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Sons of Horus 2.0


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A good start I think! smile.png

I would leave more paint in the sponge and apply it more lightly to get a better dirt/chipped effect - the current effect on the helmet, shoulder and backpack looks a bit too fine and a bit too dense.

Likewise, the chips on the lower legs are too big, and need to be applied with a bit more thought given to location, position, and shape. The chips on the knee and arm are pretty good, but again a little large. Generally, if you have bigger chips, you need heavier weathering; smaller chips look better with less.

Colour-wise the green is a touch flat and military-looking. I would consider using a thin glaze of blue wash to see if you can make the colour more sea-green, and the blue will also darken the shadows a bit (which is good, as the darker sea green usually represents the Legion's further slide towards perdition).

Finally, the eyes. Whilst red is a good spot colour against black, green, and blue, I would use that for things like topknots and the Justaerin. Instead, I would use use amber or orange for the eyes - this still provides a good contrast, but also gives them a more untrustworthy appearance.

//Edit - terrible spelling. Again.//

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