Snickers Posted January 29, 2017 Share Posted January 29, 2017 When the 7th Edition Codex came out I decided to make up my own custom chapter colours and wrote out some ideas I had the other night. Basic Background of the Chapter is they're Ultramarines Succesors that specialize in Drop Pod Assaults Chapter Tactics: The Black Watch Take the Fight to Them: Any model may take an additional Close Combat Weapon to it's Basic Wargear for 1 Point per model. If this is chosen for a Unit each model must be upgraded. During the FIght Sub-Phase, Models with this rule may swap out all their normal attacks to make a single at at S: User AP: - Rending Rigid Chain of Command: If this Detachement loses their Warlord the opponent gains D3 Victory Points instead of 1 Warlord Traits 1) If the Army has access to the Combat Doctrines, it may use an additional Tactical Doctrine. If the Army doesn't have access count this roll as 2 2) Gain +1 to Seize the Initiative rolls 3) In the Shooting Phase one unit with the same Chapter Tactics gains +1 BS 4) If the Warlord opts to use his Rending Attack he makes D3 with the Instant Death Rule 5) Before the Start of the Players first turn, The Player can make an additional Orbital Bombardment Attack. This does not count as being fired by the Warlord and so can target any enemy model and be used if the Warlord is in Reserve. 6) Warlord gains It Will Not Die and Feel No Pain when reduced to its final wound. Relics of the Watch Staff of the Ancients: S:+2 AP:4 Concussive, Melee, Re-rolls 1s when Harnessing Warp Charges and Deny the Witch 25 Points, Psykers Only Armour of Ultramar: Terminator Armour that confers the Fleet rule on the Model and his Unit 40 Points The Thornblade: S+1 AP:2 Melee, Specialist Weapon, Murderous Strike (Inflicts Instant Death on a to wound roll of 6) 30 Points Shield of Terra: Iron Halo, Confers Eternal Warrior and Stubborn 50 Points Ancients Banner: All Models within 12" of the Banner have Furious Charge, Rage and may Re-roll 1s on Charge Rolls 30 Points, May only be taken by a Command Squad or Honor Guard Squad Judgement of the Emperor: Ranged Weapon R: 24" S:5 AP:4 Assault 6, Banestrike (To Wound rolls of a 6 are AP3) 20 Points Detachment: Skyhammer Strikeforce Command Benefits: Warlord may re-roll his Trait if rolling on the Black Watch Table Models Disembarking from a Drop Pod gains the Shrouded rule until the start of their next turn. Enemy units within 6" of a Drop Pod arriving from Reserve must take a Pinning check at the end of the movement Phase Core: 1-2 Vanguard Demi-Company Restrictions: Squads with Access to a Drop Pod must take one as a Dedicated Transport and must begin the game Embarked upon it Benefits: Drop Pods only Scatter 1D6 Models in this Formation have the Objective Secured rule and gain a Single Tactical Doctrine for the Formation. 1 Captain or Chaplin 0-1 Command Squad 3 Tactical Squads 1 Assault Squad 1 Devastator Squad 0-1 Dreadnoughts, Venerable Dreadnoughts, Ironclad Dreadnoughts or Contemptor Dreadnoughts Auxiliary: 1+ 1st Company Task Force, 10th Company Task Force, Ravenhawk Assault Group, Skyhammer Annihilation Force, Raptor Wing, Orbital Strike Force Command: 0-1 Per Core Strike Force Command, Librarius Conclave Link to comment https://bolterandchainsword.com/topic/330379-the-black-watch-drop-assault-specialists/ Share on other sites More sharing options...
Teetengee Posted January 30, 2017 Share Posted January 30, 2017 Isn't the going rate for an axe of khorne 30 points these days?Also this all looks pretty reasonable, although a couple things seem odd (the 1 point ccw) even if not unbalanced, or potentially unbalancing (shrouded rather than stealth). Link to comment https://bolterandchainsword.com/topic/330379-the-black-watch-drop-assault-specialists/#findComment-4638302 Share on other sites More sharing options...
Snickers Posted January 30, 2017 Author Share Posted January 30, 2017 Thanks for the reply the 1 point for CCWS is taken from the Charcardons Chapter Tactics, not sure though what you mean by the axe of Khorne? Link to comment https://bolterandchainsword.com/topic/330379-the-black-watch-drop-assault-specialists/#findComment-4638354 Share on other sites More sharing options...
Teetengee Posted January 30, 2017 Share Posted January 30, 2017 The Thornblade is an axe of khorne without the specialist weapon rule. They usually run about 30, although dropping specialist weapon means that it might be more appropriately costed at 35-40. Link to comment https://bolterandchainsword.com/topic/330379-the-black-watch-drop-assault-specialists/#findComment-4638372 Share on other sites More sharing options...
Snickers Posted January 30, 2017 Author Share Posted January 30, 2017 Ahhhhh I see, I'll add specialist weapon back to its profile and make it 30 points Link to comment https://bolterandchainsword.com/topic/330379-the-black-watch-drop-assault-specialists/#findComment-4638388 Share on other sites More sharing options...
Phubar Posted February 10, 2017 Share Posted February 10, 2017 Warlord trait 6 If the Waelord already have one or both special rules it adds 1 when rolling the one he has. Link to comment https://bolterandchainsword.com/topic/330379-the-black-watch-drop-assault-specialists/#findComment-4652118 Share on other sites More sharing options...
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