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Viper Legion


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Ever since i found this forum i've always wanted to upgrade my own chapter in to a proper index astartes chapter. Also people here seem to give very good feedback about the chapters flaws and other such things. And i truly know that my chapter needs that. 

 

Here's the fluff so far

 

During the early stages of development of the Viper Legion, a single survivor from the destroyed Crimson Consuls chapter was found. This Veteran Captain was assigned to oversee the process of creating a new chapter after first spending months under inquisitions supervision. During this time he was thoroughly checked for any taint of chaos. He was allowed to lead the small cadre of Veteran marines who would train this new chapter and lead it in it’s early days. The chapter would also be a codex chapter, so the first chapter master being a ultramarine successor wasn’t seen as a problem.

 

 

However this “lone veteran” is actually the one alpha legionary who planned the destruction of the Crimson Consuls in the first place (Story can be found at the wiki page of Crimson Consuls). Then during chapters first deployments, the losses are relatively low, since many of those who die would be replaced with hiding alpha legionaries. I’ve thought this so that the Alpha Legion spend years, even decades preparing for this, and the leader, the “Lone veteran”, would set his plan to motion, only after everything was set. This idea originally came few years back when I first read about the crimson consuls. But since the Consuls were utterly destroyed I figured that even the Alpha Legion couldn’t fool high lords of Terra by posing as a chapter thought to be destroyed, at least without the inquisition becoming too large thread.

 

So I chose Viper Legion as the empty shell I would fill with my fluff. The reason why I chose Viper Legion is the fact that they are mentioned to have placed some of its members in head of imperial guard or PDF detachments. This fits perfectly to the tabletop army I’m building. 

 

Inner Circle of the chapter (at the beginning made of those AL veterans mentioned earlier) would slowly expand its size in secrecy until in 41st millennium most of the chapter is actually Alpha Legionaries (new recruits would be integrated to AL even though their geneseed would still come from the Raven Guard)

 

So any thoughts or ideas about this? 

 

NOTE:

Sadly literally just before posting this i saw a thread called “The gauntled, hijacked chapter” in which a very similar idea is proposed.  Hopefully it isn't a problem that IA has now two relatively similar chapters in the making.

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Hello!

 

Glad to see someone else thought Viper Legion were worth developing!

Admittedly I took a completely different approach, but we are not here for that!

We're here for you!

So I will use some of the obstacles I came across as well as what I've seen already to point out rough patches. :)

 

 

Firstly, I'm sure you were aware of this anyway but the Viper Legion are one of the Astartes Praeses. A worthwhile fact in itself, however this means that the Chapter (regardless of what you would like to do with them) are already nearly fully committed to the Eye containment area. Also means they are super close with the other 19 Chapters, (out of necessity apparently, they all act as a mini-Legion force that gathers wherever the enemy arrives, like in the Word Bearers trilogy above Borsis). This isn't actual fact this next bit, but I think the possibility is worth mentioning, due to the near constant warfare near the corrupting energies of the Eye I'd imagine the Chapter may be subject to stricter tithe collections and purity checks than others (simply because they're always potentially being mutated/corrupted). While it's up to you on whether that happens, I just thought it's important to mention this and keep in mind the environment that the canon VL are already in.

 

Second, I have never read "The Long Games at Carcharias" but I'm sure I've seen it written that the instigator of the Crimson Consul's fall was by a figure claiming to be Alpharius or acting like him. Is it then likely that this apparently big AL figure goes on to hide in a new Chapter when he took down another to help Abaddon and the 13th Black Crusade?

 

To be fair I've just seen the excuse, posing as one of the Astartes Praeses to let Chaos through when the time comes. Although it'd make sense to just send the new geneseed given to the Chapter onwards to Abaddon as extra resources, while you just recruit AL.

 

Still, I'm sure you've written these beginnings with a direction in mind. The use of existing fluff limits what you can do (unless you don't care what others think then feel free to go wild!), for example the fall of the Crimson Consuls happens late in history, sometime between the 12th Black Crusade and the 13th. This window is after the latest Foundings. So why was a Chapter made? Especially an Astartes Praeses? Who will effectively have 700 years max to do anything before GW's midnight hour.

 

Then there is the "Lone Survivor" figure, based off a character with known wider goals i.e. helping Abaddon. Which means this figure is already committed to helping fight the Long War. Making it hard for you to make him do anything else in the relatively short time frame.

