cephalopod Posted November 21, 2016 Share Posted November 21, 2016 Just curious how many mk 2 and 3 and heresy helmets should be in a your army. 1 to 5? I Remember reading fluff that war gear is passed down generation to generation. What's the latest serries of helmets. Also any obscure space marine helmets you may have seen in art etc. Link to comment https://bolterandchainsword.com/topic/328049-helmets-space-marines-frequancy-of-mk-2-3/ Share on other sites More sharing options...
Brother Dallo Posted November 21, 2016 Share Posted November 21, 2016 To be honest, I'd say as many as you want for your particular force. Most table top Marine armies will have at most a company of guys in power armour. That's (debatably less than) 10% of a Chapter. I'd imagine most of the older chapters have enough older marks to outfit one in ten of their marines, though this is just my personal opinion. At the end of the day, if you want to equip your 23rd founding chapter entirely in Mk II, I wouldn't have an issue with that. I believe Mk II - Mk VIII are all still in production within the Imperium. In short, use as many as you like. Dallo Link to comment https://bolterandchainsword.com/topic/328049-helmets-space-marines-frequancy-of-mk-2-3/#findComment-4568767 Share on other sites More sharing options...
Tyberos the Red Wake Posted November 22, 2016 Share Posted November 22, 2016 As many as you'd like. But if you want to be "accurate", according to the official diagrams in the Badab War books, even chapters that are extremely wealthy or old have very few Mk III helmets and ZERO Mk II helmets. So if your chapter is full of skilled artisans such as the Salamanders, or are extremely wealthy like the Astral Claws, or Minotaurs, it will be common to see a Mk III helmet or a suit with a lot of Mk III mixed in here and there alongside the Mk IV. On the other hand, Mk II isn't seen at all outside of 30K, and the fluff says that any surviving Mk II suits are usually kept for parade use only. The books showed one Mk III helmet for the Carcharodons and a couple random shoulders, who are typically scavengers but have access to a lot of old gear. Salamanders and Astral Claws had a lot more Mk III including legs and torsos. Everyone else was pretty much rocking the newer stuff. Link to comment https://bolterandchainsword.com/topic/328049-helmets-space-marines-frequancy-of-mk-2-3/#findComment-4569043 Share on other sites More sharing options...
cephalopod Posted November 22, 2016 Author Share Posted November 22, 2016 As many as you'd like. But if you want to be "accurate", according to the official diagrams in the Badab War books, even chapters that are extremely wealthy or old have very few Mk III helmets and ZERO Mk II helmets. So if your chapter is full of skilled artisans such as the Salamanders, or are extremely wealthy like the Astral Claws, or Minotaurs, it will be common to see a Mk III helmet or a suit with a lot of Mk III mixed in here and there alongside the Mk IV. On the other hand, Mk II isn't seen at all outside of 30K, and the fluff says that any surviving Mk II suits are usually kept for parade use only. The books showed one Mk III helmet for the Carcharodons and a couple random shoulders, who are typically scavengers but have access to a lot of old gear. Salamanders and Astral Claws had a lot more Mk III including legs and torsos. Everyone else was pretty much rocking the newer stuff. Thanks. Pretty comprehensive. What are the knight looking helmets from? You can find one in the blood angels tac squad. Link to comment https://bolterandchainsword.com/topic/328049-helmets-space-marines-frequancy-of-mk-2-3/#findComment-4569051 Share on other sites More sharing options...
Halandaar Posted November 22, 2016 Share Posted November 22, 2016 Thanks. Pretty comprehensive. What are the knight looking helmets from? You can find one in the blood angels tac squad. I think they are just fancy/custom versions of MKVII helmets. There are similar flat visors in the FW BA heads set, which are the equivalent fancy/custom versions of MKIV. Link to comment https://bolterandchainsword.com/topic/328049-helmets-space-marines-frequancy-of-mk-2-3/#findComment-4569339 Share on other sites More sharing options...
Major_Gilbear Posted November 22, 2016 Share Posted November 22, 2016 I think this sort of question is more lore-related than modelling related, and that you might get more/better answers in the Adeptus Astartes section of the board. Link to comment https://bolterandchainsword.com/topic/328049-helmets-space-marines-frequancy-of-mk-2-3/#findComment-4569360 Share on other sites More sharing options...
Doghouse Posted November 22, 2016 Share Posted November 22, 2016 To be honest I can't recall anything that says older marks of armour aren't in some form of production or their construction is forbidden in modern 40k settings. I think in this mind set it would be more of a case of what would you make MK II when you can make MK VII? If you are looking at relics then I think you need to look at the progenitor Legion, casualties taken during the Heresy, etc. Older armour marks might probably be more common in Successors of Legions like the Ultramarines who maybe took less casualties than say the Salamanders or Raven Guard. But in my opinion I can't see why they would have to be relic Mk III given that it seems the armour was continued to be used in boarding actions even after the likes of the MK IV arrived. In fact I could easily see MK III being produced in modern times for that same reason. Each armour mark seems to have had it's pros and cons so there may well be times when an older mark is better suited to a chapter than a newer model. Link to comment https://bolterandchainsword.com/topic/328049-helmets-space-marines-frequancy-of-mk-2-3/#findComment-4570009 Share on other sites More sharing options...
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