montambro Posted February 5, 2017 Share Posted February 5, 2017 Hey guys here is the revised BA 3000 list. Let me know what works abd what you think doesnt. I think its pretty solid, and fluffy and would be fun to play. Force org: crusade Hq: 185 pt praetor Artificer armor Iron halo Jump pack Digital lasers Blade of perdition Melta bombs 145 pt legion centurion Forge lord - artificer armor, servo arm Rad grenades - if a unit assaults or is assaulted, the enemy suffers -1 toughness. So now combined with bloodangels rules. Yhe squad he is with will benefit from enemy toughness -1 and the result of wounding with -1 also. Refractor field Jump pack Melta bombs Power axe 100 pt Democles command rhino (All assault marines auto come in on turn 1 with 5+ cover and shooting weapons gain pinning with ROW. This will allow for no scatter within 24). Elites: 180 pt Appothecary detachment Appothecary x 3 (one per squad) Jump packs (Give some solid FNP for assault squads) 305 pt legion contemptor dred 2 x dreadnought close combat weapon 2 x inbuilt melta gun legion drednought drop pod Troops: 331 pt assault squad (16 x marines 1 x sergeant) 4 x power axes Sergeant: Artificer armor Power axe Melta bombs 331 pt assault squad (16 x marines 1 x sergeant) 4 x power axes Sergeant: Artificer armor Power axe Melta bombs 331 pt assault squad (16 x marines 1 x sergeant) 4 x power axes Sergeant: Artificer armor Power axe Melta bombs Fast attack: 230 pt lightning strike fighter (one or two rounds of tank hunting) Battle servitor control Ground tracking auguries 2 x kraken missiles Twin linked lascannons Heavy support: 220 pt deredeo pattern dreadnaught (anti air) Ailos missile launcher Twin linked anvilus pattern autocannons Torso mounted twin linked iliastis pattern autocannons 420 pt leviathan siege dreadnought cyclonic melta lance leviathan siege claw w/ inbuilt melta gun armored ceramite 2 x torso mounted illiastus assault cannons legion dreadnought drop pod 195 pt Sicaran venator (anti tank, try and hold up a super heavy) Pintle heavy bolter Additional twin linked bolter 2993 total points Plan: all reserved assault squads auto come in turn 1. Dont scatter due to command rhino and land within or behind cover. Wither the storm... Venator goes for armor and light armor. T2 move assault squads and charge. Dred and leviathan come on in enemy back field and shoot at armor. Lightning strafes enemy. Deredeo serves as anti air. Rinse and repeat. Let me know Link to comment https://bolterandchainsword.com/topic/330631-3000-points-of-blood-angels/ Share on other sites More sharing options...
montambro Posted February 5, 2017 Author Share Posted February 5, 2017 Made a few changes to the list. Needed to clarify the point values and legality of thw squads... Here is the updated list. 01:59:10 Location: Jacksonville NC Online Filter Thread Direct Link This Post Hey everyone, Built a 3k angels list. Let me know what you think. Amd appreciate any and all feedback. Row: the day of revelation Allows for some cool stuff. Force org: crusade Hq: 185 pt praetor Artificer armor Iron halo Jump pack Digital lasers Blade of perdition Melta bombs 145 pt legion centurion Forge lord - artificer armor, servo arm Rad grenades - if a unit assaultzls or is assault, enemy suffers -1 toughness. So now with bloodangels rules they will suffer -2. Refractor field Jump pack Melta bombs Power axe 100 pt Democles command rhino (All assault marines auto come in on turn 1 with 5+ cover and shooting weapons gain pinning with ROW. This will allow for no scatter within 24). Elites: 180 pt Appothecary detachment Appothecary x 3 Jump packs Troops: 370 pt assault squad (19 x marines 1 x sergeant) 4 x power axes Sergeant: Artificer armor Power axe Melta bombs 370 pt assault squad (19 x marines 1 x sergeant) 4 x power axes Sergeant: Artificer armor Power axe Melta bombs 370 pt assault squad (19 x marines 1 x sergeant) 4 x power axes Sergeant: Artificer armor Power axe Melta bombs Fast attack: 230 pt lightning strike fighter Battle servitor control Ground tracking auguries 2 x kraken missiles Twin linked lascannons Heavy support: 220 pt deredeo pattern dreadnaught Ailos missile launcher Twin linked anvilus pattern autocannons Torso mounted twin linked iliastis pattern autocannons 185 legion sicaran battle tank Accelerator autocannon Sponsons - illiastus autocannons 195 pt Sicaran venator Pintle heavy bolter Additional twin linked bolter LOW: 455 pt legion typhon Armored ceramite Lascannon sponsons 3005 pt even. Plan: all reserved assault squads auto come in turn 1. Dont scatter due to command rhino and land withon or behind cover. Use typhon with support from venator and sicaran to tackle any armor. Wither return fire with cover/cover saves. Derdeo is air support. Lightning helps also. Then t 2 charge. Let me know. Link to comment https://bolterandchainsword.com/topic/330631-3000-points-of-blood-angels/#findComment-4646669 Share on other sites More sharing options...
BrotherQuincey Posted February 9, 2017 Share Posted February 9, 2017 As someone trying to work there head around BA in 30k. I really like this list. It just makes sense to me. Also I hear a lot about the lightning. How do you like it? Link to comment https://bolterandchainsword.com/topic/330631-3000-points-of-blood-angels/#findComment-4651053 Share on other sites More sharing options...
montambro Posted February 9, 2017 Author Share Posted February 9, 2017 I had to make a few adjustments to the orgiginal list. The one lower in the post is not the current update. I cant take a superheavy unless its a flier. So will need to replace the typhon. Also battlescribe allows my sicaran to take autocannons. But the rules state that only model that have access to heavy flamers (Dreds etc)/ predators can take them. Link to comment https://bolterandchainsword.com/topic/330631-3000-points-of-blood-angels/#findComment-4651286 Share on other sites More sharing options...
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