Lanky27 Posted December 15, 2016 Share Posted December 15, 2016 So I'm trying to build a list of footslogging madmen using militia bodies for fodder. Bodt WE 3k Army of dark compliance HQ - 460 Khârn - 190 Gorechild Gahlan Surlak - 110 Force commander - 160 Power axe, melta bombs, digital lasers, cyber hawk, power armour Pro - feral warriors, cult horde Elites - 550 Apothecaries(2) - 130 Power axe, artificer armour Red butchers(5) - 295 Dual chainfist Enginseer auxilia - 125 Adepts(2), automata(6) with servo arms Troops - 700 Augmented inductii(15) - 210 Chainaxes, vexilla, power axe, melta bombs, artificer armour Augmented inductii(15) - 210 Chainaxes, vexilla, power axe, melta bombs, artificer armour Inducted levy(40) - 90 Frag grenades Inducted levy(40) - 90 Frag grenades Militia infantry - 50 Militia infantry - 50 Heavy support - 390 Vindicator tank squadron(3) - 390 Laser destroyer array(3) 2100 So I've got plenty of bodies to swarm up the board with all the HQ in the butcher squad and apothecaries in the inductii for multiples of 8 haha. The enginseer are gonna sit back with the vindicator, but that's all I've thought of for now. Looking for suggestions on Anti Air and Armour with the last 900 points taking in mind there must be minimum equal units from astartes and militia lists. Trying to keep it fluffy as a list built around bodt and the inductii and Numen gun clans. Cheers Link to comment https://bolterandchainsword.com/topic/328802-3k-we-army-of-dark-compliance/ Share on other sites More sharing options...
Harvest545 Posted December 16, 2016 Share Posted December 16, 2016 I think you can take 3 techpriest per squad (Don't have the newer list), might be worthwhile to give them an augur and maybe graviton guns for anti tank. You could also drop 2-3 servo arms and use the saved points to get 2 mores servitors to use as cannon fodder. You could probbly just take a bunker with quad gun for anti air and have some servitors shot it while the priest repair things. Perhaps add a escape hatch to give a squad a 12" move as well, or just take a vengeance battery with the quad lascannon instead. Link to comment https://bolterandchainsword.com/topic/328802-3k-we-army-of-dark-compliance/#findComment-4594567 Share on other sites More sharing options...
Withershadow Posted December 20, 2016 Share Posted December 20, 2016 Apothecaries can't take axes, only swords. Link to comment https://bolterandchainsword.com/topic/328802-3k-we-army-of-dark-compliance/#findComment-4597672 Share on other sites More sharing options...
jeremy1391 Posted December 20, 2016 Share Posted December 20, 2016 To get to the 3k Mark I'd highly suggest giving the butchers a spartan and then bumping their numbers up to 10. And then take three quad mortars with some extra shell types. Link to comment https://bolterandchainsword.com/topic/328802-3k-we-army-of-dark-compliance/#findComment-4598894 Share on other sites More sharing options...
chaos45 Posted December 27, 2016 Share Posted December 27, 2016 For WE apothecary just use chain axes...its a free upgrade, and a power sword is only marginally better IMO and you have to pay points for it. Link to comment https://bolterandchainsword.com/topic/328802-3k-we-army-of-dark-compliance/#findComment-4604212 Share on other sites More sharing options...
Reclusiarch Darius Posted December 28, 2016 Share Posted December 28, 2016 Feral Warriors is pretty bad. S3 punches mean nothing to most units. I'd be doing the Cult Horde + Tainted Flesh combo. Rending in melee, plus Fear and Hatred means those 20-man chaff squads start being a lot more lethal. Being basically Fearless also means they have to be killed the hard way, they can't be swept in melee or made to fall back. Also feeds into the beserker feel of the list, as the enemy has to deal with waves of insane madmen clogging up their firing lines, then your elite World Eaters sweep in. I'd drop the Enginseer squad, it doesn't benefit from Provenances or do much else besides repair that lone Vindicator squadron. With your remaining 900 points, I'd look at getting some Spartans or Dreadclaws for the Inductarii. I'd keep spamming Inducted Levy squads, they only get better the more you field, and that's a cheap way to keep your ratio equal (they only cost 40pts a squad). Fire Raptors are pretty standard for anti-air, could try out the Deredeo with Arachnus lascannons too. Link to comment https://bolterandchainsword.com/topic/328802-3k-we-army-of-dark-compliance/#findComment-4605083 Share on other sites More sharing options...
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