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Prot's Take on BIG Changes for Deathwatch in 8th Edition


Prot

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I'm kind of sad how we've gotten zero DW specific leaks, and we're relying on the assumption that point values are cross-faction (most of which likely is, but no actual confirmation).

 

Going through the SM point values for my beloved Vanguard, Lightning Claws really suck now. Dual LC is 13 points. I could take a Power Weapon + Plasma Pistol for 11/12 pts, which seems like a much better set up. I feel LC is the real loser out of the "standard" Vanguard melee weapons. At only 4 pts VS five, the maul/lance is pretty solid now. I've always liked polearms though, so I'm excited to model those instead of mauls even if I still believe swords are better.

LC is a weapon that still gives +1 A if you take a pair. 

 

Tau point costs were also leak. It seems like GW is trying to go for more infantry based combat. Vehicles and transports seem to have universally had their points costs hiked up. I think we can expect a lot more footslogging and deepstriking in army lists in 8th.

What caught my attention is how the Frag Cannon is handled. I don't play Blood Angels but were they identical in point values when it comes to the Frag Cannons? Shows here that it costs 19 points whereas the Deathwatch codex is 25 points. And also, it does not come with an alternate firing mode anymore. Oh well, the stats are strong at least

 

Nope, it's standard BA dreadnought frag cannon, and it always sucked compared to DW one. They never had solid ammo.

I can confirm that the frag cannon still has two firing options, but can only fire one at a time unlike other combi weapons. Shotguns still have 3 firing modes and again can only fire one at a time. The IHB can fire both options at the same time at -1 BS, but you know the flamer always has automatic hits...so it's a no brainer to fire both options at close range with the IHB.

 

Also kill teams still exist but as one single entry, where you'll have the option to take 5 vets and then add a termi, vanguard, biker etc.

Basically none of the leaks I've read have a heck of a lot to do with DW. Not sure why... maybe they have become that unpopular for the time being. We do know that Primaris are out of the question which kind of stinks from an expansion of the hobby side of things.

 

The Frag cannon has to be pretty amazing I think... same with the IHB. At the end of the day if we end up with another (somewhat) dysfunctional Sternguard army... it's going to be a tough pill to swallow.

 

Also it's important to note the points cost is going to be key as well.... watching people react to the Landraider (For example) before knowing the points and then after knowing the points value was pretty interesting to see.

 

GW employees have said the 'office favorite' is the Redeemer. Now with Split Fire this is exactly why I'd like to put faith back into the Corvus Blackstar (still the coolest flyer in the Imperium!)

 

Kind of off topic on the Corvus, with Split Fire points providing, I'd probably build my next one with Hurricane Bolters but their positioning on the top of the flyer always confused me for firing arch.

Oh...

 

Just realised...

 

Teleport in with Terminators, with a Cyclone Launcher, a Storm Bolter, and a Meltafist each, and they can fire more guns than your average Dreadnought.

 

But cost way more than your average dreadnought :P

 

Did deathwatch SIA get the same boring replacement as sternguard?

 

SM sternguard got a new special issue bolter, without special ammo. DW have a boltgun with 3 special ammo choices.

 

 

Are you the hero that we need? If this is true, it'll actually set us apart from Sternguard. I would assume they got rid of the cover-ignore ammo, so we have AP2, Poison, or extra range?

I for one am immensely glad that SG will be differentiated from DW Vets.  This really makes more sense from a background standpoint, and it still lets codex armies shine with shooty or melee veterans, though not both.  That's DW's bag, TYVM!  :lol:

Drop Pod rules got released. They get nothing extra over regular Deep Strike rules and can only take Infantry; no Jump Infantry, Primaris or Centurions. I believe Jump Infantry already get the rule, but this means no Hellblasters up close and no suicide Dreads.

 

At 105 points? I'm not sure how I feel about this. I think I can now confirm my regret of buying a few before 8th was announced.

Basically none of the leaks I've read have a heck of a lot to do with DW. Not sure why... maybe they have become that unpopular for the time being. We do know that Primaris are out of the question which kind of stinks from an expansion of the hobby side of things.

 

The Frag cannon has to be pretty amazing I think... same with the IHB. At the end of the day if we end up with another (somewhat) dysfunctional Sternguard army... it's going to be a tough pill to swallow.

 

Also it's important to note the points cost is going to be key as well.... watching people react to the Landraider (For example) before knowing the points and then after knowing the points value was pretty interesting to see.

 

GW employees have said the 'office favorite' is the Redeemer. Now with Split Fire this is exactly why I'd like to put faith back into the Corvus Blackstar (still the coolest flyer in the Imperium!)

 

Kind of off topic on the Corvus, with Split Fire points providing, I'd probably build my next one with Hurricane Bolters but their positioning on the top of the flyer always confused me for firing arch.

 Hold up, are you saying Deathwatch will NOT be able to field primaris marines in their army like the rest of the space marines?  If so, where is this information?

 

 

 

 

Did deathwatch SIA get the same boring replacement as sternguard?

SM sternguard got a new special issue bolter, without special ammo. DW have a boltgun with 3 special ammo choices.

Are you the hero that we need? If this is true, it'll actually set us apart from Sternguard. I would assume they got rid of the cover-ignore ammo, so we have AP2, Poison, or extra range?

I just got confirmation (though no photos) from another guy on Reddit. SIA is there: 2+

Wounding, reduce cover save by 1, longer range and ap (prob the stern bolter equivalent) and maybe a fourth that he can't remember.

 

That alone is a huge relief for me! I love the idea of having different ammo for different tasks. Even if combi's will be the hot item now, I still want my normal dudes shooting Swiss Army knives. I mean, I get the notion of tuning down the basic troops guns, but that goes against the whole schtick of DW!

 

Npw here's hoping for stalkers keeping it. And bolt pistols for everyone!

Drop Pod rules got released. They get nothing extra over regular Deep Strike rules and can only take Infantry; no Jump Infantry, Primaris or Centurions. I believe Jump Infantry already get the rule, but this means no Hellblasters up close and no suicide Dreads.

 

At 105 points? I'm not sure how I feel about this. I think I can now confirm my regret of buying a few before 8th was announced.

 

Don't forget no terminators either....so even when we can take our classic killteam, they won't drop by pod. I guess we'll have to see how the corvus black star will do, as that seems the only transport that can hold the various killteam compositions.

Deathwatch Frag Cannon:

Frag Round 8" Assault 2D6 S6 AP-1 1DMG Auto Hit

Solid Round 24" Assault 2 S7 AP-2 2DMG Against targets within half range attacks are resolved at S9 and AP-3

smile.png

edit: and Melta Fists are still an option for Terminators and any Veteran can take Heavy Thunder Hammers too not just Vanguard Vets.

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