heavy Stubber shot away." Oh for sure, the unit that destroyed the pod couldn't assualt him if he wasn't in the pod regardless of Burning Retros but i am thinking that another unit could assault him because Burning Retros would no longer apply (since the model that generates the rule is destroyed). Like i said though, thats just my first inclination, i could be persuaded either way, lol. If he is in the pod, Burning Retros would not protect him from being assaulted by any unit if the pod is destroyed. The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him. If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed. My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread. When a transport is destroyed you count as disembarking. Would you still apply all of the other aspects of Burning Retros? Ie, if you detroy the pod, would you still grant shrouded to targets that trace LOS through where the pod...was? That seems a little counter intuitive to me, though it would be awesome if that was the case. Wrecks aren't removed... so yes I would say its still in play. If you "explodes!" it up I would probably still use the rule since its more of an abstract, narrative type rule. I also generally don't try to infer rule possibilities beyond what is written, especially for trigger type rules. I would follow the flow chart of rules. Is it the game turn which the model arrived from deep strike in the Player's Turn? Did the transported model disembark? Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446426 Share on other sites More sharing options...
K3nn3rs Posted July 19, 2016 Share Posted July 19, 2016 Team, Hopefully someone has a quick answer to this: how do I read the e-version on an iPad 2? Is there a recommended app I can read the zip file through (I assumed kindle would be supported...). Thanks! Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446480 Share on other sites More sharing options...
Slips Posted July 19, 2016 Share Posted July 19, 2016 the Books App is what I use on my Iphone. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446481 Share on other sites More sharing options...
Baluc Posted July 19, 2016 Share Posted July 19, 2016 Team, Hopefully someone has a quick answer to this: how do I read the e-version on an iPad 2? Is there a recommended app I can read the zip file through (I assumed kindle would be supported...). Thanks! I'm pretty sure apple I/OS isn't compatible with E-pud3. So you would need to download the I/OS version, and open the file in your native ibook reader. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446485 Share on other sites More sharing options...
ThatOneMarshal Posted July 19, 2016 Share Posted July 19, 2016 Does anyone know if they changed the rules in regard to allowing command squads to take legion special weapons? I want my all chainglaive unit damnit! Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446495 Share on other sites More sharing options...
Slips Posted July 19, 2016 Share Posted July 19, 2016 Does anyone know if they changed the rules in regard to allowing command squads to take legion special weapons? I want my all chainglaive unit damnit! Looks to be a negative. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/15/#findComment-4446497 Share on other sites More sharing options...
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