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Rules Changes in LACAL


Brofist

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Hey guys,

Unless I am mistaken, "Missile Barrage" is a deprecated rule, since as of 7th edition, all flyers can fire up to 4 weapons while zooming by default.

 

So the Lightning can still do it's thing. Just like the Fire Raptor and Storm Eagle can.

 

Good thing too I think, it was already too expensive for a one-shot paper plane.

You're limited to two missiles per turn though, right? I haven't used a flyer in forever so I could be wrong.

So the only actual changes to the dreadpod rule are 1- the things the dreadnaught shoots at from inside the pod gain shrouded and 2 - if the dreadnaught gets out of the pod it can't be assaulted....is that correct? 

 

Yes. Which, for the extra points... Charge protection is fair enough I think, considering that Knight can't come and kneecap you now.

Question of rules.

If the Dreadnought is on the droppod. I move up a unit able o destroy the transport, the droppod. The do so am I not then able to assault the transported unit as normal?

How would that work, or not?

Seems ridiculous, but since the effect lasts until the next turn (with no mention of whether or not the pod gets destroyed rolleyes.gif ), I'd say the dread still can't be assaulted, even if the pod is destroyed.

The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him.  

 

If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed.  My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread.

The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him.  

 

If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed.  My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread.

I would think that if he wasn't in the pod and I destroyed the pod, in most cases I wouldn't be able to assault the dread as he wsn't the target of the shooting attack. I say most cases as Superheavie walkers would be able to create an exception. " Assault is only a Heavy Stubber shot away."

The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him.  

 

If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed.  My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread.

 

When a transport is destroyed you count as disembarking. 

 

The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him.  

 

If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed.  My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread.

I would think that if he wasn't in the pod and I destroyed the pod, in most cases I wouldn't be able to assault the dread as he wsn't the target of the shooting attack. I say most cases as Superheavie walkers would be able to create an exception. " Assault is only a Heavy Stubber shot away."

 

 

Oh for sure, the unit that destroyed the pod couldn't assualt him if he wasn't in the pod regardless of Burning Retros but i am thinking that another unit could assault him because Burning Retros would no longer apply (since the model that generates the rule is destroyed).  Like i said though, thats just my first inclination, i could be persuaded either way, lol.

 

If he is in the pod, Burning Retros would not protect him from being assaulted by any unit if the pod is destroyed.

 

The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him.  

 

If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed.  My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread.

 

When a transport is destroyed you count as disembarking. 

 

 

Would you still apply all of the other aspects of Burning Retros?  Ie, if you detroy the pod, would you still grant shrouded to targets that trace LOS through where the pod...was?  That seems a little counter intuitive to me, though it would be awesome if that was the case.

^I feel like Guilty summed it up pretty well.

 

Burning Retros comes from the pod. Blow up the pod, no more Burning Retros.

 

Units can assault the disembarked unit from a transport they destroyed, can't they? I feel like that was a specific exception to the "must assault unit shot at" BRB rule.

To make it very (sort of...) simple:

 

STAY EMBARKED IN POD:

  • Leviathan Gains Shrouded (well, the pod does as 3 albative HP)
  • Can Shoot out - target gains shrouded
  • Cannot be shot at inside
  • Cannot be charged directly, but can if pod is blown up

DISEMBARK ONTO POD:

  • Leviathan Gains Shrouded
  • Can shoot at enemies who gain shrouded
  • Can be shot at
  • Cannot be Assaulted, even if pod is destroyed due to wording.

DISEMBARKS OFF OF POD:

  • Neither Leviathan or it's targets gain shrouded
  • Can shoot enemies who DO NOT gain shrouded
  • Can be assaulted normally

With destroyed said pod, the BRB is still in effect for that turn sequence as its not just the pod that was smoking but the dust and FOD kicked up by said pods landing. So dred cant be assaulted. Its the effect of the pods landing.

But this also due to my view of how it would be in real life, and not just game mechanics. Which can be some times "tweaked".

The 'can't assualt' part does not depend on how the dread disembarks, its in the section of the rule before the doors are mentioned at all.

 

http://i.imgur.com/0yOnrE8.jpg

 

Interestly, this talk about the doors of the pod makes me think that the GW FAQ about doors not being ignored may stick.

 

 

The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him.  

 

If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed.  My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread.

I would think that if he wasn't in the pod and I destroyed the pod, in most cases I wouldn't be able to assault the dread as he wsn't the target of the shooting attack. I say most cases as Superheavie walkers would be able to create an exception. " Assault is only a Heavy Stubber shot away."

 

 

Oh for sure, the unit that destroyed the pod couldn't assualt him if he wasn't in the pod regardless of Burning Retros but i am thinking that another unit could assault him because Burning Retros would no longer apply (since the model that generates the rule is destroyed).  Like i said though, thats just my first inclination, i could be persuaded either way, lol.

 

If he is in the pod, Burning Retros would not protect him from being assaulted by any unit if the pod is destroyed.

 

The 'can't assault' rule only applies to the dreadnaught that chooses to vacate the pod, so if he was in the pod and you blew it up you could assualt him.  

 

If he was not in the pod and blew up the pod then...i am not sure, it would come down to whether or not 'burning retros' is still in effect even though the pod is destroyed.  My first inclination is no, the model is destroyed so rules stemming from that model are no longer in effect, so you should be able to assault the dread.

 

When a transport is destroyed you count as disembarking. 

 

 

Would you still apply all of the other aspects of Burning Retros?  Ie, if you detroy the pod, would you still grant shrouded to targets that trace LOS through where the pod...was?  That seems a little counter intuitive to me, though it would be awesome if that was the case.

 

 

Wrecks aren't removed... so yes I would say its still in play. If you "explodes!" it up I would probably still use the rule since its more of an abstract, narrative type rule. I also generally don't try to infer rule possibilities beyond what is written, especially for trigger type rules. I would follow the flow chart of rules. Is it the game turn which the model arrived from deep strike in the Player's Turn? Did the transported model disembark? 

Team,

Hopefully someone has a quick answer to this: how do I read the e-version on an iPad 2? Is there a recommended app I can read the zip file through (I assumed kindle would be supported...).

Thanks!

 

I'm pretty sure apple I/OS isn't compatible with E-pud3. So you would need to download the I/OS version, and open the file in your native ibook reader.

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