exsanguis Posted February 26, 2017 Share Posted February 26, 2017 Hey guys, I scored 30x MkIII Tacticals from Prospero off of Ebay for cheap and was thinking of using them to do something different for my 30k Ultramarines. I also want to get the new RG model from Games Workshop when it comes out to make something like this: Rite of War - Primarch's Chosen (2500) HQ - Rowboat Girlyman (With his boys in the Fun Bus) EL - Apothecary - Power Sword, Artificer Armour (Goes in the Fun Bus) EL - Rapier x1 - Laser Destroyer Array EL - Rapier x1 - Laser Destroyer Array EL - Rapier x1 - Laser Destroyer Array TR - Suzerains x5 - 1x Thunder Hammer DT - Land Raider Phobos - Dozer Blade, Multi-melta (The Fun Bus) TR - Veterans x10 - Vexilla, Sgt with AA & Power Fist, Rhino with Heavy Bolter and Dozer Blade, Marksmen TR - Veterans x10 - Vexilla, Sgt with AA & Power Fist, Rhino with Heavy Bolter and Dozer Blade, Marksmen HS - Heavy Support x10 - Volkite Culverins, Sgt with AA, Melta Bombs, Augury Scanner HS - Heavy Support x10 - Autocannons, Sgt with AA, Melta Bombs, Augury Scanner HS - Heavy Support x5 - Lascannons, Sgt with AA, Melta Bombs, Augury Scanner RG gives the HSS' Tank Hunter. My only concern is that 5-man Lascannon squad. It's just asking to be vaped. One thought was to drop a LDA Rapier and the Apothecary for something to tank for them? Maybe a Forge Lord with a Conversion Beamer to add to the fun? Thanks for looking. Link to comment Share on other sites More sharing options...
Jarkaira Posted February 26, 2017 Share Posted February 26, 2017 Maybe take a bunker with ammo store for the HSS? They won't be moving in any case. Link to comment Share on other sites More sharing options...
Varyn Posted February 26, 2017 Share Posted February 26, 2017 I'd go with a void shield generator for your heavy support squads, taking a bunker will restrict their firing arc. Link to comment Share on other sites More sharing options...
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