Claws and Effect Posted September 4, 2016 Share Posted September 4, 2016 Planning on kitbashing Shrike without his helmet on, and he's described in all the fluff as having long hair. I'll probably put a damaged white beaky helmet somewhere on the base as an explanation for why he isn't wearing his helmet. Link to comment https://bolterandchainsword.com/topic/325466-need-a-good-bare-head-with-long-hair-any-suggestions/ Share on other sites More sharing options...
mactire Posted September 4, 2016 Share Posted September 4, 2016 Look at any of the SW sprues, we have an abundance of them. Link to comment https://bolterandchainsword.com/topic/325466-need-a-good-bare-head-with-long-hair-any-suggestions/#findComment-4489572 Share on other sites More sharing options...
Nostalgia Posted September 5, 2016 Share Posted September 5, 2016 Looks like we're doing the same thing, I'm also building a helmetless Shrike. For the head, I'll just glue a regular Marine head to the body and sculpt the hair over it with greenstuff. I find most of the heads that already come with hair are sculpted to fit into the torso, resulting in weird/awkward hairstyles, while sculpting it with the head in place allows for a more natural look. Good luck! Link to comment https://bolterandchainsword.com/topic/325466-need-a-good-bare-head-with-long-hair-any-suggestions/#findComment-4490935 Share on other sites More sharing options...
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