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Are breacher squads worth it?


FoxTrot.

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With the new HH box set coming out, I've decided to begin building a Imperial Fists force. However, After reading through the different options and units in the HH books I found that Breacher Squads are very expensive for their rules and options, which is unfortunate considering the IF right of war is based around Breacher squads and so is their fluff. Now on the other hand I haven't play tested them so I'm only looking at their rules. Has anybody used them and found them a successful unit or find them to be worth their points?
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They definitely have a strong 'cool' factor, and are great in Zona Mortalis games. As a more generalist unit, they're fine, but not particularly strong. If you want to run them – and I'd encourage you to, as they've thematic, characterful and interesting – the Imperial Fists Stone Gauntlet is one of, if not the best, way to run them. I've played against the Stone Gauntlet, and it's always tough.

They can be funny with Shattered Legions: Boarding Broshields!

 

  • IH Immortals
  • UM Suzerain
  • UM Breachers
  • IF Breachers

All lead by an IF Praetor rocking Stone Gauntlet with UM Chaplain and IH Forge Lord :D +1 toughness or hammer of wrath for the assaulty guys and the UM Breachers can get power swords.

If running IF SG then an apothecary in each sqd is well worth it - 3+/ 5-6++ followed by 5+ FnP against anything other than S10 and D hits keeps them in the fight!

 

The issue is getting mobility and other scoring units into the list, noting the limitations on elites and fast attack.

They definitely have a strong 'cool' factor, and are great in Zona Mortalis games. As a more generalist unit, they're fine, but not particularly strong. If you want to run them – and I'd encourage you to, as they've thematic, characterful and interesting – the Imperial Fists Stone Gauntlet is one of, if not the best, way to run them. I've played against the Stone Gauntlet, and it's always tough.

Yeah, I think Apologist has given a nice summary. They certainly seem to excel in Zone Mortalis, as you'd expect. I think really you have to go all-out with Breachers, really commit to the theme or leave them out entirely. smile.png

If you can scout/infiltrate/transport them up the board a bit the have the potential to be threatening in a couple of ways. Specifically the armoured targets or failed chargers. Arm them with grav and already being in a suitable location, something within 18 inches, presumably that close because of how they're easily discounted outside of zone mortalis, 2-4 graviton shots can cause things to go awry.

Now for those failed charge sorts, breaching charge. To the face.

Probably a good unit to have sat on an objective thanks to the shields as they will be that little bit harder to remove being as survivable in combat as regular/tartaros terminators, and might luckily deflect something shooty pointed their way.

I'll be adding a unit to my army come prospero

Ok i am glad this was posted. I currently have 10 breachers in my FW basket. I am very new to creating lists and playing.  I just have them in my basket b/c i think they would look great with wolves. Can you give them CCW?

Nah you can't give them any melee upgrades unfortunately - only Ultras can swap bolters for power swords and IF Warders can get power axes. The sergeant can take a melee weapon though!

I've run breachers for years. I love the cool factor to the unit, but they are probably one of the worst infantry choices. Some legions make them better than others, but it doesn't change the fact they're really niche.

 

My league has been running them using the new point values and 10 points for additional bodies since the first book came out. We also changed their void hardened rule to allow invuln re-rolls against blasts. Even with these changes, after years of play testing, nobody really uses them.

 

If you do get them, consider them more like a defensive unit. They are good speedbumps and melta bombs make them good counters against MCs and knights. Breaching charges are also surprisingly powerful and in melee your sergeant is as strong as a legion terminator. Despite this, they don't have many attacks, and are a poor choice for assaulting positions. I tend to use them as a focal point unit that moves around the middle of the board and dies slowly. Nobody wants to charge them and nobody wants to waste points shooting heavy weapons into them, so they tend to be largely ignored and just exchange fire with other bolter bros.

So last night I made an army list of 2000 points of IF, the problem I faced was I had to Breacher squads which added up to just over 500 points and a Phalanx warder squad which was upgraded with power axes, this came close to hitting 800 points. With the bonuses of the Stone Gauntlet, is it worth nearly half my points for those units. I've made my list a more defensive force rather than aggressive, so I guess they work for that. However I can't help the feeling that i'm using to many points on them for what I want them to do. Are there easier and cheaper ways to use the stone gauntlet while still maintaining a competitive edge?

Breachers all the way as rule of cool for me trumps any other reason, I have even orderered a few dozen customised created shields for a few black shield Chymeriae squads, will they be great game wise probably not but model wise they will look pretty awesome

 

How do people find Breachers when running a foot slogging force as breacher area lot less mobile compared to other units especially when you try adding characters to them

So last night I made an army list of 2000 points of IF, the problem I faced was I had to Breacher squads which added up to just over 500 points and a Phalanx warder squad which was upgraded with power axes, this came close to hitting 800 points. With the bonuses of the Stone Gauntlet, is it worth nearly half my points for those units. I've made my list a more defensive force rather than aggressive, so I guess they work for that. However I can't help the feeling that i'm using to many points on them for what I want them to do. Are there easier and cheaper ways to use the stone gauntlet while still maintaining a competitive edge?

Use Stormshield Terminators instead of Phalanx Warders. Otherwise, you're stuck spending a minimum of 450 points (unupgraded) in Breacher Squads for Stone Gauntlet.

i got breachers in my wolf army. have they done alot nope, mine roll around town in their proteus. unit in total is 430 points, not the most cost efficient unit but i look cool when i die.

i dont think they particularly make a great defensive unit either. no long range weaponry  all they can do is take a charge. to be a true defensive unit they shoukd be able to overwatch at full BS to make them worth the points or drop their cost.

 

not being able to take a rhino really hurts them as well

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