Spinsanity Posted July 15, 2016 Share Posted July 15, 2016 Yikes, the Leviathan has really taken a hit it seems... And as stated, I can't figure out why they gave the DDP a pricepoint increase if that's the case :\ Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443114 Share on other sites More sharing options...
Khornestar Posted July 15, 2016 Share Posted July 15, 2016 Well, for the guy on the receiving end, I can actually do something about the dread before it runs amok in my backfield. Obviously I understand the frustration. The points hike in light of that nerf is pretty weak. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443115 Share on other sites More sharing options...
IronDrake28 Posted July 15, 2016 Share Posted July 15, 2016 What I find the worst is my little ol' melta contemptor is completely worthless now. And I had finally decided on my AL list... Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443119 Share on other sites More sharing options...
SkimaskMohawk Posted July 15, 2016 Share Posted July 15, 2016 Its justified imo. Dreadpods already broke the ability to easily get drop pod access and you could plunk them down in the backfield and always really pressure your opponent even with just 1. The leviathan kind of showed off just how ridiculous it was and how much of a no brainer to take it was. Dread pods are still amazing for delivering, you just have to hide them better and apply more frontal pressure with your army to make them split targets that much more. Any change that makes a unit go from "auto-include" to "good but theres other options" means that its been balanced Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443121 Share on other sites More sharing options...
Charlo Posted July 15, 2016 Share Posted July 15, 2016 Its justified imo. Dreadpods already broke the ability to easily get drop pod access and you could plunk them down in the backfield and always really pressure your opponent even with just 1. The leviathan kind of showed off just how ridiculous it was and how much of a no brainer to take it was. Dread pods are still amazing for delivering, you just have to hide them better and apply more frontal pressure with your army to make them split targets that much more. Any change that makes a unit go from "auto-include" to "good but theres other options" means that its been balanced True, but the leviathan was already a very large cost and not having those albative pod hull points means it can get taken down all the more easy. Though you are still guaranteed a Grav bombard/ Phosphex round from it so that's good. Shooty Leviathans just got a little more attractive too. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443126 Share on other sites More sharing options...
SkimaskMohawk Posted July 15, 2016 Share Posted July 15, 2016 The Leviathan was broken in a Pod; despite the high point cost is pretty much worth double its value in terms of fire it would absorb and stuff it would kill. Its the reason the Pod was nerfed Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443132 Share on other sites More sharing options...
Charlo Posted July 15, 2016 Share Posted July 15, 2016 Perhaps, either way though I'm not massively fussed I suppose. 3+ Cover save with BA :D Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443133 Share on other sites More sharing options...
Ishagu Posted July 15, 2016 Share Posted July 15, 2016 Well, the Leviathan just took a huge hit. If one arrived near my forces it wouldn't survive to leave it's pod... Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443134 Share on other sites More sharing options...
The Unseen Posted July 15, 2016 Share Posted July 15, 2016 That dreadnought nerf+price hike hurts pretty bad. Sure, it always put a lot of pressure on the opponent, but the price cost reflected that. It definitely wasn't worth double its points, unless I'm the only guy who still packs melta in some places. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443141 Share on other sites More sharing options...
Athrawes Posted July 15, 2016 Share Posted July 15, 2016 As another hit against the Levi+Dread pod combo, they changed the wording on the Burning Retros special rule. It now explicitly states that shrouded is conferred to units fired at by the dreadnought itself as well if the dreadnought remains embarked. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443144 Share on other sites More sharing options...
Luna707 Posted July 15, 2016 Share Posted July 15, 2016 Have the options for the malcador changed at all other than the price decrease and squadron rule? Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443147 Share on other sites More sharing options...
Baluc Posted July 15, 2016 Share Posted July 15, 2016 Well, the Leviathan just took a huge hit. If one arrived near my forces it wouldn't survive to leave it's pod... Walk out behind the pod, would provide a 3+ cover save? Don't have my tablet on hand. And, Grav flux ignores cover, and phosphex essentially ignores cover as well. Grav,drill, phosphex is still king. Meltalance took a serious hit. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443148 Share on other sites More sharing options...
Flint13 Posted July 15, 2016 Share Posted July 15, 2016 Skimask, that's an awesome catch! It'll make me work a lot more constructively when I'm deploying those lil chubby bastards. If I stay in the dreadpod upon landing, a Knight still can't charge my Levi, so I'm not too fussed. That's legit the only thing I'd be worried about. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443151 Share on other sites More sharing options...
zedmeister Posted July 15, 2016 Share Posted July 15, 2016 Shooty Leviathan Talons may actually be chosen now the droppod is not such an attractive option. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443152 Share on other sites More sharing options...