 

I like AL infiltration, I'm always working AL plots into whatever I do, but the short time frame and use of two existing Chapters limits what you can do here to whatever they get up to in mid-late M41 on the edge of the Eye, in preparation for the 13th Black Crusade.

 

If this is what you want then I will make suggestions and point out problems as you go, if you want.

 

If you wanted to have more creative freedom, while getting the wider community to accept the fluff as another piece to the 40K mosaic then I suggest ditching the two Chapters used. If you don't care about the wider community then again I will make suggestions as you go.

 

It's up to you mate.

 

Best of luck!

 

EDIT: don't give up! This isn't the end of your Chapter, just a tweak. You don't need to use existing groups to justify a decision you've made, just use a similar excuse e.g. for the VL leading troops, it was because forces are stretched so thin in that are they were better off acting as a force multiplier, you can do the same. The Mentors act almost primarily on this ethos, that's an extreme example but there's precedent to do what you want.

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Well to be honest i haven't read that book either (getting those here in Finland is a challenge to say the least), and actually didn't know that the timeline would become that short. Although i have to admit that since Tau are mentioned in the story, that should've given at least some hint.

So i think i'll scratch the Crimson Consuls, but keep the base idea (Alpha Legion slowly taking over another chapter for their own uses). I'll also keep the Viper Legion part since their founding isn't known and by dropping Crimson Consuls i can say that they were founded back during the 13th founding (or somewhere around that time). I would like to keep Viper Legion also because it is mentioned in official 40k material, but is still left almost as a empty shell that i can fill. Even if it sometimes limits my creative freedom i will try to work with it.

 

Here's what a think as the motivations of the AL for capturing the chapter:

When the "lone marine" and his original comrades from AL were in charge of that chapter, their plan was to fulfill the original plan of the Cabal from HH. They were trying to make sure that chaos wins and then consumes itself in the civil wars following its victory. However when most of the original AL had died the 2nd generation of AL started wondering if that plan would really work. Eventually they would come to the conclusion that the plan in its original form was too risky, it could cause the destruction of the Imperium without giving anything in return.

So the "Lone marine" figure would have different goals, than those coming after him. But i've always liked Alpha Legions "We do what we do only to further our own goals" attitude so i'm trying to write this somewhat so that they are currently fighting for the imperium, but for their own agenda.

 

If you have more suggestions or find any mistakes feel free to tell them.

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Hello!

 

No no, keeping the VL is a good move.

 

They're status as Praeses gives you multiple benefits;

1) they're near the Eye, so AL activity may be higher here than elsewhere

2) they're near the Eye, so they get to fight Chaos like the Chapter eventually wants to do

3) they're near the Eye, so they will often have access to commanding guardsmen and possibly corrupt them for AL reasons

4) they're near . . . you get it, but it means they can travel most of the Segmentum claiming to hunt Chaos and as a Praeses it'll mostly be believed

 

A few questions now, mostly for me and my curiosity but hopefully they'll help you too;

 

1) have you thought of a colour scheme?

2) are you hoping to use the AL mode of warfare?

3) have you decided whereabouts the homeworld of Aurelius will be?

4) any significant rivals or battles?

5) famous characters? Like a fleshed out Survivor?

 

Best of luck!

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1) I've thought something like dark blue armor with silver, white details

 

2) I really don't know, the few (space marine) models that i currently have are space wolves so...

This actually is the greatest problem i'm trying to solve, maybe they would fight with exact plans and so on, but would look like the wolves, because they are from a similar culture?

 

3) Not yet, i really need to put more thought in to that. However i've decided that the home planet of the chapter is a feudal world, with somewhat cold environment.

 

4) Certain heretek mechanicus force, smallish forgeworld near the chapters home system rebelled (not turning to chaos, just rebelling against the imperium). It would take three decades to put this rebellion down, but the heretks would be a major threat to the Chapter to this day. Battle on this forgeworld would be one of the largest Viper Legion has ever participated in.

 

Thousand sons warband mentioned below

 

5) Brother sergeant Augustine is the last non AL member of the chapter. With the help from chapters psychers he was tricked in to attacking against Minotaur dreadnought resulting in his death,

 

The Survivor, (insert name here), would face his death in single combat against a thousand sons sorcerer, making servants of Tzeentch and especially the warband (name missing for now) primary foes of the chapter.

 

I really haven't fleshed characters out yet since the chapters culture is WIP

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The Imperial Truth is deemed heretical these days

 

The Imperial Creed is the Imperium's state religion.

As long as the Emperor is the main deity in whatever the local religion is, things are usually left alone on Astartes worlds.

