TemujinZero Posted February 9, 2017 Share Posted February 9, 2017 Rite of War: The Guard of the Crimson King HQ: Magnus the Red – Roll mostly on Biomancy, joins Raptora Sekhmet Cabal Ahzek Ahriman – Corvidae, Divination, joins Corvidae Veterans Troops: 9 Sekhmet Terminators – Raptora, Levitation, Psychic Maelstrom, Cataphractii, 3 Power Fists, 3 Chainfists, 9 Combi-plasma, Deep Strike 9 Sekhmet Terminators – Pyrae, Molten Beam, Levitation, Tartaros, 3 Power Fists, 3 Chainfists, 9 Combi-melta, Deep Strike Elites: 9 Veterans – Mastery Level 1, Athanean, Telepathy, Marksmen, 3 Power Axes, Asphyx Shells, Melta Bombs, Artificer Armour 9 Veterans – Mastery Level 1, Corvidae, Divination, Marksmen, 3 Power Axes, Asphyx Shells, Melta Bombs, Artificer Armour 9 Khenetai Occult Blades – Pavoni, Biomancy, Artificer Armour Fast Attack: Anvillus Dreadclaw Anvillus Dreadclaw Anvillus Dreadclaw Heavy Support: Castellax-Achea – Aether-fire Cannon Total: 2996 I’ve squeezed in all of the cults and given them 16 (+2D6 picking the highest) warp dice to play with. Turn 1 will be risky, as I’ll have my lone robot hiding and two Dreadclaws going flat out to avoid fire, but turn 2 should be delicious, with rerolls to bring in my remaining reserves (70% chance they all arrive). That gives me lots of shooting and mind bullets, and the option of charging in with my Vets. The Khenetai should be available for a turn 3 assault of my choosing. The Castellax-Achea is a bit of an odd one out – I wanted to include 2 but I couldn’t find points I was willing to drop. The Pyrae Sekhmet would probably be better of as Cataphractii Raptora, but I went with Pyrae Tartaros for variety, balance, and also because I’m going to model them with 40K Scarab Occult Terminators. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/ Share on other sites More sharing options...
bozo69pd Posted February 9, 2017 Share Posted February 9, 2017 Did HH Inferno release? Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4650972 Share on other sites More sharing options...
Sonoftherubric21 Posted February 9, 2017 Share Posted February 9, 2017 Did HH Inferno release? all of the rules are (as the moment) free to pick up online; till the books released to the public thats what im using! (then of course im buying the book lmao) weekender always leaks the newest rulesets. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4650986 Share on other sites More sharing options...
Lord Blackwood Posted February 9, 2017 Share Posted February 9, 2017 Im not terribly Familiar with the Thousand Sons Unit Rules It looks like youve got plenty of scoring Whats your Anti Tank looking like How do you Kill SpartansHow do you Kill Knights How do you Kill Flyers Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4651067 Share on other sites More sharing options...
TompiQ Posted February 9, 2017 Share Posted February 9, 2017 Im not terribly Familiar with the Thousand Sons Unit Rules It looks like youve got plenty of scoring Whats your Anti Tank looking like How do you Kill Spartans How do you Kill Knights How do you Kill Flyers With the exception of flyers, Magnus is the answer. He simply brings the D. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4651101 Share on other sites More sharing options...
TemujinZero Posted February 9, 2017 Author Share Posted February 9, 2017 Magnus aside, anti tank options include the Sekhmet with maelstrom, molten beam, combi-meltas and chainfists, plus the deep strike levitation combo for ideal positioning. The vets also have meltabombs assuming you can dodge the bad faq ruling they got. Fliers may be a weakness. Magnus needs some self restraint to play fairly. I could just nuke everything short of a warlord with a D nova, but I'm going to assume mind wrath only applies to plain witchfires, and that 6s always succeed when rolling to hit. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4651165 Share on other sites More sharing options...
Withershadow Posted February 9, 2017 Share Posted February 9, 2017 If not cheesing Magnus, I can see the list struggling quite a bit. Not a lot of bodies and limited anti-tank. I think once the giddiness wears off, TS lists will gravitate towards more traditional Legion lists with a power unit or two. Trying to take all uniques leads to lists like this where you are outnumbered in boots and have no heavy equipment. I like Fiery Form on Pyrae Tartaros. Kudos on 9. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4651538 Share on other sites More sharing options...