SkimaskMohawk Posted July 15, 2016 Share Posted July 15, 2016 As another hit against the Levi+Dread pod combo, they changed the wording on the Burning Retros special rule. It now explicitly states that shrouded is conferred to units fired at by the dreadnought itself as well if the dreadnought remains embarked. Not a huge problem lol, grav bombard ignore cover :P Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443160 Share on other sites More sharing options...
Ishagu Posted July 15, 2016 Share Posted July 15, 2016 And so millions of Dreadnoughts cried out in horror, and were immediately silenced lol I'm bringing mine on foot hiding behind Landraiders :-D Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443161 Share on other sites More sharing options...
01RTB01 Posted July 15, 2016 Share Posted July 15, 2016 Welp. Then there is absolutely NO reason it should have gotten a points hike. The Leviathan just got worse.... ¬_¬ You mean balanced?... Leviathans that can't be shot on arrival are going to cause huge issues. I love my podded levi but this is balancing and makes them more risky as they should be. I've downloaded the book, very happy! Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443167 Share on other sites More sharing options...
helterskelter Posted July 15, 2016 Share Posted July 15, 2016 Skimask, that's an awesome catch! It'll make me work a lot more constructively when I'm deploying those lil chubby bastards. If I stay in the dreadpod upon landing, a Knight still can't charge my Levi, so I'm not too fussed. That's legit the only thing I'd be worried about. Is bastards not a curse word round these parts? :p I've been so tame for no reason! :D Back on topic, new jetbikes are gonna give armour and elite units a run for their money. The manoeuvrability with melta/plasma/volkite is gonna be evil Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443169 Share on other sites More sharing options...
Lord Blackwood Posted July 15, 2016 Share Posted July 15, 2016 The change to the dreadpod has me thinking I will either walk them with a storm cannon and a close combat weapon , or I will forgo them entirely for knights who are better to walk with. Being able to fire into the pod is a big deal they do still have a 4++ but I can only imagine that deciding to turn and fire your army into the 420 + point dreadnought is worth it in most situations. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443171 Share on other sites More sharing options...
Charlo Posted July 15, 2016 Share Posted July 15, 2016 I'm unsure about the jetbikes, just feels a bit lazy, I wish they had a couple more options and released an upgrade kit. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443174 Share on other sites More sharing options...
Lord Blackwood Posted July 15, 2016 Share Posted July 15, 2016 Honestly , I like the idea of the jetbike squad for my dark angels , since a full squad of volkite culverins sounds like a fun squad to keep along the back end and fire into stuff. Im not terribly sold on the idea of taking Plasma cannons cause of the whole Jink and your now expensive and useless thing. What I would have liked to see is some sort of graviton weapon or conversion beamer choice but thats a little dumb I guess , just woulda been nifty Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443177 Share on other sites More sharing options...
Flint13 Posted July 15, 2016 Share Posted July 15, 2016 Skimask, that's an awesome catch! It'll make me work a lot more constructively when I'm deploying those lil chubby bastards. If I stay in the dreadpod upon landing, a Knight still can't charge my Levi, so I'm not too fussed. That's legit the only thing I'd be worried about. Is bastards not a curse word round these parts? I've been so tame for no reason! Nope. If it isn't blocked by the swear filter or aimed at another frater, feel free. Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443181 Share on other sites More sharing options...
Hellrender Posted July 15, 2016 Share Posted July 15, 2016 What about dreadclaws for contemptor dreads now? Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443184 Share on other sites More sharing options...
SkimaskMohawk Posted July 15, 2016 Share Posted July 15, 2016 Here's my question, does the dreadnought count as being 25% obscured while its embarked, seeing as its not actually on the table? how do you declare facings? Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443185 Share on other sites More sharing options...
Charlo Posted July 15, 2016 Share Posted July 15, 2016 Here's my question, does the dreadnought count as being 25% obscured while its embarked, seeing as its not actually on the table? how do you declare facings? http://media.sdreader.com/img/croppedphotos/2014/10/01/FloodgatesPandorasboxCanofworms_t670_t658.jpg?ff95ca2b4c25d2d6ff3bfb257febf11d604414e5 Link to comment https://bolterandchainsword.com/topic/323937-rules-changes-in-lacal/page/7/#findComment-4443192 Share on other sites More sharing options...
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