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New/Legion specific units.


Unholyechoes

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I was trying to decide on a loyalist legion to go along with my slowly growing World Eaters collection, and I noticed there seem to be more loyalists than traitors still lacking in their unique units. I also came upon a page mentioning specific legion units that are mentioned by BL, but not(yet?) made by FW such as World Eaters boarding specialists, The Triarii.

 

I was wondering if anyone had any cool ideas for such units, especially for legions who have not yet had the full treatment such as the Space Wolves(coming soon to a giant book near you).

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That does seem a leeeetle bit powerful for such a relatively large formation, id run them as breachers with free chainaxes, and an option to upgrade those to power weapons with fists and chainfists as special weapon choices. I love caedre weapons but they dont work with shields.

 

Probably +1 WS too but most the other suitable benefits come in with the Legion rules.

 

The Character limit seems super arbitrary too :D

 

Perhaps a bit champion too? (As these guys remind me of Delvarus) like an improved/varied Legion Champion, so like the Saboteur is to the Vigilator

That's ridiculous for a single unit. Give them stubborn not fearless, void hardened armour not artificer (for the Zone Mortalis games that they're supposed to specialize in) and scrub the FNP.  The +1I is fine for swords, axes no chance. If they're supposed to be fighting in a shield wall style thing then you simply can't go flailing around with an axe. 

 

As for others, some I'd like to see would be:

 

Anything Dreadwing.

Huscarls

Atramentar

Sekhemet(?)

Lupercii

That does seem a leeeetle bit powerful for such a relatively large formation, id run them as breachers with free chainaxes, and an option to upgrade those to power weapons with fists and chainfists as special weapon choices. I love caedre weapons but they dont work with shields.Probably +1 WS too but most the other suitable benefits come in with the Legion rules.The Character limit seems super arbitrary too :D Perhaps a bit champion too? (As these guys remind me of Delvarus) like an improved/varied Legion Champion, so like the Saboteur is to the Vigilator

I figured I would just start with power weapons since WE get free chainaxes anyway and the Triarii are supposed to be the most elite boarding/repelling force in the legion. I have made other changes based on comments though.

That's ridiculous for a single unit. Give them stubborn not fearless, void hardened armour not artificer (for the Zone Mortalis games that they're supposed to specialize in) and scrub the FNP. The +1I is fine for swords, axes no chance. If they're supposed to be fighting in a shield wall style thing then you simply can't go flailing around with an axe.

 

As for others, some I'd like to see would be:

 

Anything Dreadwing.

Huscarls

Atramentar

Sekhemet(?)

Lupercii

I am unfortunately quite behind in regards to the BL novels, and have not had the fortune to read the FW campaign books, just the army lists. Have you any units you would write theoretical rules for? I know the Huscarls wear Indomitus TDA, but thats about it.

Dark Angels Calibanite Beast Slayers:

 

WS5, 2 Attacks, 2+/5++, Monster Hunter

 

All have Bolt Pistol and Calibanite Blades.

 

2 in 5 can take a Plasma Pistol/Repeater or Auxiliary Grenade Launcher w/ Krak & Stasis grenades.

 

2 in 5 can take a Terranic Greatsword.

 

Land Raider or Rhino as a dedicated transport.

 

 

Edit: Maybe 1 in 10 can take a Suspensor Web Missile Launcher w/ Krak & Stasis? After all they're hunting big nasties.

Dark Angels Calibanite Beast Slayers:

WS5, 2 Attacks, 2+/5++, Monster Hunter

All have Bolt Pistol and Calibanite Blades.

2 in 5 can take a plasma pistol/repeater or auxiliary grenade launcher w/ krak and stasis grenades.

2 in 5 can take a Terranic Greatsword.

Land Raider or Rhino as a dedicated transport.

I like this! :) More swords though - everything needs more swords!!!

 

I'd like a DA terminator unit with swords and volkite. And swords.

 

Dark Angels Calibanite Beast Slayers:

WS5, 2 Attacks, 2+/5++, Monster Hunter

All have Bolt Pistol and Calibanite Blades.

2 in 5 can take a plasma pistol/repeater or auxiliary grenade launcher w/ krak and stasis grenades.

2 in 5 can take a Terranic Greatsword.

Land Raider or Rhino as a dedicated transport.

I like this! :) More swords though - everything needs more swords!!!

 

I'd like a DA terminator unit with swords and volkite. And swords.

Yes..more swords...great minds think alike. ;)

 

 

Dark Angels Calibanite Beast Slayers:

WS5, 2 Attacks, 2+/5++, Monster Hunter

All have Bolt Pistol and Calibanite Blades.

