Pvnisher Posted February 26, 2017 Share Posted February 26, 2017 Hello everyone. I am trying to put together a army for an upcoming apoc battle that me and my friend play for the end of the edition, even if rumors are false will be good reason to finally build. Anyway I have 6 unbuilt knights, and the obsidian knight built. I also just bought a castigator and atrapos. Now I'm asking for advise on what to build with those 6 knights my initial reaction is to build one of each knight and then a paladin or warden for the 6th. What do you guys recommend? Link to comment Share on other sites More sharing options...
Kilofix Posted February 26, 2017 Share Posted February 26, 2017 2 Paladins Crusader Warden Errant Gallant ...is my pref. Or, you could magnetize some of the arms / weapons. Link to comment Share on other sites More sharing options...
Vash113 Posted February 26, 2017 Share Posted February 26, 2017 Well the only reason I'd ever build a Gallant is to run the Tripartite Lance, otherwise sacrificing a potent gun for a single extra close combat attack is just not worth it IMO. Also I'm a huge fan of the Avenger Gatling Cannon as there are few threats it can't deal with. Rending lets it punch through 2+ armor and take out Land Raiders, it shreds power armor and light vehicles with ease and with 12 shots can even decently engage flyers. The Crusader packing a second gun plus carapace makes for a seriously heavy hitter while the Warden is good for advancing on targets.Now part of it comes down to what parts you have, are all of them the upgraded Warden/Crusader kit with the carapace weapons, gatling cannon and thunderstrike gauntlet or do you have a mix of those and the original Paladin/Errant box? Link to comment Share on other sites More sharing options...
DeStinyFiSh Posted February 26, 2017 Share Posted February 26, 2017 Mine are all megnetized, I can switch to every setup including carapace weapon (you have to choose between 1 of the rocket launchers here though) Link to comment Share on other sites More sharing options...
Pvnisher Posted February 26, 2017 Author Share Posted February 26, 2017 Thanks for the replies guys. I exactly have 3 of the old kit and 3 of the new kit. Yea I only thought about doing the galant to just have one of each. Maybe I'll do. Crusader Errant 2 paladins 2 wardens Link to comment Share on other sites More sharing options...
One_happy_hippy Posted February 26, 2017 Share Posted February 26, 2017 Using a couple of small magnets and some green stuff (and some ingenuity) you can even magnetise the front of the missile launcher so you can swap between both. I would magnetise the weapons if you can. I used 8x4mm at the point where it rotates. If you use a 10x2mm or 8x2mm on the inside of the shield you can also mag it so you can swap between the battle canon and the melta canon. Link to comment Share on other sites More sharing options...
Battybattybats Posted February 26, 2017 Share Posted February 26, 2017 Using a couple of small magnets and some green stuff (and some ingenuity) you can even magnetise the front of the missile launcher so you can swap between both. I would magnetise the weapons if you can. I used 8x4mm at the point where it rotates. If you use a 10x2mm or 8x2mm on the inside of the shield you can also mag it so you can swap between the battle canon and the melta canon. I haven't built my warden/crusader sprue's parts yet, but a piece of sprue held in place with plastic glue is often a great seat for a magnet, the onager magnetising pics in this post http://www.bolterandchainsword.com/topic/293094-knights-of-house-cydonia-taghmata-omnissiah-and-skitarii/page-16?do=findComment&comment=4588508 in my signature thread shows the idea. Link to comment Share on other sites More sharing options...
House Taranis Posted February 28, 2017 Share Posted February 28, 2017 I would build 2 Paladins, 1 Errant, 2 Crusaders and 1 Warden. If you can magnetise the Icarus autocannon then you can have Skyfire shots, lessening the knight's weakness in that area. Avenger Gatling Cannons work but not as well. Nowhere near as well Link to comment Share on other sites More sharing options...
Pvnisher Posted February 28, 2017 Author Share Posted February 28, 2017 I was thinking of double crusaders cause of the 2 forgeworld knights that I bought. Link to comment Share on other sites More sharing options...
jeffersonian000 Posted February 28, 2017 Share Posted February 28, 2017 A Crusader is a Paladin with a magnetized left arm. Just saying. SJ Vel'Cona 1 Back to top Link to comment Share on other sites More sharing options...
House Taranis Posted March 1, 2017 Share Posted March 1, 2017 Or so is a magnetised Errant, depending on which loadout you want Link to comment Share on other sites More sharing options...
One_happy_hippy Posted March 2, 2017 Share Posted March 2, 2017 I'm currently using two Crusaders one with battle cannon and one with Thermal cannon. I originally ran them with two battle canons for 4 x 5" S8 AP3 however they struggled against forces with 2+ save so I sacrificed number of 5" templates for something that can kill 2+ troops. My force will eventually be: Fire support unit of 3 x Crusaders in a Baronial Court 2 x battle cannons, 1 x thermal cannon. Carapace weapons determined by opponent. Attack force of two Atrapos and 3 Errants in an Exulted court. Link to comment Share on other sites More sharing options...
jeffersonian000 Posted March 3, 2017 Share Posted March 3, 2017 Errants are my personal fav, with the Warden a very close second. The Crusader doesn't really do much for me beyond being the WarCon go to Knight. Just keeping it real. SJ Link to comment Share on other sites More sharing options...
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