CommodusXIII Posted September 4, 2016 Share Posted September 4, 2016 I've had great success with a unit of Vanguard with a plasma caliver and a stock Ironstrider. According to the new Kill Team rules you cannot take Heavy Support Choices so you shouldn't be using the Ironstrider. Then I'll have to think of something new when we start using the new rules. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4490148 Share on other sites More sharing options...
SunsetNemesis Posted September 4, 2016 Share Posted September 4, 2016 I'm thinking 4 Breachers. It fits into a nice 200 points and their weaponry is fairly versatile. I'm thanking the Omnissiah that their guns are also somewhat long range in Kill Team. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4490156 Share on other sites More sharing options...
Trokair Posted September 5, 2016 Share Posted September 5, 2016 I know this discussion has been mostly Mechanicus kill teams, but what about some Mechanicum kill teams. Thralls could provide a lot of numbers to trow at the enemy with Thallax, Scyllax, Vorax or Myrmidon as the heavy hitters. Alternatively more (or better) Thralls and Lacryaemarta Techpriest (or two) to make them even tougher. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4491060 Share on other sites More sharing options...
CommodusXIII Posted September 5, 2016 Share Posted September 5, 2016 I would love to throw some Ursarax into a Kill Team game. EDIT: Can't fit four Ursarax into 200 points. Oh well... Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4491466 Share on other sites More sharing options...
Tiger9gamer Posted September 10, 2016 Share Posted September 10, 2016 Guys, Guys.... Hear me out. 2 bio-corrosive ammo vorax 10 Fearless thralls a perfect 200 points. eh? Eh? Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4497201 Share on other sites More sharing options...
CommodusXIII Posted September 10, 2016 Share Posted September 10, 2016 I'm thinking 4 Ferrox Thallax, or 4 vanilla Thallax with a fusil and three heavy chainblades. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4497349 Share on other sites More sharing options...
Vel'Cona Posted September 11, 2016 Share Posted September 11, 2016 Guys, Guys.... Hear me out. 2 bio-corrosive ammo vorax 10 Fearless thralls a perfect 200 points. eh? Eh? Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4497770 Share on other sites More sharing options...
Mechanicus Tech-Support Posted September 11, 2016 Share Posted September 11, 2016 Guys, Guys.... Hear me out. 2 bio-corrosive ammo vorax 10 Fearless thralls a perfect 200 points. eh? Eh? ....i do like it though Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4497912 Share on other sites More sharing options...
CommodusXIII Posted September 11, 2016 Share Posted September 11, 2016 These things have a tendency to happen when I find myself with nothing to do on a Saturday afternoon. http://i.imgur.com/ciJFMqK.jpg Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4498580 Share on other sites More sharing options...
Tiger9gamer Posted September 12, 2016 Share Posted September 12, 2016 Guys, Guys.... Hear me out. 2 bio-corrosive ammo vorax 10 Fearless thralls a perfect 200 points. eh? Eh? That's why we send the vorax set on permanant "Kill mode!" They go in, kill everything that is moving with dakka or cutting, then the thralls walk in and pick up the important stuff for the magos who is sitting in his ship reading binary comics. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4498641 Share on other sites More sharing options...
Battybattybats Posted September 12, 2016 Author Share Posted September 12, 2016 On Vorax.. well i think it would depend on the mission, they wouldn't be what i'd send in to sabotage something for example, i think that's where it makes sense that kill teams would be selected for the mission where possible. Certainly reading the short story Vorax gives plenty of argument in favour of using them in kill-team games. These things have a tendency to happen when I find myself with nothing to do on a Saturday afternoon. http://i.imgur.com/ciJFMqK.jpg Magnificent!Ever since i saw that artwork i've been half-expecting half-wanting Forgeworld to make that for an event-only Thallax, and hopefully when games day equivalents return to Australia they will, that or put it in an upgrade set. Superb work CommodusXIII! Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4498730 Share on other sites More sharing options...
A D-B Posted September 12, 2016 Share Posted September 12, 2016 I think I'm settled on taking 10 Secutarii Peltasts. No idea what to do with the remaining 70pts. though. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4498876 Share on other sites More sharing options...
CommodusXIII Posted September 12, 2016 Share Posted September 12, 2016 I think I'm settled on taking 10 Secutarii Peltasts. No idea what to do with the remaining 70pts. though. You can fit a squad of 5 Vanguard or Rangers with a few upgrades, or a few extra Pelasts and a single Dragoon. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4498980 Share on other sites More sharing options...
JeffTibbetts Posted September 12, 2016 Share Posted September 12, 2016 I'd use the extra points for 5 Vanguard and some goodies for the Alpha. That's a lot of bodies dishing out a lot of firepower for a Kill Team. Their inherent fragility will be less mitigated by the fact there are just so many targets to take down. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4499075 Share on other sites More sharing options...
