Jump to content

How will you model your Speaker of the Dead?


Jackalwolf

Recommended Posts

Hey there,

 

I'm considering to start modelling my Speaker of the Dead. Now, since FW have said they will make a model, I've decided to model a Terminator one to go with the Varagyr since most probably they'll release a power armored one.

 

My question is: which "medical" equipment should I give him?

 

I was considering melding the limited edition traitor librarian with the primus medicae, basically using the body of the librarian and the arms of the medicae.

 

But would giving the speaker a narthitecum make sense? The specific equipment is a gorm blood vial and healing balms, which are healing balms masked as ritualistic stuff and a poison vial.

 

Fluff wise, does the Speaker of the dead also take care of extracting the gene seed? If so he'll need a narthitecum none the less, right?

Fluffwise, I either haven't reached it yet in Inferno or there is not any expanded fluff relating to Speakers of the Dead.

 

What is clear is that they are pre-cursors to Wolf Priests present in 40K. Wolf priestss having always been described as carrying out the functions of both chaplain and apothecary within the SW chapter. The two Wolf priest models released were Ulrik and the Games Day special. Neither incarnation of Ulrik had a narthecium, both being kitted out more similar to codex chaplains. The games day wolf priest did have the vials common to codex apothecaries but again no narthecium.

 

Back to 30K, the garm blood vial is a poison weapon with an 8" range, doesn't specify how it is   administered but it is assault D3+1. One can assume its sprayed or more likely flung like a holy hand grenade given it's one use nature. In any event it doesn't seem to equate to anything like a narthecium.

 

Perhaps they could have expanded another specialisation choice to include Fleshmaker but in its absence I am using standard apothecaries (who come with nartheciums) in a sort of junior priest role, can assume that they progress to speakers of the dead once they have seen enough death up close and begin to channel that into zealous rage. Will likely have them in black armour.

 

My speaker of the dead, whether in terminator or power armour may include a narthecium too as it is simply a way of administering the healing balm (which lets face it must be some kind of (super adrenalin shot) to wounds through power armour. Note that despite their description, healing balms and narthecium have an identical in-game effect of conferring Feel no Pain.

 

To cut a rambling post short, model them how you like, apothecary bits will not look out of place visually or fluff wise, nor will a lot of wolfy totems, skull helms and massive mace/crozius. 

I will definitely model the Speaker of the Dead with as a narthitecum just to show the dual purpose of them and because it looks cool smile.png

Fluff wise it also makes sense since they need a tool to administer balms through armour and collect the geneseed.

I have more trouble with finding a symbol of office for the chaplain part. It doesn´t really seem to fit with a standard crosium.

Seeing as we have to have 189387943037483 HQ choices i plan on modeling two on my own and one from the FW one.  Neither of mine will have apoth gauntlet but bot will include vials and perhaps leather sacks of some sort. Mine will be very shaman like, bones trinkets wolf skull helms

So i found this to be interesting.

 

Hi Ryan.

As far as we can tell, any Priests of Fenris like characters that have been written about have the same colour armour (dark grey during the Heresy era) as the rest of the Legion although very little has been written about them so far. 
 

 

Maybe a good place to "write more about them" would have been the giant black book they released with SW in it.

The Leman Russ novel specifically points out black armour on a Wolf Priest during the Heresy. Page 49 and 50:

 

http://i376.photobucket.com/albums/oo203/foyt21/IMG_20170303_105950_zpsyzo2ufnb.jpg

 

Also mentions a crozius and a Fang of Morkai which probably serves a similar function to a narthecium.

I bought some Wolf skull helms and the Apothecary set from FW as I wanted a proper fusion, then realised the heads are attached to the bodies. :(

 

Might use them as Apothecaries for one or two of my exchange programme and just get the Narthecium from the Command squad.

I bought some Wolf skull helms and the Apothecary set from FW as I wanted a proper fusion, then realised the heads are attached to the bodies. :(

 

Might use them as Apothecaries for one or two of my exchange programme and just get the Narthecium from the Command squad.

Check out these heads:

 

http://i784.photobucket.com/albums/yy123/wareagle411/0690E049-894F-43D4-A783-0F2026A00534_zpsaywf4b73.jpg

 

http://i784.photobucket.com/albums/yy123/wareagle411/015E1C5B-E5A0-4E51-B410-A3013DDDBCAF_zpsxi4jxzyr.jpg

Yeah, they're lovely sculpts and therefore I'm reluctant to butcher them (plus resin is always fun to play with).

 

I'll probably use the MkII in a small IF cadre and the MkIV for another. Using the plastic Narthecium or stalking ebay for the FW ones that sometimes go up seems a better idea hah.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.