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first 8th list


Toasterfree

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So I decided to make a list today and given that the 2000 is the new 1850 I wanted to go dumb with it. there are only 48 models in it all together, but the stupid is real.

12 twolves in units of 4 with hammers and shields. bjorn. 3 units of hellblasters. 18 bloodclaws in units of 6. a rune priest and harald.

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That's pretty cheeky sounding.

 

So, to type it out a little bit differently:

 

HQ:

- Bjorn the Fell-Handed

- Rune Priest

- Harald Deathwolf

 

Elites:

- (N/A)

 

Troops:

- Blood Claws x 6 (Did you add a WGPL to each?)

- Blood Claws x 6

- Blood Claws x 6

 

Fast Attack:

- TWC x 4 (TH/SS each)

- TWC x 4 (TH/SS each)

- TWC x 4 (TH/SS each)

 

Heavy Support:

- Hellblasters x 5

- Hellblasters x 5

 

I know this is a great deal typed out, however, I just want to verify your list in an easier to read and comprehend format.

 

Still, seems pretty good, those TWC are going to really tear enemy units apart if played right on the table.

 

Edit: Moved the Hellblasters, not quite sure of the detachment breakdown between the two.

Thanks for the clarification, no snark intended.

id have to look for the detachments again. edit:

RP and harald with the blood claws in a battalion detachment 3CP

bjorn and the TWC in spearhead +1 CP from spearhead +1 CP from bjorn.

hellblasters can go in the battalion and spearhead to fit out and be correct

 

total 5CP

id have to look for the detachments again. one is a basic CAD (RP and BC) the other is the one that allows all of the FA slots and no troops needed. the helblasters can be in either or both as needed. would be a total of 4 CP if memory serves me correct.

 

Fair enough, we will all need to learn how the new Detachments are made up of units, and how they combine, so, thanks for doing this so soon.

 

I have a force that might be one or two Brigades depending on how the list would come together. So, we shall see.

Don't get me wrong. I think thunder hammers are great. I don't think they are great on a two attack model. They'll be better used for Lords and Battle Leaders.

 

What your thoughts on Tempest Hammers vs Thunder Hammers for Iron Priests. Is the 10 points extra worth not having the -1 to hit modifier? I am leaning yes. But if I am writing a list and I need ten points that will probably be the first upgrade to go.

 

Edit: er... my bad. It is only a 5 point difference. And it gains the Helfrost rule. Definitely worth it IMO.

they are much better than a power fist, they are way better than a power sword. against vehicles in most cases you are going to wound on 2s. and in a lot of cases they are only going to get a 5+ save. with 3 damage each, even on 2 attacks, that's pretty much 6 damage you are going to get. *4 that's 24 damage. out of 8 attacks, that's 1 maybe 2 saves best case. that's 18 damage to things like knights, WK, riptides etc. that's enough to kill most of those or make them pretty weak. yeah, its worth it. against high wound count things tempest hammer is a no brainer. but against other things is still meh. helfrost is still basically useless.

I mean there were people in my local saying that they could bubble wrap a knight with horde infantry. some of those with all of their shots would free up a lot of room

And if you deep strike a jump pack Rune Priest behind them, he can give them the benefit of cover (effectively meaning a 2+ armor save).

 

I mean there were people in my local saying that they could bubble wrap a knight with horde infantry. some of those with all of their shots would free up a lot of room

And if you deep strike a jump pack Rune Priest behind them, he can give them the benefit of cover (effectively meaning a 2+ armor save).

 

gives them what, 12 s5 -1 AP shots with a 2+ save? can you put more than 3 in a unit of those?

It took several hours last night, but I managed to update my excel document that I use for my army list tracking, and revised every entry to the new 8e data.  I've not got 4,775 points worth of painted models entered appropriately, and only had to move a few things around to ensure fully WYSIWYG and data slate compliant models and units.  The only one that isn't exactly legal is my double-Plasma pistol 'Gunslinger' Wolf Guard Pack Leader for a unit of Grey Hunters, but I'm pretty sure he'd be okay to use in a casual game if I gave the opponent a heads-up.  

 

Now, the biggest challenge is figuring out how I want to use them, and what to leave out, since everything looks to be really viable this edition.  I'm going to aim for a Battalion Detachment (and the 6 Command Points) that brings to start with; I can maybe also squeeze in another of the smaller Detachments to grab another Command Point, too.  I'm aiming for 2,000 points to start with, which means the majority still has to stay on the shelf.  Of course, I'll need to start by narrowing down from the 8 HQ choices that I've got down to 3.  The choices will probably get even harder from there.  Ugh.

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