Tiger9gamer Posted September 12, 2016 Share Posted September 12, 2016 That idea almost seems too mean to play, and that is coming from a guy who wants to bring 2 Monstrous creatures to a kill team game! Also, I would probably choose a Dragoon or an iron strider for those extra points... because nothing says "Screw you" like a giant metal calvilere. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4499366 Share on other sites More sharing options...
CommodusXIII Posted September 12, 2016 Share Posted September 12, 2016 Sadly, no Ironstriders - there's no Heavy Support slot in Kill Team. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4499373 Share on other sites More sharing options...
A D-B Posted September 12, 2016 Share Posted September 12, 2016 I'd use the extra points for 5 Vanguard and some goodies for the Alpha. That's a lot of bodies dishing out a lot of firepower for a Kill Team. Their inherent fragility will be less mitigated by the fact there are just so many targets to take down. I'll likely give the Secutarii Alpha an omnispex, because they look so awesome on a model. I guess part of my hesitation with all of this is that at a point it can start to feel more like a combat patrol than a kill-team, if you get me. 15 cyborgs is a lot of chaps and chapettes, rather than an elite gang or infiltration force. Still, the Dirty Dozen had 12, so... maybe I'm overthinking it. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4499635 Share on other sites More sharing options...
BassWave Posted September 12, 2016 Share Posted September 12, 2016 These things have a tendency to happen when I find myself with nothing to do on a Saturday afternoon. http://i.imgur.com/ciJFMqK.jpg Where's the skull from? Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4499694 Share on other sites More sharing options...
JeffTibbetts Posted September 13, 2016 Share Posted September 13, 2016 I'd use the extra points for 5 Vanguard and some goodies for the Alpha. That's a lot of bodies dishing out a lot of firepower for a Kill Team. Their inherent fragility will be less mitigated by the fact there are just so many targets to take down. I'll likely give the Secutarii Alpha an omnispex, because they look so awesome on a model. I guess part of my hesitation with all of this is that at a point it can start to feel more like a combat patrol than a kill-team, if you get me. 15 cyborgs is a lot of chaps and chapettes, rather than an elite gang or infiltration force. Still, the Dirty Dozen had 12, so... maybe I'm overthinking it. I do see your point. The more bodies, the fewer specialists you seem to have. Can you do 5 Peltasts so there's room for a pair of Dragoons instead? Or is it 10, minimum? Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4499748 Share on other sites More sharing options...
CommodusXIII Posted September 13, 2016 Share Posted September 13, 2016 These things have a tendency to happen when I find myself with nothing to do on a Saturday afternoon. http://i.imgur.com/ciJFMqK.jpg Where's the skull from? I have a huge bag of resin skulls from Dragon Forge Design's aptly-named "Skulls, Skulls, Skulls" Kickstarter. I cut one down to a little more than the quarter that you see. It took quite a but of patience with my Dremel to hollow out the inside of the Thallax head - at the moment, I only have that one head from a previous bits swap, so I did my best not to mess up. From there, it was probably a good 30 minutes of trying to cram the skull into it through the broken visor, Dremeling out a little more, dry fitting again, etc. Then some minor greenstuff work to hide the scars. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4499840 Share on other sites More sharing options...
CommodusXIII Posted September 13, 2016 Share Posted September 13, 2016 I'd use the extra points for 5 Vanguard and some goodies for the Alpha. That's a lot of bodies dishing out a lot of firepower for a Kill Team. Their inherent fragility will be less mitigated by the fact there are just so many targets to take down. I'll likely give the Secutarii Alpha an omnispex, because they look so awesome on a model. I guess part of my hesitation with all of this is that at a point it can start to feel more like a combat patrol than a kill-team, if you get me. 15 cyborgs is a lot of chaps and chapettes, rather than an elite gang or infiltration force. Still, the Dirty Dozen had 12, so... maybe I'm overthinking it. That's one of the reasons I'm going with the Thallax this time around. Four bodies for three Specialists and a Leader. Each one gets a distinct personality, and each loss is keenly felt. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4499845 Share on other sites More sharing options...
Xisor Posted September 13, 2016 Share Posted September 13, 2016 Ten Peltasts is the minimum. 10 + upgrades + Dragoon might seem a lot less... faceless? Shame you can't take fewer than 5 Sicarians. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4500597 Share on other sites More sharing options...
JeffTibbetts Posted September 13, 2016 Share Posted September 13, 2016 Yeah, Sicarians of either type would be ideal for KT, I think. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4500717 Share on other sites More sharing options...
Vel'Cona Posted September 13, 2016 Share Posted September 13, 2016 Probably what I'd do. Though their lack of differing gear is kinda boring. Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4500824 Share on other sites More sharing options...
Gumo9 Posted September 14, 2016 Share Posted September 14, 2016 I'll be using 5 sicarian infiltrators in a multi-player kill team game on Saturday. Painted them up the other day ready for the occasion. I'll let you know how I get on :-) Link to comment https://bolterandchainsword.com/topic/325263-mechanicus-kill-teams/page/3/#findComment-4501521 Share on other sites More sharing options...
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