Strength 10 Posted September 20, 2016 Share Posted September 20, 2016 Hello! I've finally finished the 1500pt Grey Knights army that has occupied me for the last year or so, and am now onto my next project.Inspired by so many great looking Khorne armies here, and the fact it looks like a really fun army to play, Khorne Daemonkin is up next. I've ordered enough stuff to build the Slaughtercult, Gorepack and Brazen Onslaught formations, but until that stuff turns up I've bought myself a Start Collecting! Khorne Bloodbound box to get busy with making a Juggernaught Lord.The first thing I've done is managed to hack the slaughterpriest model up enough to put him atop a Juggernaught. I don't normally convert / remodel my armies too much outside of the odd head/weapon swap but this was a lot of fun. Part of me thinks the power fist looks a bit weird being low down? Comments and criticism welcome.Thanks! Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/ Share on other sites More sharing options...
Soldier of Dorn Posted September 20, 2016 Share Posted September 20, 2016 Very strange proportions, but I think unfortunately that's just a consequence of using the already oddly-proportioned Slaughterpriest as a base. The arms probably would look better higher on the body, but they might look too short then. Hopefully you can make it work. :) Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4508447 Share on other sites More sharing options...
Strength 10 Posted September 20, 2016 Author Share Posted September 20, 2016 Hmm yeah it's true. The huge powerfist and claw from are from the BaC Cataphractii terminator kit aren't helping I think. I'll see if I can find some power armoured ones instead. Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4508921 Share on other sites More sharing options...
Strength 10 Posted September 21, 2016 Author Share Posted September 21, 2016 Okay! Revision number, two which I'm much happier with. I have some jewelry chain I will add as reins from the power fist (it's a perfect shape for holding it) to the Juggernaught once the green stuff etc is dried. Any comments? Thanks for your feedback before Psycho, it helped a lot, cheers.S10 Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4509662 Share on other sites More sharing options...
Soldier of Dorn Posted September 21, 2016 Share Posted September 21, 2016 Much better. :tu: Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4509666 Share on other sites More sharing options...
Strength 10 Posted October 2, 2016 Author Share Posted October 2, 2016 First paint committed. Took 3-4 test models but finally found a colour scheme I like for these Flesh hounds. Other attempts ended up too dark, too pastel-y with highlights or too monocolour.Still waiting on being able to find a piece of real slate to smash up for the bases, currently they're on 40mm temporarily just for painting. Any comments and crit welcome, thanks. Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4518268 Share on other sites More sharing options...
Strength 10 Posted November 26, 2016 Author Share Posted November 26, 2016 Finished the first 3 of 6 bikers for my Gorepack. Man I forgot how long it takes to paint biker models, glad I didn't go for a Ravenwing army in the end.Spent a week trying to nail a different darker colour scheme before finally deciding to go with the one I came up with on the first model! Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4573856 Share on other sites More sharing options...
Sgt. Blank Posted November 26, 2016 Share Posted November 26, 2016 Nice work on both parts of the Gorepack! I agree that bikers always seem to take at least three times as long as an infantry model, even though they don't seem that much bigger. think you've got a nice, clean looking scheme for both the power armor and the daemons - hopefully it's easily replicated. How were the puppets war counts-as flesh hounds to work on? They look great! Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4573915 Share on other sites More sharing options...
Strength 10 Posted November 27, 2016 Author Share Posted November 27, 2016 Thanks very much. I wanted something darker for the power armour but the problem is with the chaos trims there's few places to put a nice bright edge highlight, and I didn't want to line the inside all of the panels. Actually I'm really pleased with them now.The hounds were a real pleasure to paint, some really nice details to highlight or drybrush. The they take a little while to prep, removing flash, and the bones along their backs are a bit undefined. Also their feet are pretty ugly / simple but overall I think they're much better than anything GW offers. They really feel like two wound T4 brutes. Next are some bloodletters. What I like about this army is there's a lot of different unit types, rather than multiple squads of similar miniatures. Cheers. Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4574133 Share on other sites More sharing options...
Draakur Posted November 27, 2016 Share Posted November 27, 2016 Digging your Juggerlord And agreed, much better with the new PFs. I'm not at all up to date on current kits - where exactly is his head from?? It's not from the Slaughterpriest I don't think? Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4574407 Share on other sites More sharing options...
Dosjetka Posted November 27, 2016 Share Posted November 27, 2016 Where are those Flesh Hounds from? Terrific work so far. :tu: Edit: They look like the Forge World Hounds of Xaphan (or whatever their name is), I think. Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4574411 Share on other sites More sharing options...
MordentHex Posted November 27, 2016 Share Posted November 27, 2016 this makes me miss my World Eater army I have packed up back home. Awesome man, Khorne is pleased! Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4574419 Share on other sites More sharing options...
Draakur Posted November 27, 2016 Share Posted November 27, 2016 Where are those Flesh Hounds from? Terrific work so far. Edit: They look like the Forge World Hounds of Xaphan (or whatever their name is), I think. Sgt. Blank said above that they may be from Puppets War. Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4574429 Share on other sites More sharing options...
Strength 10 Posted November 27, 2016 Author Share Posted November 27, 2016 Digging your Juggerlord And agreed, much better with the new PFs. I'm not at all up to date on current kits - where exactly is his head from?? It's not from the Slaughterpriest I don't think? The head is from the Khorne Bloodcrushers kit, it's comes with a bunch of them actually. You can see one on the champ of my 3 bikers there also. The jugger lord might get painted after the bloodletters, but I need to figure out how to magnetise him since there's a few different loadouts that seem to be good annoyingly... Thanks for the comments everyone! Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4574801 Share on other sites More sharing options...
Draakur Posted November 29, 2016 Share Posted November 29, 2016 Digging your Juggerlord And agreed, much better with the new PFs. I'm not at all up to date on current kits - where exactly is his head from?? It's not from the Slaughterpriest I don't think? The head is from the Khorne Bloodcrushers kit, it's comes with a bunch of them actually. You can see one on the champ of my 3 bikers there also. The jugger lord might get painted after the bloodletters, but I need to figure out how to magnetise him since there's a few different loadouts that seem to be good annoyingly... Thanks for the comments everyone! Much appreciated, I see a Chaplain head conversion in that :) Cheers! Link to comment https://bolterandchainsword.com/topic/326055-strength-10s-khorne-daemonkin/#findComment-4577173 Share on other sites More sharing options...
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