MajorNese Posted November 24, 2019 Author Share Posted November 24, 2019 The less repulsive Repulsor is done, after sitting on my table for half a year and waiting for its paint. Looking good. Do you have any pictures of the back of the Impulsor? Here you go... CaptainFrederickson, Majkhel, Matcap86 and 6 others 9 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5433504 Share on other sites More sharing options...
Dracos Posted November 25, 2019 Share Posted November 25, 2019 Dude! Loving the canopy even more than before. Got a small tutorial on ... How to? duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5433625 Share on other sites More sharing options...
MajorNese Posted November 25, 2019 Author Share Posted November 25, 2019 The principle is not complicated, and these are my first 2 tries. Medical bandage, entirely soaked in undiluted PVA glue, then draped over some sprue and basecoated when dry: Same with the Impulsor, but first I put in a sheet of plasticard (coverin the entire back) so it stays in place. Cut and shifted the bandage, then soaked with watered down PVA glue (which might be responsible for the loss of structure), glued on the plasticard belts, basecoated. There are ways to perfect that, but I guess I'll probably build one more Impulsor in the future. Xenohammer and duz_ 2 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5433679 Share on other sites More sharing options...
Dracos Posted November 25, 2019 Share Posted November 25, 2019 I don't have plans for Impulsors in my "competitive" list I'n building but ^this^ is going to make me build two just for looks and funsies, after I get the Centurions and characters. I dislike the S-10 look so bad I wouldn't have even considered it ... Now I just must :) Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5433809 Share on other sites More sharing options...
MajorNese Posted November 25, 2019 Author Share Posted November 25, 2019 Let's just say the Impulsor is quite nice when aiming for overwhelming board control, which is something we have many options for already. Even if it may not be too competitive, it can be fun in the less critical games. I've also seen entirely enclosed conversions, those weren't bad either. Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5433821 Share on other sites More sharing options...
thewarriorhunter Posted November 25, 2019 Share Posted November 25, 2019 Let's just say the Impulsor is quite nice when aiming for overwhelming board control, which is something we have many options for already. Even if it may not be too competitive, it can be fun in the less critical games. I've also seen entirely enclosed conversions, those weren't bad either. One of the fraters developed and shared templates for enclosing the impulsor and making it an 'updated' rhino/razorback: http://www.bolterandchainsword.com/topic/359805-captain-magpies-modular-impulsor/ Xenohammer and MajorNese 2 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5433872 Share on other sites More sharing options...
MajorNese Posted November 25, 2019 Author Share Posted November 25, 2019 Nice. I might do something similar in the future, but that's something I'll consider when current projects are off the table. That might take a while... Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5433877 Share on other sites More sharing options...
MajorNese Posted December 12, 2019 Author Share Posted December 12, 2019 Second squad of Incursors is done: Also, the Tempests received a bit of weathering, and got down to LandSpeeder bases. Previously I used them as Stormtalon count-as, but now that Tempests are finally viable, I'll use them as such. Then I found a dice shop that does custom designs, and seemingly doesn't have an issue with GW successors: And now, with the Incursors completed, I have arrived at a full primaris company (100 marines + HQs/specialists). Fully half of this is Phobos, so I guess it's also a Phobos demi-company. Time for group shots (Thunderhawk not pictured, it doesn't fit my shelf). Next up would be autobolt intercessors (I currently don't have any), a Stormhawk or Stormtalon, and the remaining 2 Invictors. And then maybe even more Incursors... Entry1, Shadow Captain Vyper, Dracos and 4 others 7 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5445539 Share on other sites More sharing options...
thewarriorhunter Posted December 12, 2019 Share Posted December 12, 2019 Man those pictures are things of beauties. The tempest look great, I really need to get one or two for myself. Why did you opt to remove the pylons from the wings? Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5445717 Share on other sites More sharing options...
MajorNese Posted December 12, 2019 Author Share Posted December 12, 2019 You mean the antenna things? Those were already wobbly and bent on delivery, no way they wouldn't break off after a few games. thewarriorhunter 1 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5445759 Share on other sites More sharing options...