2 in 5 can take a plasma pistol/repeater or auxiliary grenade launcher w/ krak and stasis grenades.

2 in 5 can take a Terranic Greatsword.

Land Raider or Rhino as a dedicated transport.

I like this! :) More swords though - everything needs more swords!!!

I'd like a DA terminator unit with swords and volkite. And swords.

Yes..more swords...great minds think alike. ;)

Swords, plasma, and choom- the DA way!

While they're not top of my list (that'd be anything and everything Dreadwing, as well as maybe Keys of Hel Iron Hands), it'll be interesting to see how Plague Marines turn out when Forge World eventually gets round to them. Do we reckon they'll be like they are in 40k currently (which remind me a lot of a tougher but slower Veteran squad, appropriately), or like the Kakophani where the basic idea of Noise Marines was used but the implementation changed considerably?

While they're not top of my list (that'd be anything and everything Dreadwing, as well as maybe Keys of Hel Iron Hands), it'll be interesting to see how Plague Marines turn out when Forge World eventually gets round to them. Do we reckon they'll be like they are in 40k currently (which remind me a lot of a tougher but slower Veteran squad, appropriately), or like the Kakophani where the basic idea of Noise Marines was used but the implementation changed considerably?

You could probably port over most of the Plague Marine stats and equipment without too much issue. The kakophoni have a specific role though with their special weapon. Plague marines don't really have anything unique...other than the plague knife thingies.

I fully expect that the transition to Plague Marines will be covered by having an alteration to / alternate Legiones Astartes: Death Guard rules along the lines of the optional additional rules for the WE, just to a greater degree, introduced in whichever FW book includes the Legion after their fateful trip in the warp - possibly the Siege of Terra

Give me some goddamn Morlocks, FW!

 

I hate to say it, but I have a feeling that since FW's HH series started off at Isstvan III, we'll never get to see models for the Morlocks (or Gabriel Santar) - considering they're pretty much wiped out at the Massacre, there would likely never be any full units of Morlocks active during the Heresy. Whilst that sucks (especially for those playing narrative games in the Great Crusade), I can totally understand why FW might never touch them.

Love this!

 

IF - Huscarls

 

Indominatus Terminator Armour

 

WS5, Stubborn, Chosen Warriors, Retinue, W2, LD9

 

Options to take storm shields and some kind of unique close combat weapon (power guantlets might be a bit much)

Perhaps I2 power axes (Huscarls in terminate armour, and shields and axes would look COOL!)

 

Special Rule: when accompanied by Dorn can sweep on the turn they charge.

Whatever those undead IH from the short story are. And some keys of hel unlocked heretek units

 

Well, considering we've seen Dreadnoughts, Tanks and Cybernetica resurrected alongside Legionaries by what we assume was one of the Keys during the Loyalist attack upon Xana in Retribution, so maybe they'd be better served by an Age of Darkness Theme, with army-wide modifiers, and maybe the stipulation that either the Primary or an Allied Detachment has to consist of Legiones Astartes: Iron Hands?

 

Give me some goddamn Morlocks, FW!

 

I hate to say it, but I have a feeling that since FW's HH series started off at Isstvan III, we'll never get to see models for the Morlocks (or Gabriel Santar) - considering they're pretty much wiped out at the Massacre, there would likely never be any full units of Morlocks active during the Heresy. Whilst that sucks (especially for those playing narrative games in the Great Crusade), I can totally understand why FW might never touch them.

 

There's some left around the Angel Exterminatus era, I'm sure. There's the deaf one with the volkite, right?

 

 

Give me some goddamn Morlocks, FW!

 

I hate to say it, but I have a feeling that since FW's HH series started off at Isstvan III, we'll never get to see models for the Morlocks (or Gabriel Santar) - considering they're pretty much wiped out at the Massacre, there would likely never be any full units of Morlocks active during the Heresy. Whilst that sucks (especially for those playing narrative games in the Great Crusade), I can totally understand why FW might never touch them.

 

There's some left around the Angel Exterminatus era, I'm sure. There's the deaf one with the volkite, right?

 

 

Yeah, but only a handful - there might be enough left to form a couple of units numerically, but they're too scattered to do it in reality.

 

That said, a unit which harks back to the old fluff of Iron Hands having PA units lead by TDA equipped sergeants would be awesome as either a HQ or Elites choice - an "Iron Hands Revenant Veteran Squad" or such, representing a unit formed from survivors from the actual surface battle. A Morlock in Cataphractii leading them, accompanied by hard-as-nails vets with a load of buffs, probably some kind of morale bubble and bionics as far as the eye can see.

 

I wouldn't mind a Morlock special character either, could be really interesting.

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