VulkansDynasty Posted March 8, 2017 Share Posted March 8, 2017 Good day! So I'm trying to figure out what to do to further my Guard army, here's a list of what I have, and a possible list to build towards: have: 40 Guardsmen 2 Command Squads 6 HWT (3 lascannon, 1 mortar, 2 unbuilt. I also have TONS of extra heavy weapons so I could build more squads with different loads) 6 Bullgryns 4 Chimera 1Wyvern 1 Deathstrike 1 Basilisk 1 Russ Punisher (magnetized for any flavor) 1 Russ Executioner 1 Russ Eradicator 1 vanilla Russ 1 Lord Commisar 1 Enginseer 1 hellhound 3 Armored Sentinels with Missile Launchers 1 Valkyrie 3 Baneblades (Hellhammer, 2X Banehammer/sword) 1 Taurox Prime 10 Tempestus Scions 1 Knight I was leaning towards a list like this: Cadian Battlegroup; HQ: Pask - Punisher Eradicator bodyguard Executioner bodyguard Emperor's Fist Core: Tank Commander - Vanquisher, Kabe's Herald vanilla russ vanilla russ vanilla russ 1X Enginseers Emperor's Blade Core: Company Command - Commander with Iron Left, 4x Meltagun, chimera Vets - 3x meltagun - chimera Vets - 3x meltagun - chimera Vets - 3x Sniper Rifles - chimera Hellhound (maybe a banehound?) There are a few tweaks to get the points right in that list. But it seems solid, even if it doesn't use a lot of my models I currently own. It does sport 6 Russes, 3 Chimeras, A Hellhound but only 37 bodies. Plenty of Anti-tank, and and all the Vets are obsec. I feel like this could work, but may have weaknesses against very fast moving assault heavy armies. I have enough tanks that DS armies won't kill everything quickly, but it may be tough. Lots of camo netting on the russes, and probably reco gear. What are your thoughts, I only worry that with 8th possibly coming up, and a slim chance at a new codex, I may want to save my money for now and just buy some stuff for my Thousand Sons, or my Space Marines. Link to comment https://bolterandchainsword.com/topic/331771-list-ideas-and-moving-forward/ Share on other sites More sharing options...
WarriorFish Posted March 9, 2017 Share Posted March 9, 2017 I think it looks like a solid plan, though I'd only ever take squadrons of two Russ tanks - more is a huge fire magnet and expensive! There's nothing wrong with sitting on what you have as you wait for a new codex, especially when you have plenty to play with already :) Link to comment https://bolterandchainsword.com/topic/331771-list-ideas-and-moving-forward/#findComment-4678000 Share on other sites More sharing options...
slowclinic Posted March 9, 2017 Share Posted March 9, 2017 I'm a little confused by the Armoured Fist core. There should be a Tank Commander (plus 1-2 Leman Russ 'bodyguards'), three Leman Russ squadrons, and 1-3 Enginseers in order to make the formation legal. My Cadian Battle Group Looks something like this: Battlegroup Command Knight Commander Pask, Punisher, Heavy Bolters Leman Russ Exterminator, Heavy Botlers Emperor's Fist Tank Commander, Vanquisher, Lascannon, Multi Meltas Leman Russ Vanquisher, LascannonLeman Russ Battle Tank Leman Russ Battle Tank Leman Russ Eradicator Enginseer Emperor's Wrath Artillery CCS, Chimera 3x Wyvern 2x Basilisk Manticore Link to comment https://bolterandchainsword.com/topic/331771-list-ideas-and-moving-forward/#findComment-4678306 Share on other sites More sharing options...
duz_ Posted March 9, 2017 Share Posted March 9, 2017 That list looks correct to me SC Link to comment https://bolterandchainsword.com/topic/331771-list-ideas-and-moving-forward/#findComment-4678670 Share on other sites More sharing options...
VulkansDynasty Posted March 9, 2017 Author Share Posted March 9, 2017 Yeah, I misread my written notes. The EF squad should have been 1 LR Tank Commander and 3 single Russes. Thank you everyone for your comments. I'll just play with what I have instead of buying more tanks for now. Here's hoping we get a new book or that at least 8th is friendlier to tanks. Link to comment https://bolterandchainsword.com/topic/331771-list-ideas-and-moving-forward/#findComment-4678687 Share on other sites More sharing options...
slowclinic Posted March 9, 2017 Share Posted March 9, 2017 The Tank Commander still requires a 'buddy', so with a Battle Command of Pask and the Armoured Fist, you're still looking at seven Russ tanks minimum. Fifteen would be the maximum. This is why not being able to Take Pask in the core formation is such a bummer. Then again, when the word core comes into it, Pask does't really fit either. Link to comment https://bolterandchainsword.com/topic/331771-list-ideas-and-moving-forward/#findComment-4678731 Share on other sites More sharing options...
VulkansDynasty Posted March 9, 2017 Author Share Posted March 9, 2017 Ah, I didn't see the MUST on the Tank commander. Killing me to flip back and forth between the book. I suppose I could swap one tank out of Pask squadron down there. I still like the idea of having 7+ Russes on the field. Visually it would be neat. Probably lose pretty badly, but I may try it anyhow. I might buy 3 more Russes just to try it out. Thanks for your help SC. Link to comment https://bolterandchainsword.com/topic/331771-list-ideas-and-moving-forward/#findComment-4678790 Share on other sites More sharing options...
slowclinic Posted March 10, 2017 Share Posted March 10, 2017 Any time. It's certainly a taxing combination of formations. A lot of criticism of the Mont'Ka book was based on how expensive it is to run effectively, in that the combination I run just fits into 2,000pts without significant upgrades of any kind. The Imperial Armour books allow for the older Armoured Companies where bodyguard tanks aren't required for the Tank Commander at all, but you end up paying even more points for the same units. Link to comment https://bolterandchainsword.com/topic/331771-list-ideas-and-moving-forward/#findComment-4679169 Share on other sites More sharing options...
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