micahwc Posted February 17, 2017 Share Posted February 17, 2017 "An Inquisitorial Henchmen Warband that includes an Ordo Hereticus Inquisitor or Inquisitor Karamazov may also include an Adepta Sororitas Battle Sisters Squad". I would assume it's merged with the Acolyte unit since the wording states "Inquisition Henchmen Warband", and literally everything else that can be added to the warband is required to be part of the one combined squad; also, "Inquisitorial Henchemen Warband" has the Inquisition symbol directly above it's heading; so technically everything in it would have that symbol as well in my interpretation of the rules, based out of page 205 in the Ebook version of AotI. But either way, you could skip the sororatas and just use storm bolter acolytes for a similar effect. 9x 36" range rending storm bolters, 3 flamers, and 6 heavy flamers/las cannons/ extended range multi meltas. Link to comment https://bolterandchainsword.com/topic/329236-jokero-fun/page/2/#findComment-4659311 Share on other sites More sharing options...
robofish7591 Posted February 17, 2017 Share Posted February 17, 2017 Neither the chambers militant nor the inquisitor are merged with the acolyte unit. The only units that are merged are the ones that have a superscript one following their names. Link to comment https://bolterandchainsword.com/topic/329236-jokero-fun/page/2/#findComment-4659334 Share on other sites More sharing options...
micahwc Posted February 17, 2017 Share Posted February 17, 2017 Minimum Points Monkey Spam: 3 acolytes, 3 Storm shields,6 Jokaero, Inquisitor of choice with no upgrades. 292 points for 6 las cannons with 3 invulnerable saves. I think that's a pretty sweet deal myself. Of the choices of inquisitor I think the Hereticus would be best; give them the Psyocculum upgrade to let your space monkeys shoot Eldar at BS10. Link to comment https://bolterandchainsword.com/topic/329236-jokero-fun/page/2/#findComment-4659359 Share on other sites More sharing options...
micahwc Posted February 17, 2017 Share Posted February 17, 2017 Robofish, I wrote a lengthy reply where I eventually came to the conclusion that you are correct RAW, but argued that RAI was to have everything in one big unit. It got deleted somehow. Link to comment https://bolterandchainsword.com/topic/329236-jokero-fun/page/2/#findComment-4659373 Share on other sites More sharing options...
robofish7591 Posted February 17, 2017 Share Posted February 17, 2017 Robofish, I wrote a lengthy reply where I eventually came to the conclusion that you are correct RAW, but argued that RAI was to have everything in one big unit. It got deleted somehow. Ah, ok, sorry about that. It must have gotten deleted before I replied, as I didn't see it. I don't necessarily agree with your interpretation, since in previous codices henchmen and their chamber militant have been separate units. But who knows, the deathwatch codex and it's FAQ shows us that no one really knows what GW is thinking. Link to comment https://bolterandchainsword.com/topic/329236-jokero-fun/page/2/#findComment-4659520 Share on other sites More sharing options...
Plasmablasts Posted February 17, 2017 Share Posted February 17, 2017 It's conceivable that GW intended the Chamber Militant units to be incorporated with the Acolyte unit, however, the only "evidence" I can produce is that they seem to get very few benefits otherwise, compared to what they get from their other detachments in C:IA. GKTs: lose potential first turn deepstrike; gain Ob Sec if included with Coteaz Battle Sisters: you can field a single squad, if that's all you have. Deathwatch: lose Aquila Tactics, gain...? Therefore, as I say, it's conceivable that GW had something more in mind for them that didn't make it into the rules as written, but I don't think I could argue it any further. Edit: Not sure actually how much benefit merging the Chamber Militant and Acolyte units would actually have. The Jokaeros are the only models that provide unit-wide buffs that aren't also available as Independent Characters. Crusaders or Acolytes with storm-shields would provide some tanking. Otherwise, most of the other specialists are there for melee purposes but would quickly make the unit too big for any transports. Mystics would only benefit the Grey Knights directly - and then only as a separate units. (Mind you, if a merged Ordo Malleus Warband was allowed to deep-strike...) So, merged units would allow for some Jokaero-enhanced shooting builds that would benefit Sisters and Deathwatch (extended range rending special issue ammunition?) but would probably hobble Grey Knights and melee-oriented warbands. Link to comment https://bolterandchainsword.com/topic/329236-jokero-fun/page/2/#findComment-4659531 Share on other sites More sharing options...
casb1965 Posted February 21, 2017 Share Posted February 21, 2017 The way I read it is that Crusaders, Jokaeros etc MUST join the Acolytes whereas the GK, SoB, DW MAY join but don't have to. Link to comment https://bolterandchainsword.com/topic/329236-jokero-fun/page/2/#findComment-4662195 Share on other sites More sharing options...
micahwc Posted February 21, 2017 Share Posted February 21, 2017 That was how I read it, but I think Robofish is correct after a more careful reading. I can't remember why. Link to comment https://bolterandchainsword.com/topic/329236-jokero-fun/page/2/#findComment-4662681 Share on other sites More sharing options...
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