 

Elsewhere, whole populations are slaughtered based on what is deemed heretical at the time. Due to the small details.

 

But Astartes worlds are given more freedom, the Space Wolves' Fenrisian beliefs are a prime example. Just don't add too many gods or have one anywhere near as powerful or important as the Emperor, or the Ecclesiarchy may come calling.

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Also Hello!

 

Have you got any painted models already? Or been to the painters here? Might help you visualise the dark blue colour scheme you mentioned

 

Well this is what you need to think on, do you want to build a fluffy Chapter to fit your models? Or are you wanting to have a fluffy Chapter that your models will later have to fit into?

 

I mean the Alpha Legion are some of the most indoctrinated Astartes going, being masters of subliminal messages and sleeper agents who are activated by certain sounds or icons. Do you think a Chapter formed from these guys will likely deviate from these strictures and adopt the local primitive beliefs of the locals? Even behind closed doors when there's no one to ask "what happened to your old beliefs guys? It's almost as if you're a different group . . ."

 

Do you plan to keep the AL ethos or battle strategy? If not then people are going to ask, "why have you gone through the effort of having the AL replace the whole Chapter? When you could just have the original Chapter?"

 

Is the 'cold environment' to fit the furs on your Space Wolves models?

 

Where does 'Viper' come into this? Not saying Chapters necessarily have names that match their homeworlds, but there is usually a link somewhere.

 

I like the Dark Mechanicum rivals, especially non-chaos, battles against crazy machines and abominations. Is there a certain aspect of tech-heresy you plan to go? Or is this because it seemed a cool enemy to have?

 

Good use of Sergeant Augustine, the unknown date stamp in M41 helps you plan the beginning of the AL scheme in the final millennia too.

 

The Thousand Sons encounter sound interesting too :)

Are the TS attempting to stop the AL scheme for whatever reason? Or was it just wrong time, wrong place?

 

Sometimes a character can help shape what your Chapter values or aspires to be, like a taciturn and valiant Ultramarine, boisterously headstrong Space Wolf or a cold-hearted but steadfast Iron Hand. They are the epitome of what the Chapter values in a person, so once a character is visualised, the ways of the Chapter may come naturally after. It's a chicken and egg scenario.

 

Sorry if these questions seem excessive, I'm just really curious I swear. Hopefully they act as a soundboard to help you figure stuff out. Even details that you never plan to put in an IA but will help you shape the Chapter nonetheless.

 

Best of luck!

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Emperor damn me, i just realized that i confused imperial truth and imperial creed. A mistake that might lead to your death if made in the 40k universe tongue.png

I've put lot of think to it and decided that i want rather an fluffy army, to which my models will have to fit. I've always been more about creating (or at least trying) interesting fluff rather than models.

I'm definately trying to keep the AL ethos and combat style, maybe differ it a little, maybe so that they would be somewhat barbaric looking, but cunning warriors nonetheless. Though this is only one of the ideas currently in my head.

With the "cold environment" i meant environment somewhat like northern Europe, cold at winters, but relatively warm during summer times. This is also trying to be one of the reasons why this planet creates good space marine acolytes, harsh weather and constant warring are the greatest reasons.

About the Viper-thing...

The name of the chapter comes from the final test the acolytes must take before coming full fledged marines. In this test acolytes must face the greatest predator of their home planet, a great Viper. This act was first committed by the first chapter master to gain the utmost respect from the planets population. After slaying the wile beast, the chapter master was covered in its blue blood, and to honor that the chapter decided to paint their armor in the same color. This act rose the marines to the level of the "Golden god". This "Golden God" is the main object of worshiping in the population of the planet. During the years the chapter has lived (and maybe even before it) the AL has slowly altered the beliefs of the planet to better fit their views. The goal of this slight alteration of beliefs, is to make it easier to assimilate acolytes to the chapter and Alpha Legion

The tech heresy i'm going for is that they believed that the it was necessary for the progress to continue, to research new technologies and to actively try to create AI. According to some rumors, during the battle of the heretek forgeworld, hereteks wielded machines known as "Men of Iron". But basically they are just trying to create AI.

However the rivalry with thousand sons started by accident, when the warband managed to find out about the ALs plan and them having infiltrated Viper Legion. After this AL has been forced to constantly protect their gains against the Thousand Sons warband trying to mess with their plans.

Hopefully this answered you questions. I have nothing against you asking excessive amount questions since that has proven to be a major help when creating this chapter.

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  • 1 month later...

