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Loyalist Sons 2.5k


Geoffy

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Hey guys,

 

Was trying to find a loyalist army and decided to just play my sons as such. Came up with a 2.5k list. Lemme know your thoughts.

 

Loken

Legiones Astartes

 

Garviel Loken: Rite of War (The Black Reaving) 175

 

Master of Signal: artificer armour; refractor field 115

 

10 Reavers: Reaver Chieftain (artificer armour; power fist; melta bombs); 9 Reavers; 5 × chainaxe; 2 × power weapon; 2 × flamer; jump packs 335

 

10 Tactical Space Marines: Tactical Sergeant (artificer armour; power fist; melta bombs); 9 Tactical Space Marines; legion vexilla 165

• Rhino: dozer blade 40

 

8 Veteran Space Marines: Veteran Sergeant (artificer armour; power fist); Weaponmasters; 7 Veteran Space Marines; 5 × power weapon; legion vexilla; melta bombs 246

• Rhino: dozer blade; pintle-mounted multi-melta 55

 

10 Tactical Space Marines: Tactical Sergeant (artificer armour; power fist; melta bombs); 9 Tactical Space Marines; legion vexilla 165

• Rhino: dozer blade 40

 

Apothecarion Detachment

• Apothecary: artificer armour 55

 

Xiphon Pattern Interceptor: ground-tracking auguries; chaff launcher; armoured cockpit 225

 

Javelin Attack Speeder Squadron

• Javelin Attack Speeder: pintle-mounted multi-melta; 2 × hunter-killer missiles 75

 

Javelin Attack Speeder Squadron

• Javelin Attack Speeder: pintle-mounted multi-melta; 2 × hunter-killer missiles 75

 

10 Heavy Support Marines: Heavy Support Sergeant; 9 Heavy Support Marines; lascannons 435

 

Leviathan Pattern Siege Dreadnought Talon

• Leviathan Pattern Siege Dreadnought: Leviathan siege drill; Leviathan storm cannon; armoured ceramite 305

 

2,506 points

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You're six points over, so we'll have to find something to cut.  But I have misgivings about using Loken in a loyalist SoH army that doesn't look configured like an Isstvan III force (largely due to the presence of the Xiphon).  A regular praetor might fit the concet better.
    
In game terms, the Leviathan might be too easy to avoid since it's on foot - I think it really needs a dreadnought drop pod, and this rite of war helps with reserve rolls so it's a good idea anyway.  Hard to find a source for those points other than the lascannon squad though.  Speaking of which, they're likely to be attacked by deep striking units and artillery.  S9 is great, but would taking another four Javelins have a similar effect?  Lower strength, but more shots and they can outflank.

Well at least right now I like 10 lascannons hitting on 2s with the master of signal. My thought was to place troops nearby to protect but they will be a high priority target for my opponent for sure.

 

I would like to get a dread pod. Any recs on where points could come from?

I could also drop the lascannon duders all together and maybe try some seekers? I feel like I need something that meshes well with the master of signal so he isn't just hanging out in a forest or building by himself. I could also take a LR proteus to further boost my reserves rolls and mess with my opponents. I'm just not really taking much to take advantage of that right yet.

Loken

Legiones Astartes

 

Garviel Loken: Rite of War (The Black Reaving) 175

 

Master of Signal: artificer armour; refractor field 115

 

10 Reavers: Reaver Chieftain (artificer armour; power fist; melta bombs); 9 Reavers; 5 × chainaxe; 2 × power weapon; 2 × flamer; jump packs 335

 

20 Tactical Space Marines: Tactical Sergeant (artificer armour; power fist; melta bombs); 19 Tactical Space Marines; chainswords; nuncio-vox; legion vexilla 315

 

9 Veteran Space Marines: Veteran Sergeant (artificer armour; power fist); Weaponmasters; 8 Veteran Space Marines; 5 × power weapon; legion vexilla; melta bombs 258

• Rhino: dozer blade; pintle-mounted multi-melta 55

 

20 Tactical Space Marines: Tactical Sergeant (artificer armour; power fist; melta bombs); 19 Tactical Space Marines; nuncio-vox; legion vexilla 275

 

Apothecarion Detachment

• Apothecary: artificer armour 55

• Apothecary: artificer armour 55

 

2 Rapier Carriers: 2 × laser destroyer array 110

 

Xiphon Pattern Interceptor: ground-tracking auguries; chaff launcher; armoured cockpit 225

 

Javelin Attack Speeder Squadron

• Javelin Attack Speeder: pintle-mounted multi-melta; hull-mounted twin-linked lascannon; 2 × hunter-killer missiles 85

 

Javelin Attack Speeder Squadron

• Javelin Attack Speeder: pintle-mounted multi-melta; hull-mounted twin-linked lascannon; 2 × hunter-killer missiles 85

 

10 Heavy Support Marines: Heavy Support Sergeant; 9 Heavy Support Marines; missile launchers; flakk missiles 335

 

2,478 points

 

Made some changes...

 

Apothecaries go with large tac blobs. Try to take advantage of rage.

 

Missile heavies are cheaper and have sky fire with flakk

Looks like 30k is staying with a version of 7th Edition, with an updated rulebook coming soon. We don't know exactly how long it will be before it comes out, or how long it will be applicable (as they may/will eventually move to 8th Edition).

 

So, the list...

 

15-man Tactical Squads are usually big enough. 20 becomes quite unwieldy on the field. Good way to save some points.

 

The Weaponmaster Veterans could really use an Assault Vehicle - they won't be charging out of a Rhino, so they're gonna sit in the open for a turn. Maybe a Dreadclaw?

 

I prefer Javelins with Cyclone Missile Launchers - Strength 8 synergy with the multi-melta & HKMs, and they have 2 shots.

 

Xiphons aren't great, but I do love the model and they are very good at anti-air.

 

ML Heavy Support Squads are actually surprisingly good, but you have anti-air covered with the Xiphon. For An extra 100 points you could take lascannons. You need something to hit heavy armour.

 

Finally, Reavers with jump packs are better value at full size. And the Chieftain won't need melta bombs with a power fist.

 

Hope this helps! :)

Thank you. This does help! You don't think the laser destroyer rapiers and lascannon javs provide enough AT?

 

I like dropping to 15 in the tac squads. Def frees up some points.

 

My only other concern is if I put the vets and loken in the dreadclaw they will have to come in turn one and they might be on their own for a while until the javs or reavers can outflank or the tac guys can slog it up to them.

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