BleedingJester Posted August 16, 2016 Share Posted August 16, 2016 So hello, I am trying to make a Traitor Sons of Horus centered around the Legion Special rules and the Long March (possibly Black reaving it is hard to choose XD). I would like any mistakes pointed out as I tend to make quite inadequate lists. May have old points cost. HQ Maloghurst the Twisted ROW: The Long March 140pts Troops: 9 Assault marines 2 power weapons Assault Marine Sergeant Artificer Armour Combat Shield Power weapon 218pts 9 Assault Marines 2 Power weapons Assault Marine Sergeant Artificer Armour Power weapon Combat Shield 218pts 8 Veteran Tactical Marines (Marksmen) 6 Combi weapons (possibly Plasma or Melta depending) 1 Missile Launcher with Supensor Web and Flakk Missiles 1 Plasma gun Veteran Sergeant Artificer Armour Power Weapon Dedicated Transport: Rhino with a Auxillary Drive 323pts 9 Reaver Attack Marines 6 chain axes 1 Power Weapon 1 Power Fist Reaver Chieftain Artificer Armour Power Weapon Dedicated Transport: Anvillus Dreadclaw 376pts Elites: Legion Contemptor Dreadnought Chainfist with twin linked Bolter Kheres Pattern Assault Cannon Dedicated transport: Legion Dreadnought Drop Pod 300pts 5 Justerian Terminators 1 Pair of Lightning Claws Reaper Autocannon 2 Combi Weapons (Plasma or melta depends) Chain fist Dedicated Transport: Anvillus Dreadclaw 424pts Ideally it will work out as Justerians and Reavers come in first turn and possibly fire out of their drop pods thus making use of the Row rule where you can re roll hit rolls of 1 first turn with possibly BS 5 if in range due to Legion rules. The rest of the army tries to catch up to them to provide support. 2nd turn the Dreadnought drop pods in and either stays in or shoots out of the pod, the Reavers and Justerians tie in 2 squads into combat. 3rd turn Assault Squad catches up and then ties themselves into combat thus increasing chance of Merciless Killer and the Dreadnought comes out of the drop pod to hunt down vehicles and Veterans provide fire support and won't easily break during shooting if they do become a target (Maloghurst) . Hopefully that will work Link to comment https://bolterandchainsword.com/topic/324799-2000pts-soh-new-to-hh/ Share on other sites More sharing options...
Terminus Posted August 16, 2016 Share Posted August 16, 2016 Mal should not be hanging with a melee unit that can sweep. Link to comment https://bolterandchainsword.com/topic/324799-2000pts-soh-new-to-hh/#findComment-4469904 Share on other sites More sharing options...
BleedingJester Posted August 17, 2016 Author Share Posted August 17, 2016 Mal should not be hanging with a melee unit that can sweep. Thanks for pointing that out, I was more thinking about the banner conferring fearless to the squad when I placed Maloghurst in the reavers (incase of Night Lords and other enemy melee units joining the battle ), so anyway I moved Maloghurst to the Veterans and upped the reaver squad by 1. Link to comment https://bolterandchainsword.com/topic/324799-2000pts-soh-new-to-hh/#findComment-4470205 Share on other sites More sharing options...
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