Entry1 Posted December 13, 2019 Share Posted December 13, 2019 I love the Incursors they turned out great, I really like the infiltrator helmets as opposed to the standard build. I was on the fence about building a unit of these guys...now i"m definitely going to have to grab a box or two so thanks for that!! How have they served you and the table top? Also I really love the added touch of the sandbags esp around the gun turrets!! Are those the old Forge World Raptor symbols if not where did you get them? They look fantastic as well. All great stuff here! Brian Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5446018 Share on other sites More sharing options...
MajorNese Posted December 13, 2019 Author Share Posted December 13, 2019 Have only tried the first Incursor squad once - double mined an objective, proved unkillable at range, and diverted a lot of CC stuff. Will try two squads + Infiltrators on Sunday, we'll see. Yep, those symbols are the old FW ones, and I got them at FW at the start of the project. But since they stopped selling, I'm casting my own now, which is why I can adapt the symbols to any surface shape as long as they are not fully hardened. Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5446032 Share on other sites More sharing options...
MajorNese Posted January 8, 2020 Author Share Posted January 8, 2020 (edited) And the next batch is done, including the Inceptors from the Boxing Day Bash. 3 las-fusil Eliminators - in case of spare points, I intend to use these as upgrades to existing squads. I've got character killing overkill already, might add some AT. A Reiver lieutenant - indended to run around with vanguard WL traits and disrupt stuff, for when Ex Tenebris might have been a tad too ordinary. I just replaced the knife for a better one, and customized the pistol - the guy would look too boring otherwise. Last but not least, my first squad of autobolt Intercessors (and some sarge options). Advancing often makes sense, and the increased number of shots makes these guys the best choice. Will build another squad next. Also I've decided to split my primaris force into two companies - since I've got more than 50 marines each in vanguard and regular company, and still stock up a lot, it makes more sense that way. Long-term goal would be a full vanguard company (with currently planned models I would reach 80-90) and a regular company, but the details will be decided when the next release wave is on its way. Downside - I'll have to add company markings to every single kneepad. That might take a while, not doing that right away... Edited January 8, 2020 by MajorNese duz_, Entry1, Dracos and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5458226 Share on other sites More sharing options...
duz_ Posted January 9, 2020 Share Posted January 9, 2020 Looks great! The blues are really well done! Care to share you secret for them? ;) Dracos 1 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5458341 Share on other sites More sharing options...
Dracos Posted January 9, 2020 Share Posted January 9, 2020 No kidding, Those blues yoowza. Whatever your doing I want to copy it in red :) Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5458356 Share on other sites More sharing options...
Bjorn Firewalker Posted January 9, 2020 Share Posted January 9, 2020 Excellent works. I especially like the dynamically posed Reiver. Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5458398 Share on other sites More sharing options...
MajorNese Posted January 9, 2020 Author Share Posted January 9, 2020 Thank you. The blues are still my current recipe - Lorthern blue + Girlyman blue glaze. It just pops more when using a flash on full power, due to the top layer being transparent. For red, my 30k Alpha Legion used that - white basecoat, red glaze (example). Green also works on a white basecoat (here). Though I will have to alter that recipe since GW discontinued all glazes - the Talassar blue replacement may achieve the same color (first time used on that hammer), but the consistency needs getting used to. And that reiver LT's pose is, except for slightly different angle on the arms, the normal GW one. If it were not for that pose, I would have never bought one model without any unusual parts for the price of 5. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5458422 Share on other sites More sharing options...
Dracos Posted January 9, 2020 Share Posted January 9, 2020 Curious where did younger the Reivers blade and Sgts hammer? Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5458591 Share on other sites More sharing options...
MajorNese Posted January 9, 2020 Author Share Posted January 9, 2020 The reiver's blade is from the Deathwatch squad unit, the hammer is from the assault squad or dev squad sprue IIRC. I had quite a bit of oldmarine stuff around to pick bitz from. Dracos 1 Back to top Link to comment https://bolterandchainsword.com/topic/329670-raptors-3rd-and-10th-company/page/13/#findComment-5458652 Share on other sites More sharing options...
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