I know this thread has been absolutely dead for two months now, but i still think that necroing it is better than creating a new thread.

 

So this is the color scheme that i'm (somewhat) following/trying to archieve.http://i.imgur.com/ZpDUEKo.jpg

 

My only problem is that like everyone knows, SW models are filled with wolf themed things and i'm strugling with explaining those in my own chapter.

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Regarding Space Wolf models: I use to play Bretonnians, who had lots of little odds and ends on their armor. If I didn't like a particular decoration, I did find that it was possible to file it down and paint over them. I had to be careful and it could like a lot of time. Is that something you can do with Space Wolves?

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Recon0321 i found the recipe and those pics from this blog



That is a good idea Formasus and i'll looking into it. However due to the amount of the wolf symbols/decorations i'll also try to figure out a reason for them in universe. For example maybe wolf is the symbol of a certain company of the chapter

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Space Marine Chapter
Viper Legion

Founding
9th Founding

Successor of
Raven Guard

Chapter Master
Tychon Draco

Homeworld
Aurelius (Feudal world)

Fortress Monastery
Hall of Vipers (i'm not satisfied with this name but it'll do for now)

Allies
Raven Guard, Space wolves, Astra Militarum regiments (especially those originating from Aurelius system)

Size (marines)
1000

Specialty
Fighting alongside Astra Militarum, Pincer manouvers

Battle cry
“For the Emperor!”

Motto
“Amat Victoria curam” – Victory likes careful preparation

Colours
Blue, white and Silver

Successor chapter(s)
None known

ORIGINS
Chapter was founded during the 9th founding, right after the events known as Pale Wasting. During the process of founding the chapter a lone survivor from a chapter thought completely destroyed during the pala wasting, was chosen to be the first chapter master for the Viper Legion. What wasn’t known by anyone was that this lone veteran marine was actually a Alpha Legionary, who had played instrumental part in destruction of the chapter he now claimed to part of.

HOMEWORLD
Homeworld of the chapter, Aurelius, is a cold and harsh planet in which feudal society is in place. The planet is mostly cowered in icy seas and thick forests. Most of the food is produced by farming during the summers, while the long autumn and spring are largely used for warfare. During each of these seasons, marines from the Viper Legion watch over the wars waged and battles fought, searching for the greatest and most cunning warriors. Culture of the planet largely revolves around the Viper Legion, who are known by the population as the “sons of the golden god”. Even though the Viper legion doesn't directly interact with the population, stories about the sons watching over them in search for the greatest and most cunning fighters are widely spread.

ORGANISATION
While the chapter follows codex astardes, it has differiated from it in some places. The chapters ten companies, known as great cohorts. These are then split to twenty cohorts 45 men each. Each cohort has it’s own commander but great cohorts are led by captains, like companies in codex astartes chapters. Each Captain is accompanied by squad of ten veteran marines, that act as his honor guard and closest advisers. Each Cohort is given equipment from the armoury depending on its mission, ranging from heavy weapons to force weaponry. The chapter prides itself in the fact that each marine is trained to master every weapon available to the chapter.

 

COMBAT DOCTRINE

Viper Legions Combat Doctrine is known for its flexibility and extreme adaptability. As every member knows how to use each weapon, the chapter can answer to the ever changing battlefield by equipping its members with different weapons without the need of specialized squads. In combat the cohorts usually use cover and swift movement to their advantage, by ambushing the enemy in every turn. It is not unusual for the chapter to force the enemy to retreat towards Astra Militarums firing line, thus resulting in the enemies complete destruction.  

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The planet homeworld name of Aurelius is a little similar to the home world of the Blood Ravens, Aurelia, which also gave its name to their eventual home region of Subsector Aurelia. Aurelia is also an ice planet. I don't mind that and you may have done it intentionally, but if not I thought you might like to know.

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The planet homeworld name of Aurelius is a little similar to the home world of the Blood Ravens, Aurelia, which also gave its name to their eventual home region of Subsector Aurelia. Aurelia is also an ice planet. I don't mind that and you may have done it intentionally, but if not I thought you might like to know.

Aurelius is the official homeworld of the canon Viper Legion.

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The planet homeworld name of Aurelius is a little similar to the home world of the Blood Ravens, Aurelia, which also gave its name to their eventual home region of Subsector Aurelia. Aurelia is also an ice planet. I don't mind that and you may have done it intentionally, but if not I thought you might like to know.

Aurelius is the official homeworld of the canon Viper Legion.

