EdwardBarfield9 Posted February 27, 2017 Share Posted February 27, 2017 Hey all, So I'm taking part in a Kill Team campaign type thing and wanted some feed back on my list. I'm using the Digidex as it's the one I own. I'm looking to have fun more than to win :) -Battle Sister Squad (80) - 2x Battle Sister - 2x Battle Sister w/Meltagun - 1x Sister Superior -Seraphim Squad (110) - 4x Seraphim - 2x Seraphim w/Hand Flamers As far as I know we have an Inquisition or Tau player (using the Inquisition codex, not the Imperial Agents codex) Space Wolves or Eldar A guy using one of these; space wolves, space marines, tyranids, orks, and some others Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/ Share on other sites More sharing options...
Servant of Dante Posted February 27, 2017 Share Posted February 27, 2017 Took me a minute to realize you were new here with your profile picture, since one of the other Sisters fraters used that one for a while, but I digress . . . :P Welcome to the B&C! Here's your flamer and three barrels of the Emperor's Holy Promethium. I really like playing with Seraphim regardless of the format, and the mobility can be really nice. It would be nice to have a transport, but I don't see how you'd fit one in this list. Since you have 10 points left over, why not upgrade one of the Seraphim to a Superior? I don't have a ton of experience with Kill Team, but I think some of the other players around here do. Once again, welcome! Ave Imperator :D Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4667987 Share on other sites More sharing options...
EdwardBarfield9 Posted February 27, 2017 Author Share Posted February 27, 2017 Took me a minute to realize you were new here with your profile picture, since one of the other Sisters fraters used that one for a while, but I digress . . . Welcome to the B&C! Here's your flamer and three barrels of the Emperor's Holy Promethium. I really like playing with Seraphim regardless of the format, and the mobility can be really nice. It would be nice to have a transport, but I don't see how you'd fit one in this list. Since you have 10 points left over, why not upgrade one of the Seraphim to a Superior? I don't have a ton of experience with Kill Team, but I think some of the other players around here do. Once again, welcome! Ave Imperator Cheers for the advice, it's very helpful :) Oh, and thanks for the welcome, although I've been here for a while ;-) Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4668113 Share on other sites More sharing options...
Aqui Posted February 28, 2017 Share Posted February 28, 2017 Welcome! I haven't played Kill Team for a while, but I definitely found the Weapon Specialist Trait "Eagle Eye" to be invaluable if you give it to a Bolter Sister. It adds 12" to the Bolt Guns range to 36" which is a very is very handy if you put her at the top of a building. My regular Battle Sister over the course of four games (an in GW store Tournament to celebrate its release) took out seven or so models just from the extra range. Two opponents refused to send any models near her and tried to used Missiles etc to take her out. Nope, she lived in all four games A very good trait to give if you use it right Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4668182 Share on other sites More sharing options...
Kros Morotho Posted February 28, 2017 Share Posted February 28, 2017 Kill Team is actually one of the times I would consider taking Celestians over regular Battle Sisters (mostly for the +1 attack in close combat). Also, with 10 pts left over, get a heavy weapon of some kind in there (hev bolter being my personal favourite). Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4668522 Share on other sites More sharing options...
Beams Posted February 28, 2017 Share Posted February 28, 2017 Put the rule that grants "sniper" on one of the hand flaners. You'll wound on 4's and rend on 6's. It's totally worth it. Besides from that, I basically find more sisters is better than more weapons. I usually only run one or two special weapons now (I used to max then out haha). Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4668534 Share on other sites More sharing options...
Servant of Dante Posted February 28, 2017 Share Posted February 28, 2017 Sniping with pistol flame throwers ? My life is complete. :P Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4668544 Share on other sites More sharing options...
sedibear Posted February 28, 2017 Share Posted February 28, 2017 A Sororitas Command Squad (C:IA) is pretty good in KT. You can deck them out well, and they've got a Celestian statline for 5 points over a BSS. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4668578 Share on other sites More sharing options...
EdwardBarfield9 Posted February 28, 2017 Author Share Posted February 28, 2017 A Sororitas Command Squad (C:IA) is pretty good in KT. You can deck them out well, and they've got a Celestian statline for 5 points over a BSS. Sounds sweet, alas, I do not use Imperial Agents Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4668940 Share on other sites More sharing options...
Servant of Dante Posted February 28, 2017 Share Posted February 28, 2017 A Sororitas Command Squad (C:IA) is pretty good in KT. You can deck them out well, and they've got a Celestian statline for 5 points over a BSS. Sounds sweet, alas, I do not use Imperial Agents And since they're an HQ choice in the e'dex you can't take them if you're using that :( Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4668960 Share on other sites More sharing options...
