olsol Posted August 19, 2016 Share Posted August 19, 2016 What are people's opinions on legion destroyers?? I'm thinking about grabbing a couple for my death guard but am still undecided... Any opinions would be great. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/ Share on other sites More sharing options...
Terminus Posted August 19, 2016 Share Posted August 19, 2016 Worst/most overpriced generic unit in the book. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472240 Share on other sites More sharing options...
olsol Posted August 19, 2016 Author Share Posted August 19, 2016 Worst/most overpriced generic unit in the book. Really, on paper they look pretty good... They can do some serious damage to MEQ's in the right circumstances. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472243 Share on other sites More sharing options...
Memento Of Prospero Posted August 19, 2016 Share Posted August 19, 2016 The problwm with them is that he stock destroyers do nothing really, and they have such a steep cost. Like, way too steep. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472244 Share on other sites More sharing options...
jimbo13 Posted August 19, 2016 Share Posted August 19, 2016 You run them for rule of cool and rad scorched awesomeness. http://i.imgur.com/cNZZGpVl.jpg Or at least I do... Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472257 Share on other sites More sharing options...
Ethrion Posted August 19, 2016 Share Posted August 19, 2016 Worst/most overpriced generic unit in the book. But oh so cool If rule of cool is important then you can use them as a platform for phosphex and as a unit for a moritat. Equally, in ZM they are pretty nice as that phosphex and the rad missiles barely scatter in the confines of the corridors. (p.s. worse than rampagers now?) Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472274 Share on other sites More sharing options...
Terminus Posted August 19, 2016 Share Posted August 19, 2016 10 Rampagers no upgrades - 230 points, S5 AP4 3 attacks each, FNP(6+), Chosen Warriors, Scout. 10 Destroyers no upgrades - 250 points, second bolt pistol, rad grenades, Counter Attack. 10 Rampagers with jump packs, sgt with fist/artificer - 355 10 Destroyers with jump packs, sgt with fist/artificer/phosphex - 350 Yes, worse than rampagers. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472281 Share on other sites More sharing options...
Caillum Posted August 19, 2016 Share Posted August 19, 2016 Rampagers can at least take a Scouting Land Raider Phobos. Destroyers are, without doubt, the sexiest stock models that FW do. By the kit, swap half of the bolt pistols for chainswords (or chainaxes) and run them as Despoilers or Assault Marines. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472284 Share on other sites More sharing options...
helterskelter Posted August 19, 2016 Share Posted August 19, 2016 Destroyers with jump packs are useful in night Lords situations. While still niche wounding on 2's and hitting like an assault squad, can literally one punch human models, unfortunately there's not many weapons that can make you s6 and beat marine armour, but you can take a maul and hope for failed saves. Rad missile launchers can make things fun as well, like with multi wound special unit's, get a charge in after you've wounded them and you can punch them to death too. Can upset a few hq that way. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472296 Share on other sites More sharing options...
LtDan Posted August 19, 2016 Share Posted August 19, 2016 Rule of cool. Fluffy. For deathguard both. Play wise. Yet to be impressed at the points cost. 3 quad mortars with phosphex or 10 man volkite culverin squad both cheaper and more effective. (my go to units) Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472303 Share on other sites More sharing options...
Terminus Posted August 19, 2016 Share Posted August 19, 2016 Rampagers can at least take a Scouting Land Raider Phobos. Destroyers are, without doubt, the sexiest stock models that FW do. I thought those were breachers? I don't know, I got a bunch of Mk4 due to Calth and its clean lines work for Alpha Legion, but I'm very fond of those Mk2 assault marines or the "how are you flying in Mk3" Ashen Circle. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472316 Share on other sites More sharing options...
Memento Of Prospero Posted August 19, 2016 Share Posted August 19, 2016 "how are you flying in Mk3" Ashen Circle. That was the first sign of Heresy. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472342 Share on other sites More sharing options...
Shaolin_Monkey Posted August 19, 2016 Share Posted August 19, 2016 Everyone pretty much summed them up. They are not an optimal choice UNLESS you play for rule of cool, then they are awesome and can still do well enough either way. But mostly, get them cos they are cool. Or use them as Blackshields with twin pistols if you must Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472411 Share on other sites More sharing options...
Charlo Posted August 19, 2016 Share Posted August 19, 2016 If jump packs were not 7.5pts per model on the best economy or 15 at the worst then they'd probably be a lot more usable. NL, BA, EC, IF, SoH can make some decent use of them due to Talent for Murder, Encarmine Fury, Flawless Execution, Disciplined Fire and Death Dealers, but the cost of entry to what is some S4 attacks that wound/ hit a little easier isn't too great. Just the cost of the packs and two rad missiles is 125 and I'm convinced Rad missiles are a trap, considering their effect is aimed at multi wound models who mainly will have a 2+ anyway. Even automata get an extra save because it's poison/ Fleshbane. Phosphex bombs are really cool, but eh, one use sucks. Ill be trying them in BA with day of revelation and an apothecary so that they have pinning, cover and FNP but even then that is a 500+ point unit... That amounts to little more than what some Tacs could do. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4472425 Share on other sites More sharing options...
Nightmare84 Posted August 20, 2016 Share Posted August 20, 2016 i love them for look and fluff for my death guard but they are yet to do anything worth while. i went the rhino route so they are a bit cheaper but still dont put a dent in anything Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4473266 Share on other sites More sharing options...
Terminus Posted August 20, 2016 Share Posted August 20, 2016 I think you could use them as cool Outsider Marauders with twin pistols and rad grenades (except at a reasonable cost), you would just have to re-purpose the jump packs for another unit. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4473267 Share on other sites More sharing options...
DuskRaider Posted August 20, 2016 Share Posted August 20, 2016 I use mine in most large point games, mainly because they fit the XIVth so well. What they usually find themselves doing is taking bullets for the Moritat, but when I do get to use the squad to full effect (10x, 2 Rad Missile Launchers, Jump Packs) they find themselves working best when accompanying another squad, such as a unit of Tacticals or Terminators. The Destroyers will soften up a target with their Rad weaponry and pistol shots, then the other unit will move in and mop up. I've used them for character assassination as well, with their speed due to the Jump Packs and the inclusion of the Moritat. I've been meaning to try them in ZM, especially since Difficult / Dangerous Terrain is a joke to Death Guard. Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4473283 Share on other sites More sharing options...
01RTB01 Posted August 20, 2016 Share Posted August 20, 2016 I ran 10 + moritat in a 3k game. Opted to deep strike, landed. Killed destroyers with off target phosphex bomb. Managed to kill 2/3 marines then an on target demolisher cannon ended them :) In this instance my positioning was awful, playing the iron tenth this Wednesday so I'll give them another run out :) Link to comment https://bolterandchainsword.com/topic/324898-destroyers/#findComment-4473303 Share on other sites More sharing options...
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