Sulemain Posted October 16, 2016 Share Posted October 16, 2016 This is inspired by Iron Hand Fanatics fantastic unit ideas, so here goes: ideas for different/new Legion Rites Of War. For instances; an Ultramarine "Red-Marked" Rite of War which focuses on Veteran Tacticals and plays a lot like a 40K Chapter. Go nuts :) . Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/ Share on other sites More sharing options...
Charlo Posted October 16, 2016 Share Posted October 16, 2016 Nice idea! While not new as such, the second RoW for BA I think needs a little help. Perhaps something like fearless and letting the feel no fain come in from when they take the wound that reduces them to 50%, instead of waiting until their turn. This woudl mean they can keep fighting and get a chance to sleep combats, but not be swept themselves etc I'd like to see a generic rite based around lots of infantry, heavily restricting tank usage (if at all bar walkers) but give real bonuses to survivability or maybe some extra pre game movement to represent "full March" etc, or maybe bringing on destroyed units from reserves. Hell more I think about it that could be Iron Warriors corpse grinding... Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4532942 Share on other sites More sharing options...
Olis Posted October 16, 2016 Share Posted October 16, 2016 Here's one I cooked up for the MDRC a while ago: With a view to represent an early crusade, pre-primarch army, I have compiled this: CONCEPTRite of War: Sol Crusader Effects - Any unit armed by default with bolt weapons in the usual LACAL entries may replace them, like for like, with volkite contemporaries listed as such for free: Bolt Pistol = Volkite Serpenta Bolt Gun = Volkite Charger Heavy Bolter = Volkite Culverin Unit options remain otherwise unchanged. - The army may use 0-2 relics, instead of the usual 0-1. Both relics may be given to a single non-unique Independant Character if the player so chooses. Limitations - You may not take units wearing terminator armour. The option in any unit entry to take terminator armour should be ignored.- You may not take a Fortification allied detachment.- You may not take any Primarch Lord of War unit.Addendum:- This rite of war may not be taken by any Shattered Legion character. Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4532949 Share on other sites More sharing options...
Charlo Posted October 16, 2016 Share Posted October 16, 2016 I remember that! My slight adjustment would be that you can take 1-2 relics in lieu of opponents permission or campaign games as it may be, seeing as they are normally restricted to that. Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4532958 Share on other sites More sharing options...
exsanguis Posted October 16, 2016 Share Posted October 16, 2016 And give Vets the option to take Calivers for a few more points as well! Maybe as they've seen the rise (and fall) of the Crusade, they gain Hatred (Traitors) or Stubborn or something. Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4533032 Share on other sites More sharing options...
Slips Posted October 16, 2016 Share Posted October 16, 2016 Oh lordy! Sniper Suspensor-Web'd Culverins and Chargers?! Thats just mean! Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4533191 Share on other sites More sharing options...
Olis Posted October 16, 2016 Share Posted October 16, 2016 :lol: I hadn't thought of that, Slips. I hadn't expected suggestions but, hell, I'll listen. It's a rite of war I like. ^_^ Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4533264 Share on other sites More sharing options...
Cryptix Posted October 17, 2016 Share Posted October 17, 2016 Here's my idea for a Destroyer RoW Purged Ground Effects - Destroyers can and must be taken as Compulsory troops - Moraits lose Lone Killer - Anyone with access to Heavy Bolters may purchase Rad bolts for it for +15 points, changing the AP to 3 and giving it the Fleshbane and Radphage rules - Attrition awards D3 victory points instead of one Limitations - Number of vehicles may not exceed number of units with LA rule - May not be taken by Salamanders Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4534704 Share on other sites More sharing options...
Charlo Posted October 17, 2016 Share Posted October 17, 2016 Ultramarines quite famously have Destroyer Cadre's! So it's just Salamanders who would potentially disdain their use :) I'd also argue that the Heavy Bolter should just be a plain addition for them, or some sort of pistol ammo - but that's a different topic entirely! I'd also add move through cover etc. Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4534713 Share on other sites More sharing options...
Nusquam Posted October 18, 2016 Share Posted October 18, 2016 I want a XIX Predation Fleet RoW Something like: Fear, Infantry gets deepstrike, Preferred Enemy(Infantry) +1 to go first/Seize 1 Heavy Support slot, no super heavy tanks Everything needs to start in a transport, be on a bike/have jump pack etc, or deepstrike No allies Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4535769 Share on other sites More sharing options...
Charlo Posted October 18, 2016 Share Posted October 18, 2016 Trying to put one together to represent the Xana Incursion... Endryd Harr and his Zombie Black Shields etc. Essentially, while Black Shields cannot normally use a Rite... Could be a fun exception. Kinda similar to your predation fleet Nusquam too :P Requirements/ Drawbacks: Must use Orphans of War option (to represent them being an overwhelming force in a surprise attack that will take a lot to break) Endryd Harr must be the Warlord Forge Lord Consul must be taken ( Erud Vahn!) No Super Heavy Vehicles or Flyers may be taken except for the Legion Mastodon. No unit may take a dedicated-transport of any kind Advantages: All infantry & Dreadnoughts (of any type) in the Army gain the Infiltrate special rule All units that have the "support squad" special rule may ignore it for the purposes of army selection You may take one unique unit from one of the following legions: Raven Guard, Iron Hands, Salamanders - but they have LA:Blackshields and as such benefit from the Wrought by War instead of their own LA:X rules Link to comment https://bolterandchainsword.com/topic/326893-rites-of-war-ideas/#findComment-4535854 Share on other sites More sharing options...
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