Jump to content

[3000] Thousand Sons Crimson King


TemujinZero

Recommended Posts

Rite of War: The Guard of the Crimson King

 

HQ: Magnus the Red – Roll mostly on Biomancy, joins Raptora Sekhmet Cabal

 

Ahzek Ahriman – Corvidae, Divination, joins Corvidae Veterans

 

Troops: 9 Sekhmet Terminators – Raptora, Levitation, Psychic Maelstrom, Cataphractii, 3 Power Fists, 3 Chainfists, 9 Combi-plasma, Deep Strike

 

9 Sekhmet Terminators – Pyrae, Molten Beam, Levitation, Tartaros, 3 Power Fists, 3 Chainfists, 9 Combi-melta, Deep Strike

 

Elites: 9 Veterans – Mastery Level 1, Athanean, Telepathy, Marksmen, 3 Power Axes, Asphyx Shells, Melta Bombs, Artificer Armour

 

9 Veterans – Mastery Level 1, Corvidae, Divination, Marksmen, 3 Power Axes, Asphyx Shells, Melta Bombs, Artificer Armour

 

9 Khenetai Occult Blades – Pavoni, Biomancy, Artificer Armour

 

Fast Attack: Anvillus Dreadclaw

 

Anvillus Dreadclaw

 

Anvillus Dreadclaw

 

Heavy Support: Castellax-Achea – Aether-fire Cannon

 

Total: 2996

 

I’ve squeezed in all of the cults and given them 16 (+2D6 picking the highest) warp dice to play with. Turn 1 will be risky, as I’ll have my lone robot hiding and two Dreadclaws going flat out to avoid fire, but turn 2 should be delicious, with rerolls to bring in my remaining reserves (70% chance they all arrive). That gives me lots of shooting and mind bullets, and the option of charging in with my Vets. The Khenetai should be available for a turn 3 assault of my choosing. The Castellax-Achea is a bit of an odd one out – I wanted to include 2 but I couldn’t find points I was willing to drop.

 

The Pyrae Sekhmet would probably be better of as Cataphractii Raptora, but I went with Pyrae Tartaros for variety, balance, and also because I’m going to model them with 40K Scarab Occult Terminators.

Link to comment
Share on other sites

Im not terribly Familiar with the Thousand Sons Unit Rules 

 

It looks like youve got plenty of scoring 

 

Whats your Anti Tank looking like 

 

How do you Kill  Spartans 

 

How do you Kill Knights  

 

How do you Kill Flyers 

 

With the exception of flyers, Magnus is the answer. He simply brings the D.

Link to comment
Share on other sites

Magnus aside, anti tank options include the Sekhmet with maelstrom, molten beam, combi-meltas and chainfists, plus the deep strike levitation combo for ideal positioning. The vets also have meltabombs assuming you can dodge the bad faq ruling they got.

 

Fliers may be a weakness.

 

Magnus needs some self restraint to play fairly. I could just nuke everything short of a warlord with a D nova, but I'm going to assume mind wrath only applies to plain witchfires, and that 6s always succeed when rolling to hit.

Link to comment
Share on other sites

If not cheesing Magnus, I can see the list struggling quite a bit. Not a lot of bodies and limited anti-tank. I think once the giddiness wears off, TS lists will gravitate towards more traditional Legion lists with a power unit or two. Trying to take all uniques leads to lists like this where you are outnumbered in boots and have no heavy equipment.

 

I like Fiery Form on Pyrae Tartaros.

 

Kudos on 9.

Link to comment
Share on other sites

 

Did HH Inferno release?

 

all of the rules are (as the moment) free to pick up online; till the books released to the public thats what im using! (then of course im buying the book lmao) 

 

weekender always leaks the newest rulesets. 

 

 

I've found the Space Wolves rules, but not pages for the Thousand Sons. Do you know where to find pictures of the TS pages?

Link to comment
Share on other sites

If not cheesing Magnus, I can see the list struggling quite a bit. Not a lot of bodies and limited anti-tank. I think once the giddiness wears off, TS lists will gravitate towards more traditional Legion lists with a power unit or two. Trying to take all uniques leads to lists like this where you are outnumbered in boots and have no heavy equipment.

 

I like Fiery Form on Pyrae Tartaros.

 

Kudos on 9.

I'm not going to have Magnus sit back and watch - he's still the best anti-tank in the list without the nova D cheese.

 

I think I'll have to experiment with the Pyrae Tartaros.  I also like Sunburst, but Levitate + Molten Beam is hard to pass up, particularly considering I have those combi-meltas too.

Link to comment
Share on other sites

 

If not cheesing Magnus, I can see the list struggling quite a bit. Not a lot of bodies and limited anti-tank. I think once the giddiness wears off, TS lists will gravitate towards more traditional Legion lists with a power unit or two. Trying to take all uniques leads to lists like this where you are outnumbered in boots and have no heavy equipment.

 

I like Fiery Form on Pyrae Tartaros.

 

Kudos on 9.

I'm not going to have Magnus sit back and watch - he's still the best anti-tank in the list without the nova D cheese.

 

I think I'll have to experiment with the Pyrae Tartaros.  I also like Sunburst, but Levitate + Molten Beam is hard to pass up, particularly considering I have those combi-meltas too.

Can't charge after levitation, so I'll be using them in a transport.  If Levitating around, I'll stick to 3+ Cataphracts, since TK is otherwise a terrible discipline for anyone else to try rolling in.

Link to comment
Share on other sites

  • 2 weeks later...

Do Sekhmet not have to randomly generate their powers? Does saying "may choose its powers from the Telekinesis or Pyro many disciplines" really mean it's not random?

 

Just getting into HH, so I'm not sure how similar rules are worded. I guess Magnus does say "randomly choose."

Link to comment
Share on other sites

I mean you just do what the rules tell you. Best example is Lorgar, the general Word Bearer rules allow him and his boys generate powers from Malefic Daemonology, while his own specific rules allow him to select powers from Divination and TK disciplines.

 

Same for the Zardu Layak, who can choose from malefic daemonology

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.