Lord Asvaldir Posted February 9, 2017 Share Posted February 9, 2017 Did HH Inferno release? all of the rules are (as the moment) free to pick up online; till the books released to the public thats what im using! (then of course im buying the book lmao) weekender always leaks the newest rulesets. I've found the Space Wolves rules, but not pages for the Thousand Sons. Do you know where to find pictures of the TS pages? Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4651885 Share on other sites More sharing options...
TemujinZero Posted February 10, 2017 Author Share Posted February 10, 2017 If not cheesing Magnus, I can see the list struggling quite a bit. Not a lot of bodies and limited anti-tank. I think once the giddiness wears off, TS lists will gravitate towards more traditional Legion lists with a power unit or two. Trying to take all uniques leads to lists like this where you are outnumbered in boots and have no heavy equipment. I like Fiery Form on Pyrae Tartaros. Kudos on 9. I'm not going to have Magnus sit back and watch - he's still the best anti-tank in the list without the nova D cheese. I think I'll have to experiment with the Pyrae Tartaros. I also like Sunburst, but Levitate + Molten Beam is hard to pass up, particularly considering I have those combi-meltas too. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4653001 Share on other sites More sharing options...
Withershadow Posted February 11, 2017 Share Posted February 11, 2017 If not cheesing Magnus, I can see the list struggling quite a bit. Not a lot of bodies and limited anti-tank. I think once the giddiness wears off, TS lists will gravitate towards more traditional Legion lists with a power unit or two. Trying to take all uniques leads to lists like this where you are outnumbered in boots and have no heavy equipment. I like Fiery Form on Pyrae Tartaros. Kudos on 9. I'm not going to have Magnus sit back and watch - he's still the best anti-tank in the list without the nova D cheese. I think I'll have to experiment with the Pyrae Tartaros. I also like Sunburst, but Levitate + Molten Beam is hard to pass up, particularly considering I have those combi-meltas too. Can't charge after levitation, so I'll be using them in a transport. If Levitating around, I'll stick to 3+ Cataphracts, since TK is otherwise a terrible discipline for anyone else to try rolling in. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4653152 Share on other sites More sharing options...
Daylen007 Posted February 22, 2017 Share Posted February 22, 2017 Do Sekhmet not have to randomly generate their powers? Does saying "may choose its powers from the Telekinesis or Pyro many disciplines" really mean it's not random? Just getting into HH, so I'm not sure how similar rules are worded. I guess Magnus does say "randomly choose." Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4663810 Share on other sites More sharing options...
Withershadow Posted February 22, 2017 Share Posted February 22, 2017 Generate or randomize means you roll, choose or select means you choose or select. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4663838 Share on other sites More sharing options...
Daylen007 Posted February 22, 2017 Share Posted February 22, 2017 Holy crap, that's powerful. Thanks! Edit: Out of curiosity, is this laid out in a book somewhere? I feel like I might get challenged on this. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4663843 Share on other sites More sharing options...
Withershadow Posted February 22, 2017 Share Posted February 22, 2017 I mean you just do what the rules tell you. Best example is Lorgar, the general Word Bearer rules allow him and his boys generate powers from Malefic Daemonology, while his own specific rules allow him to select powers from Divination and TK disciplines. Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4663850 Share on other sites More sharing options...
hhhdan Posted February 24, 2017 Share Posted February 24, 2017 I mean you just do what the rules tell you. Best example is Lorgar, the general Word Bearer rules allow him and his boys generate powers from Malefic Daemonology, while his own specific rules allow him to select powers from Divination and TK disciplines. Same for the Zardu Layak, who can choose from malefic daemonology Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4665401 Share on other sites More sharing options...
Jarkaira Posted February 24, 2017 Share Posted February 24, 2017 Any games with this list yet? Link to comment https://bolterandchainsword.com/topic/330816-3000-thousand-sons-crimson-king/#findComment-4665449 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.