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modeling dead Space Marines


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The real key is making the model seem limp. From what I can see of the most successful examples, you need to be willing to cut and repose the hips and feet/toes most critically, and the knees if you want to go all-out. I find the toes especially, convey the idea of the model/legs being slack and limp; the standard standing pose of the foot can work if the leg is laying on it side, but otherwise the toe needs to point to look natural.

Yes, repositioning is key as to avoid "I glued a model on my base" syndrome. Having the casualty "submerged" into the base is also good to avoid this and present a more realistic appearance. If chopping and changing is a bit too much effort to start with you can work around this by having more of the model hidden. This is what I did when I gave it a try, I also submerged in dirty water rather than the ground which can be another way to spruce your bases up and add some variety:

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As mentioned making the model look dead is the most important thing. There's also other little extras you can do to make the bases more unique, such as how they died (e.g. bullet holes) as well as other touches such as the missing clip and broken horn on my example. Sadly the blood in the water isn't too noticeable but there's loads of things you can do if you get creative smile.png

I appreciate all the replies!

 

Are there any 3rd party manufacturers that make open hands? I'd like to get a few extra hands for different poses. The standard grabbing bolter pose isn't a very realistic position for the hands to be in for a dead marine. Know what I'm getting at?

I appreciate all the replies!

 

Are there any 3rd party manufacturers that make open hands? I'd like to get a few extra hands for different poses. The standard grabbing bolter pose isn't a very realistic position for the hands to be in for a dead marine. Know what I'm getting at?

 

I know that there's a guy on Shapeways that does custom SM hands in a whole bunch of poses, open included.

 

Cheers,

Jono

One thing I learned when I tried this, is never be afraid to sand down sections of the model that touch the base, if even just a little bit. It helps with keeping the model glued down, and amusingly, you can get more natural looks.

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