 

 

Well, I could blame myself for not checking, but instead I'm going to blame GW for having repetitive names.

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I'm aware of the similarities (i've played DoW 2), sadly like Erasus pointed out its out of my hands. I've actually wondered myself whether Relic copied GW or the other way around. However in my IA Aurelius isn't exactly a ice planet, its only a planet with somewhat cold climate
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The battle of Pyros and the “Sons of the Scarab”

The “sons of the scarab” warband of the thousand sons traitor legion first attacked the chapter during the first half of the 36th millennium. These traitors believe that some kind of an secret library resides in the sector and thus have invaded multiple times to search for it. During one of these invasions, the head sorcerer of the warband, Anukh the deceiver, fought Viper legions chapter master in single combat and won. However he didn’t have the time to finish his work and Viper Legion was able to retrieve their master and save his life by putting him in a dreadnought. It is also notable, that the reason for the chapter master to challenge the sorcerer in single combat was to take Anukhs attention away from the battle raging around them, on the surface of Pyros. Viper Legion was then able to one by one cut down enemy sorcerers who weren’t anymore protected by their far more powerful master. Despite the Viper legion Chapter master being dearly wounded, the day was theirs and Anukh was once again forced to retreat form the system. After this battle the Viper Legion formed a special Cohort, the 21st, that acted as a garrison for the planet of Pyros. The reasoning behind this was that whatever the Sons of the Scarab where looking for would reside on Pyros.

The red waaagh and tragedy of Pyros

The waaagh known as the Red Waaagh formed during the ending years of the M35. This waaagh was led by Orrus da Red, whose name came from his distinctive red skin. While this Waaagh wasn’t a large one, it had the potential to become one. Thus both Imperial guard and Imperial navy were dispatched alongside with large Viper Legion forces to deal with the Waaagh. Viper Legions large presence made it possible to drive the greenskins from the three worlds they had attacked so far. Now only the home of the waaagh remained. Simultaneously with this, a new commander was appointed to the 21st cohort. Brisus was on of the chapters most promising librarians and a competent commander in battle. When the old strategos of the cohort was promoted to the rank of Commander (leads a great cohort), Brisus was promoted to the rank of Strategos. Brisus however wasn't satisfied with the defenses in place. He believed that they should first locate the hidden fortress their enemies were searching for and then prepare defenses there, ready to ambush them. Brisus then started large search for the keep, without notifying his superiors, however since he was the strategos of the 21st cohort, he served directly under the chapter master, who at the time wasn’t avaivable for consultation.

After a year of intense searchs throughout Pyros the 21st cohort found the fortress they were looking for, and entered it with the lead of Brisus. However when they advanced deeper to the fortress (that was largely underground), that seemed to be ancient one, but still man made (it was concluded that the keep originated from the great crusade), Brisus fell to his knees in pain. His head was filled with gibberish he couldn’t understand. While he spent the next days paralyzed in the care of the apothecaries, the remaining forces chose oldest of the sergeants, Epiro Amorgos, to act as the Strategos until Brisus would be able to return to duty. This lasted for about a week, during which the largest battles of the Red Waaagh campaign were fought. In these battles especially the 1st, 2nd and 13th Cohorts excelled. The battles were hard fought, but with 7 great cohorts of the Viper Legion avaivable, the Imperial forces managed to push the Orks back. (NOTE: Brisus and Epiro will play a part in following events i haven't written about yet.)

However, back at Pyros the keep collapsed, keeping the cohort form contacting the rest of the legion. They were forced to stay underground for two months, since the rest of the legion did not the location of the keep. Two cohorts were dispatched to the planet (due to the fear that Sons of Scarab had somehow destroyed the 21st) and after long and difficult search a signal form the 21st was received, and the keep found. When the keep was opened the marines there, 2nd and 3rd cohort were suddenly ambushed by Sons of Scarab rising form the keep. This ambush was devastating, both cohorts being already depleted because of the red waaagh. The two cohorts were overwhelmed and forced to retreat. The 2nd and 3rd retreated, reformed and then counter attacked and even managed to push back the ambushers. After the enemy was pushed back, they disappeared to thin air. When searching the Sons of Scarab bodies left behind a horrifying realization was made. The Sons of Scarab were supported by a band of bone colored marines, that clearly were from the 21st cohort. The reason for their betrayal was left to the darkness of the keep, as it was never found out.

So here's the history/battles of the Viper Legion so far. It took far longer than i thought to write this, due to few exams. Now i just want to get this post up, and i'll check it for misspellings and such tomorrow.

