Helias_Tancred Posted November 2, 2016 Share Posted November 2, 2016 Hail cousins. I've read nearly every work out there on the Raven Guard. The novels, novellas, short stories and listened to the audio dramas. I know that Corax nuked Kiavahr right after winning Deliverance. My question is what's the current state of life on Kiavahr? It appears that the Raven Guard recruit from the planet. Is it considered a feral world now? It seems the people the Chapter recruits from lives in the forested parts of the planet? Are they feral? Is that part of the planet a death world? After all of my reading I'm left confused about the current state of Kiavahr and it's human population. Thanks. Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/ Share on other sites More sharing options...
Claws and Effect Posted November 3, 2016 Share Posted November 3, 2016 Kiavahr is a Hive/Forge World, and most of the Raven Guard equipment is made there. Corax's condition for joining his legion was that it be conquered and presumably rebuilt. Shrike was born there and attracted the Raven Guard's attention after evading a hiver gang for 2 weeks or so. Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4552448 Share on other sites More sharing options...
Knight of the Raven Posted November 3, 2016 Share Posted November 3, 2016 Kiavahr's population has a bigger percentage of mutants because of the pollution heavily industrial worlds tend to accumulate, but the quality and quantity of its goods makes the Imperium think twice before pogroming the lot of them. This mutation rate also means Raven Guard have a harder time than other chaptrs finding suitable aspirants to become scouts. Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4552492 Share on other sites More sharing options...
Race Bannon Posted November 3, 2016 Share Posted November 3, 2016 Sources please ^_^ Honour the Chapter declares: Kiavahr's manufactory output rivals that of many Forge Worlds, a constant stream of container vessels hauling raw materials from Deliverance to the surface to feed the incessant hunger of its countless foundries. Kiavahr is the armoury of the Raven Guard, producing every resource from Land Raiders to bolt shells, and its surpluss is exported to warzones across the entire sector. From the Index Astartes article back in 3E, written by Graham McNeil and Erick Kilmer: The planet Kiavahr is populated by billions of workers and craftsmen, with huge fabrication plants and hive cities covering its surface. The planet's atmosphere is highly toxic from centuries of pollution, and incidencesof mutation are far highrer than normal. This fact stretches the tolerance of the Adeptus Ministorum, but such is the quality and quantity of material that comes from the two worlds [Kiavahr and Deliverance] that more leeway is granted than would usually be the case. These are what I own that deliberately discusses the state of Kiavahr. To me, Kiavahr is not a feral world, but its opposite. I imagine life on a Forge World to be significantly rough. Yet, I would think recruitment comes first from local populations, and that any "vetting" would clear out those candidates with signs of mutation. After that, I'm sure (without proof) the RG recruit from elsewhere but in smaller numbers. So, coupled with the fact the gene-seed comes solely from Terra, recruitment for the Raven Guard is much lower and slower than other Chapters by far. Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4552887 Share on other sites More sharing options...
Biscuittzz Posted November 11, 2016 Share Posted November 11, 2016 Sources please Honour the Chapter declares: Kiavahr's manufactory output rivals that of many Forge Worlds, a constant stream of container vessels hauling raw materials from Deliverance to the surface to feed the incessant hunger of its countless foundries. Kiavahr is the armoury of the Raven Guard, producing every resource from Land Raiders to bolt shells, and its surpluss is exported to warzones across the entire sector. From the Index Astartes article back in 3E, written by Graham McNeil and Erick Kilmer: The planet Kiavahr is populated by billions of workers and craftsmen, with huge fabrication plants and hive cities covering its surface. The planet's atmosphere is highly toxic from centuries of pollution, and incidencesof mutation are far highrer than normal. This fact stretches the tolerance of the Adeptus Ministorum, but such is the quality and quantity of material that comes from the two worlds [Kiavahr and Deliverance] that more leeway is granted than would usually be the case. These are what I own that deliberately discusses the state of Kiavahr. To me, Kiavahr is not a feral world, but its opposite. I imagine life on a Forge World to be significantly rough. Yet, I would think recruitment comes first from local populations, and that any "vetting" would clear out those candidates with signs of mutation. After that, I'm sure (without proof) the RG recruit from elsewhere but in smaller numbers. So, coupled with the fact the gene-seed comes solely from Terra, recruitment for the Raven Guard is much lower and slower than other Chapters by far. Is the gene-seed from Terra still fluff? Wasn't it kinda washed over just like how they for some reason they can't replenish the drop-site armour and tank losses even though they inhabit a forge-world? Deliverance Lost has the RG gene-seed being saved from the AL and no damage is done as far as I know, to the gene-seed that is. Also, with the progenoid glands being constantly harvested and returned to Deliverance, wouldn't they eventually build up their own stores anyway? Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4559941 Share on other sites More sharing options...
