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Deathguard using land speeders, jet bikes and droppods


misterkho

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Hi Fella's does anyone have any info on deathguard being fast? i really like the looks of the deathguard and would like to stay as close as possible to their nature but for once i'd like to play a fast army ahah. any info or tips would be appreciated;)

As a fellow DG player the way I get around it fluffwise is that my army is the 7th Great Company. That company has the largest amount of Terran and non Barbarus marines in it. Thus they still cling to the old ways of warfare before Mortarion.

Or as mentioned above all Legions used everything even if it was not their number one choice.

Heck I was theorycrafting an orbital assault list with DG just the other day. I think we're surprising well suited for itlaugh.png

Would it also work with death guard specific rites of war?

Don't let a single FA slot fool you into thinking we can't be fast.tongue.png

- Command squad on bikes

- Assault Marines as troops

- Sup orbital wing for flyers

- Dedicated transports

- Outflanking vets

- Vilgators scout shenanigans

Read Vengeful Spirit - Mortarion launches a drop pod assault on an imperial position. It's brief, but awesome.

Yeah, I remember that. One of the best moments in the book! That and Morty chopping a stormhammer in half. Oh and fishing for fire raptors.

Not to mention, they all look great in the DG Legion scheme...

 

I've not invested too much in the faster elements of a Heresy list, but given how good they can be - definitely worth exploring if you feel they'd complement your list!

As mentioned above, there will be elements of the Legion that would be dedicated assault companies - the legions are just so damn big that they can't be restricted to one mode of warfare.

 

Whilst I'd probably not consider a DG jetbike army fluff, you could certainly go for drop pods, mechanised infantry and flyers to get your footsloggers across the table. I think the idea of Garro's command is awesome; he didn't adhere to Mortarion's infantry only ethos!!

Pods are just a fluffy thing for all Legiones Astartes. It's how they initially deploy and are a force designed around them IMO, the heavier stuff comes in later if the drop assault cannot break the foe initially.

 

Plus with DG are just so cash with Orbital Assault. Loads of terminators and close range chem weapons murder everything on the drop. You can even fit a couple Phosphex rapiers in pods if you are so inclined ;)

 

Also, in the Reaping Assault marines are gooooood. MTC and Rad Grenades = nasty and mobile.

Pods are just a fluffy thing for all Legiones Astartes. It's how they initially deploy and are a force designed around them IMO, the heavier stuff comes in later if the drop assault cannot break the foe initially.

Plus with DG are just so cash with Orbital Assault. Loads of terminators and close range chem weapons murder everything on the drop. You can even fit a couple Phosphex rapiers in pods if you are so inclined msn-wink.gif

Also, in the Reaping Assault marines are gooooood. MTC and Rad Grenades = nasty and mobile.

Especially now that rapiers can be fired on the move. I don't really like the thought of facing that.

Well, the Phosphex ones can't, as they are blast and you can't snap shot a blast (which you are forced to as they are heavy...)

 

But one tactic (while sorta expensive) is to give them Phosphex and Shatter. Then on the drop fish for some 6s with Shatter then start  Phosphex-ing from turn 2.

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