AfroCampbell Posted March 31, 2017 Share Posted March 31, 2017 So there is a free download of the new rules for Shadow War: Armageddon, and interestingly the rules for each of the GK close combat weapons and ranged weapons are quite different. Now, I understand this is a different game entirely, however do you think this may be an indication for changes in the same direction that we might see the 8th edition Codex go? My dream for 8th edition: AP2 Halberds.... i know probably unrealistic but still. interesting in the new rules that the Nemesis Demon Hammer does NOT have any armour save modifier.... and cool new rules for the Warding Stave giving 3++ in CC. Also cool to get rerolls to hit with the Falchions, and nice to see the Force sword get a buff... sad to see the Halberds do not get an armour save modifier as I feel these are bigger heftier weapons that would cleave armour better than a sword, but hey overall these rules are interesting. https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf - link to the rules Link to comment https://bolterandchainsword.com/topic/332581-shadow-war-indication-of-gk-future-or-not/ Share on other sites More sharing options...
Brother Quinn Posted April 1, 2017 Share Posted April 1, 2017 The game has two sets of armor modifiers, one set determined by the weapon itself (sword with -3) and one determined by strength of the user if a weapon doesn't have a save modifier (i.e. The hammer). The hammer provides the user with +4 strength which on a GK will give him strength 8 giving a -5 save modifier. Same as with the halberd! Hopefully that clears up some confusion! Link to comment https://bolterandchainsword.com/topic/332581-shadow-war-indication-of-gk-future-or-not/#findComment-4701344 Share on other sites More sharing options...
Plasmablasts Posted April 2, 2017 Share Posted April 2, 2017 Interestingly, I can't see anything to represent Unwieldy or a similar initiative penalty for the Daemonhammer in the downloaded rules. Link to comment https://bolterandchainsword.com/topic/332581-shadow-war-indication-of-gk-future-or-not/#findComment-4701609 Share on other sites More sharing options...
newdigitalGK Posted April 5, 2017 Share Posted April 5, 2017 so are we thinking of a return of psybolt ammo? And changes to psychic powers perhaps as well? Would rather cleansing flame say a nova though :-P Link to comment https://bolterandchainsword.com/topic/332581-shadow-war-indication-of-gk-future-or-not/#findComment-4704258 Share on other sites More sharing options...
jeffersonian000 Posted April 5, 2017 Share Posted April 5, 2017 This new rule set seems to me to be basically rolling squads into single model, so instead of a squad of GKT and a squad of Purifiers you take a TDA GK and a Purifier. As to whether or not it's a window into future rules ... probably. GW tends to test future rules these days via one-shot games rather than, you know, actually play testing. SJ Link to comment https://bolterandchainsword.com/topic/332581-shadow-war-indication-of-gk-future-or-not/#findComment-4704318 Share on other sites More sharing options...
Valerian Posted April 7, 2017 Share Posted April 7, 2017 All of that looks very interesting. I like that mechanic for casting psychic powers, the powers themselves, the rules for our weapons, all look really cool. Hopeful for GK in 8e. Link to comment https://bolterandchainsword.com/topic/332581-shadow-war-indication-of-gk-future-or-not/#findComment-4706375 Share on other sites More sharing options...
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