Now that i've got that done, any opinions or ideas?

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Moirae Schism comes to Aura Sector

 

Moirae Schism and the wars caused by it hadn’t been anything uncommon in the imperium, since it had started. However the Forgeworld Tairo and the “Tairo planets” that were controlled by the mechanicus, had been loyal to the imperium. Now those planets started to rebel, right as the imperial forces were just about to crush the Red Waaagh on the other side of the sector. The Tairo forces quickly advanced through the surrounding planets, conquering them for their twisted version of the mechanicus. This proved for the Viper Legion, that the rebellion had been long in the planning and that the hereteks were just waiting for the right moment to strike.

Viper Legion was forced to stop searching for the reasons of the 21st cohorts betrayal, and to dispatch all available forces to deal with the Tairo forces. These forces consisted of 9 great cohorts. Viper Legion decided to try ending the war with one swift strike, by attacking Forgeworld Taoro itself. The attack on Tairo was conducted by 8 great cohorts of the Viper Legion and large Imperial guard and Imperial Navy forces. The remaining 2 great cohorts were dispatched to defend the core planets of the sector.

 

Despite the fact that Imperial Navy and Viper Legions vessels proved to be far more capable than their Tairo counterparts, it become clear that the whole sector could fall before the Forgeworld could be conquered. Despite this, Captain Kadmos of the 1st great cohort (consisting of the 1st and 2nd cohorts) led a successful assault against the worlds defenders. Forces from 5 different cohorts took part in this attack, and thanks to the superior fighting skills and tactics deployed by Viper Legion, they were able to strongly harass the defenders of the forgeworld. However, this small victory was short lived, as the battle over the planet started to turn to Forgewolrds favour, as their more numerous forces started to pour in. The evacuation of the ground forces wasn’t an easy operation, but thanks to Captain Kadmoses firm grip on the ground situation, it was successful. Kadmos was able to simultaneously keep his retreating forces in order and organize successful defense against the onslaught of heretek Skitarii forces. 

 

 After the loss at Tairo, Viper Legion was then forced to split it forces to defend the sector. Thus it’s strength was too divided to properly conduct large scale operation. This resulted in the Viper Legion evolving its tactics to include more Imperial Guard forces. 

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I know this thread has been absolutely dead for two months now, but i still think that necroing it is better than creating a new thread.

So this is the color scheme that i'm (somewhat) following/trying to archieve.My only problem is that like everyone knows, SW models are filled with wolf themed things and i'm strugling with explaining those in my own chapter.

Good looking Colour Scheme :) I have to ask: if you don't want Wolf Iconography, why do you want to use SW models? huh.png

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Fair question, well its because i liked how the wolves looked and felt. Then when i decided to create my own chapter, the overuse of wolf symbols became a bit of an problem. Also after considering my options, i decided that wolves were the army i wanted to play. Because of that i still want to use their models, even though i don't like all the wolf iconography.
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The Schism continues

 

The quick mobilization of almost all Viper Legion forces had stopped the search for the traitors from the 21st cohort, but now it continued again. The chapter activated most of its operatives to find these traitors before they could strike again. Eventually the traitors were tracked to the planet of Lamia, where they seemed to be waiting for the fighting to start, so that they could then scavenge gear from both sides. With the help of the local Adeptus Arbites, the traitors were tracked down to an old and abandoned imperial facility. The facility, and the traitors, resided in the largest forest of the planet. The operation was planned so that the marines would do a drop pod strike on top of the enemy camp, while the scouts would take the enemy sorcerers out together with the arbites. The arbites and the scouts would use everything from sniper rifles to lascannons to take out the sorcerers supporting the main force. The plan worked and just as the drop pods came down, the sorcerers were slaughtered by the fire they didn’t expect. Despite the sorcerers being neutralized at the beginning of the fight, it wasn’t an easy one. The traitors fought to the bitter end, even without their thousand son allies. The strategos of the 2nd cohort, Aegeus Acara, injured the enemy leader Lord Epiro, an event that drove the remaining traitors back. However, the 2nd was not able to get answers they wanted, as Epiro only said “The second will rise” before his death. It was deducted that with this he meant that they no longer thought of themselves as the 21st cohort, and now believed they were something all new. Still after the two engagements with them, 29 bodies from the old 21st were found, and it was believed that the threat posed by these traitors was almost gone. 

 

Here's the newest addition to the chapters history. I'm also struggling to come up with any symbols for the chapter badge. Does anyone here have any ideas?

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