ShinyRhino Posted November 11, 2016 Share Posted November 11, 2016 So how does the idea that Kiavahr is a factory hive world reconcile against the idea of korvaia (spelling?) that are supposed to be skulls of Kiavahrian ravens? Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4559962 Share on other sites More sharing options...
Shrieker Posted November 12, 2016 Share Posted November 12, 2016 From memory: the giant ravens are elusive beasts that live in mountain ranges (hunt for voldorius i think?). Looks like kiavahr hives cover only a fraction of the surface, leaving enough space for a local pollution-resistant fauna to subsist. Had missed the 'mutant heavy' trait, got an idea for a 30k militia with the 'abhuman helot/survivor of dark age' trait to make good on the 'freedom fighter' row and genestealer cult models now... quick Robin, to the modelcave. Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4560398 Share on other sites More sharing options...
Race Bannon Posted November 12, 2016 Share Posted November 12, 2016 On the gene-seed: I'm not sure, admittedly. The question then is Deliverance Lost before Corax tampered with the gene-seed which resulted in the mutations? As for the "Forge World" part of the discussion, it is true that George Mann has written work about the birds that provide the "Corvia" which touches on the discussion. In his short piece Prey, a Chaplain hunts a massive bird whose skull was to be used as his helmet (iirc). The setting occurs on mountains or plateaus, and the protagonist is wearing nothing except a loincloth! Even though a Space Marine, the reading did not suggest the atmosphere was poisonous at all. So, it could be that Kiavahr, currently, is a mix of both ideas: it's a planet of forges that serves the Chapter with material needs and has areas unspoiled by industry. Maybe it's a retcon from the IA article written back in 200 ...4? Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4560550 Share on other sites More sharing options...
Jacques Corbin Posted November 12, 2016 Share Posted November 12, 2016 A chaplain with a raven-skull helmet? Yes please! Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4560562 Share on other sites More sharing options...
ShinyRhino Posted November 13, 2016 Share Posted November 13, 2016 A chaplain with a raven-skull helmet? Yes please! Someone here on the B&C had converted such a model, but Search is failing me right now. Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4561084 Share on other sites More sharing options...
Ekim_Trub Posted November 13, 2016 Share Posted November 13, 2016 http://www.google.co.uk/imgres?imgurl=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2F736x%2Ffa%2F1d%2Fca%2Ffa1dcabc9b4c693592a8421f2f5c3599.jpg&imgrefurl=https%3A%2F%2Fwww.pinterest.com%2Fpin%2F251920172876322751%2F&docid=PxDerhqS5e8fwM&tbnid=c1MpHzd4rN3A6M%3A&vet=1&w=736&h=337&bih=512&biw=360&ved=0ahUKEwihp8Wcz6bQAhXCFsAKHXAJAIYQMwg7KBYwFg&iact=mrc&uact=8 Not sure if this link will work as I am on my phone- but this should be the Chaplain in question. Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-4561122 Share on other sites More sharing options...
Race Bannon Posted May 7, 2018 Share Posted May 7, 2018 RG Fluff discussion Link to comment https://bolterandchainsword.com/topic/327515-the-state-of-kiavahr/#findComment-5075047 Share on other sites More sharing options...
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