Beams Posted March 1, 2017 Share Posted March 1, 2017 Dominions are also pretty good. They get scout and can remove cover once per game. This helps alot against guard with Camo cloaks/anything with stealth and or shrouded hosing on cover getting absurd saves. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4669032 Share on other sites More sharing options...
EdwardBarfield9 Posted March 1, 2017 Author Share Posted March 1, 2017 Dominions are also pretty good. They get scout and can remove cover once per game. This helps alot against guard with Camo cloaks/anything with stealth and or shrouded hosing on cover getting absurd saves. Alas, you can only have one fast attack and Seraphim are my prefered choice. I'll keep that in mind for the future :) Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4669050 Share on other sites More sharing options...
Vykryl Posted March 1, 2017 Share Posted March 1, 2017 Eagle eye on a heavy bolter for 3 shots at 54 inches? Or Reaping Volley (right name?) to target multiple models with one weapon? I play Wolves, not Sisters. Love playing Kill Team and I'm sure Sisters would approve of my favoring flamers in KT. Being able to drop a template over multiple models is quite helpful in this format. For me its Skyclaws with jump packs and flamers, mobility and templates. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4669115 Share on other sites More sharing options...
Aqui Posted March 1, 2017 Share Posted March 1, 2017 Flamers definitely are good for Kill Team. I give one or two pairs to Seraphim and let the Battle Sisters take bolters. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4669133 Share on other sites More sharing options...
Jacinda Posted March 1, 2017 Share Posted March 1, 2017 Alas, you can only have one fast attack and Seraphim are my prefered choice. I'll keep that in mind for the future For Kill Team games the mobility of jump troops is almost an unfair advantage. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4669503 Share on other sites More sharing options...
Beams Posted March 1, 2017 Share Posted March 1, 2017 Yeah. Jump troops help, and having the rerolls blend 6++ will save you enough to annoy your opponent than you'd think. Especially when fighting scions or 1ksons.or anyone with a ignores cover missile launcher. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4669628 Share on other sites More sharing options...
EdwardBarfield9 Posted March 1, 2017 Author Share Posted March 1, 2017 Update: Switched out the Battle Sisters for Celestians Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4670069 Share on other sites More sharing options...
Rod.H Posted March 6, 2017 Share Posted March 6, 2017 I'm planning of taking some Sisters to a Killteam game, though for some reason I'm thinking on bringing the classic Dominions in a MM Immolator. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4674574 Share on other sites More sharing options...
EdwardBarfield9 Posted March 7, 2017 Author Share Posted March 7, 2017 I'm planning of taking some Sisters to a Killteam game, though for some reason I'm thinking on bringing the classic Dominions in a MM Immolator. Do it, sounds like fun. I wanted to run an immolator, but I couldn't fit it in :/ Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4675469 Share on other sites More sharing options...
Rod.H Posted March 7, 2017 Share Posted March 7, 2017 Considering that the base point cost of a Dominion squad + Immolator leaves me with 75 points to play with. I could bring a stock Seraphim squad along. Nah, I'll use them for special weapons on the Doms instead. I'm thinking MM on the immolator, 2 each of stormbolter & flamer, I'm unsure of what superior to use, and I may use a sixth bss that may or may not have a banner. Choices. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4675677 Share on other sites More sharing options...
Phantomzero17 Posted March 7, 2017 Share Posted March 7, 2017 I run a Battle Sisters squad in an Immolator. 4 bolters, 1 Heavy Flamer, 1 Melta, Sister Superior with Combi-Flamer and Power Sword. Immolator is just TW Heavy Flamer and a Laudhailer. Comes out to 199/200. Since our board usually includes a Promethium pipe-line I run all the flamers as Torrent really turns into a force multiplier. Melta sister of course has infiltrate to help pop a vehicle or take out an important enemy model early on. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4676001 Share on other sites More sharing options...
Rod.H Posted March 12, 2017 Share Posted March 12, 2017 I took Beams KT list to a game, played 2 games & went 1L-1W, both against space marines. The dice hated the meltas & flamers. However in the 2nd game the first shot of the immolator popped a marine & they slowly began to fall. The golly gee moment was when a BSS, a melta & flamer attacked a landspeeder first turn they missed then on return the speeder missed, that situation continued for a few turns till the immolator landed a shot. Link to comment https://bolterandchainsword.com/topic/331421-200pt-gw-kill-team/#findComment-4681326 Share on other sites More sharing options...
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