depthcharge12 Posted February 14, 2017 Share Posted February 14, 2017 So as I sit here looking longingly at my mostly built Reaver Titan, I have thought long and hard about what Legio I wanted to do. I originally wanted to do Legio Fureans (back before it was cool when Massacre/Extermination dropped) and had planned it out, but became apprehensive. Yellow is such a hard color to nail down even with an airbrush, and black flames can be a pain to do, especially when the margin for error is so low after blending all that yellow. So I have come round full circle, and decided to do my own Legio. Being the edgy McEdgeLord that I am, I wanted to differentiate my Titan from all the well known forgeworlds. So here's what I've developed: Scheme - •Dark Blue/Grey plates •Worn iron trim •gold accents •Legio symbol: Gold forked trident Forgeworld name - This is where I need help, I'm feeling it might seem too tongue in cheek • ForgeWorld Neptonia • ForgeWorld Pluton • ForgeWorld Hadex • Forgeworld Nemodia Titan Legio name - spitballing here too • Abyssal Legio • Legio Kraken The idea is that the Forgeworld is a largely underwater, oceanic planet rife with mineral-rich thermal vents that are mined by the local Mechanicum. The ready supply of pressure treated metals, silicon, and natural energy has made it easy to raise a Titan Legio. My personal preference goes to Legio Abyssal from Forgeworld Pluton. I'd love to hear any and all inputs before I start painting. I like having a background as a canvas to work from. Link to comment https://bolterandchainsword.com/topic/330977-creating-a-new-titan-legio-fluff-help-needed/ Share on other sites More sharing options...
depthcharge12 Posted February 15, 2017 Author Share Posted February 15, 2017 No preferences or thoughts? Link to comment https://bolterandchainsword.com/topic/330977-creating-a-new-titan-legio-fluff-help-needed/#findComment-4657012 Share on other sites More sharing options...
Jackalwolf Posted February 15, 2017 Share Posted February 15, 2017 Legion abyssal sounds ace but the forgeworld name doesn't ring too true imo. I'd open a FW galaxy chart and pick a little unknown planet. Malphi, Lathes or Kaledon are all on the galaxy border. Link to comment https://bolterandchainsword.com/topic/330977-creating-a-new-titan-legio-fluff-help-needed/#findComment-4657049 Share on other sites More sharing options...
Xin Ceithan Posted February 15, 2017 Share Posted February 15, 2017 Funny enough, I struggled with the idea of a Titan Legion when I was cooking up my own Forgeworld, which has a similar set up (oceanic, mineral rich, thermal vents and all (which reminds me of needing to provide updates to my own and the Honor and Treachery logs...) My basic struggle was what use a Titan Legio would be underwater...there are probably more effective STC options. Still rule of cool applies here surely. And I personally love Pacific Rim :) .I understand that they are voidcapable. So they are probably capable of submarine operation (which isn't quite the same). Legion Armor and vehicles are, so it's no big stretch. And I remember that Dan Abnett based Engine on Engine Combat on submarine warfare anyway. Modeling and fluffwise, there are probably tons of cool options here. I would imagine a submarine Titan themed force maybe a bit more rounded and hunched to represent their adaptation to deep sea water pressure. Maybe more pressure plating around sensitive areas like joints? Or a Titan adapted JumpPack equivalent water jet propulsion thingy? The Warhounds could have more Sharklike heads. Readers with Lamprey Pattern Sensoriums! At the very least, the carapace armor should have these saw tripods from WWII submarine bows! Since we haven't seen much naval forces in the Grim Dark anyway, one could knock oneself out with Mechanicum deep sea gizmos. I would imagine it having an influence on preferred weapons and fighting styles. A Harpoon style close combat weapon is a must (given your Legio's insignia) and Ursus Claws were already mentioned in the fluff. Projectiles are probably not a first choice, so beam weapons are possibly common. Along with more esoteric stuff (Tremor cannons or mortars? Sonic projectors?) Also if you go with Forge World Pluton...you are capable of fielding PLUTONIUM PATTERN Titans! That is all kinds of rad, yes?! Link to comment https://bolterandchainsword.com/topic/330977-creating-a-new-titan-legio-fluff-help-needed/#findComment-4657067 Share on other sites More sharing options...
depthcharge12 Posted February 16, 2017 Author Share Posted February 16, 2017 Yeah I'm doing the tri barreled laser destroyer and power claw for the Reaver :D My plan is that the planet is like the game Subnautica - a few places with shallows, a few volcanic islands, yet all the important minerals and finds are deeper within the depths. The humans/AdMech can still be largely land based, operating out of their downed explorator ship, with some deep mining and scientific artificial habitats. Perhaps Maori/Japanese themed culture...? Link to comment https://bolterandchainsword.com/topic/330977-creating-a-new-titan-legio-fluff-help-needed/#findComment-4657342 Share on other sites More sharing options...
Jackalwolf Posted February 16, 2017 Share Posted February 16, 2017 http://www.bbc.com/future/story/20160229-the-sea-nomad-children-who-see-like-dolphins Check that out for inspiration around their tribe Also, 'Sea Nomads' is a hell of a cognomen. Link to comment https://bolterandchainsword.com/topic/330977-creating-a-new-titan-legio-fluff-help-needed/#findComment-4657767 Share on other sites More sharing options...
KBA Posted February 17, 2017 Share Posted February 17, 2017 This is a great idea, but I'd reel in the scenic vision of an ocean world with Maori culture IMO. Would probably work nicely for a space marine chapter home world, or even a knight world, but Mechanicum? A downed explorator ship in the oceans, Mechanicum mining and drilling, polluting it for thousands upon thousands of years? The oceans would be murky dead zones with the only surviving creatures ones without skeletons within a few centuries if our pale blue dot is any indication. The Mechanicum would still be chugging away, but I just can't see a fragile echo system lasting long enough to impact culture with any sort of longevity. This all makes things more interesting though, taking inspiration out of culture trying to survive that kind of bleakness. I've always thought Mechanicum culture to be scientifically inspired rather than traditionally tribal and so inspiration from cephalopods -- squid, octopuses, and cuttlefish -- and how they interact with their environment might be prudent. Evolution talk: when we crawled out of the ocean, we left amazing and incomprehensible vision/eyesight behind, so a focus and return to that might be worth exploring. Link to comment https://bolterandchainsword.com/topic/330977-creating-a-new-titan-legio-fluff-help-needed/#findComment-4658613 Share on other sites More sharing options...
depthcharge12 Posted February 17, 2017 Author Share Posted February 17, 2017 lol I didn't say the local flora and fauna wouldn't be suffering :P Perhaps it is a world of such a size that the AdMech have only encompassed a portion of it as it has the most thermic and mineral rich deposits needed to fuel their sub factories. I'm thinking a little captain Nemo and the Nautilus in space. Could be an ocean death world with quasi aquatic tyranid/apex predators. Now that it is sounding like Pacific Rim.... Edit: oops I think I didn't get your meaning. I meant that the local human populace was very Pacific Islander but the AdMech itself was separated from them and underwater doing crazy experiments. Like they search around in big, mechanical squid looking ships underwater and have a sort of Atlantis, but obviously dirty and mechanical as hell. Link to comment https://bolterandchainsword.com/topic/330977-creating-a-new-titan-legio-fluff-help-needed/#findComment-4658952 Share on other sites More sharing options...
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