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Apparently the only way to get a Wolf Lord is on Thunderwolf...

 

No way to get him in PA on foot, or TDA, or on a bike.

 

And, apparently, Ragnar's pet wolves are free...

 

Sorry if this has been discussed.

 

Anyone else catching this?

 

And Storm Shields are not listed in theSpace Wolves wargear list...

 

Thoughts?

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For now until the codex is released, we just use the generic Space Marine Captain data sheet to build our Wolf Lords for now, which means you can get one in TDA, or on a Bike, or whatever.  Only real downside is they can't take any of the Space Wolves specific gear, like Frost weapons.  

 

Storm shields are in the Space Marine wargear section, since they aren't faction-specific to the Wolves only.

My local store employee suggested that the Captain profile would still have to choose from SW-specific wargear, but who knows.

The captain on bike is pretty good as-is, IMO. The mastercrafted boltgun is S4/-1 D2, although it's a tough call if want to swap it our for a combi-plasma.

 

Only real downside is they can't take any of the Space Wolves specific gear, like Frost weapons.  

Why would you say that? they'd have the Space Wolves keyword.

 

Isn't that the point of the keyword system? 

 

 

Well, it works like this.  The first two pages of the Space Wolves section of the Index Imperium 1 explains what data sheets go into a Space Wolves army, and gives further details on how they might be modified.  The first page has a list of all of the data sheets that can have the Space Wolves keyword, and are considered part of the Space Wolves Chapter.  Most of the data sheets for us are in that Space Wolves section, but several come from the generic Space Marines section at the beginning of the book.

 

Let's now look at the Venerable Dreadnought as an example.  We go up toward the front of the book to look at our Venerable Dreadnought dataslate entry and we see what its characteristics and default weapons and options are, as well as its special rules.  We see in the Wargear Options that we may replace the assault cannon with a weapon from the Dreadnought Heavy Weapons list (which is found near the beginning of the Index), and we've got a few other options for replacing default weaponry there as well.  When you flip to the front and look at that Dreadnought Heavy Weapons list you will find the usual stuff, but none of the Space Wolves' faction-specific choices.  But wait!  When you flip back to the Space Wolves section, the second page of that area has an area dedicated to Space Wolves Dreadnought Wargear, which tells you how you should "replace the wargear options on these data sheets with the following..."  So we're all good on Dreadnoughts with the Space Wolves' unique Dreadnought stuff, because we're told how to modify the options on the data slate provided.

 

Okay, now let's switch gears and look at the Wolf Lord in Terminator Armor (for example).  The list on the first page of the Space Wolves section tells us to "use the Captain in Terminator Armour datasheet (page 12)."  When we flip to that data sheet, we see a Captain in Terminator Armor's characteristics, default weapons, and Wargear Options, which tell us we may replace certain weapons with items from the Terminator Combi-weapons or Terminator Melee Weapons lists (found on the previous page).  When you flip back to the Space Wolves section you'll notice that, unlike the Dreadnoughts, there is nothing to tell us that our Wolf Lord, who is using the Captain data slate, has any access to the Space Wolves Combi-weapons or the Space Wolves Terminator Melee Weapons lists.  So, no access to Wolf Claws or any Frost Weapons for our Wolf Lord, but he would be able to take a Combi-Grav, which is pretty cool.

 

Now, without a doubt, this will change when we get our eventual Codex, but while we're using this initial Index, it's just the way that it is.  

 

Best,

 

V

Don't have the rulebook with me, but I believe Wispy is right, they can take Space Wolves gear although they follow the generic Captain's stats.

 

Sad to say our Wolf Lords are now mostly the same as Captains save for Frost weapons

 

I know that I just ninja'd your post, but look up above where I explain it.

 

Don't have the rulebook with me, but I believe Wispy is right, they can take Space Wolves gear although they follow the generic Captain's stats.

 

Sad to say our Wolf Lords are now mostly the same as Captains save for Frost weapons

 

I know that I just ninja'd your post, but look up above where I explain it.

 

 

Yup, didn't notice your post, thanks for the great explanation. Nuts, so our Wolf Lords are currently limited as Space Marine captains in every way unless he is on a Thunderwolf.

 

Oh well, even without wolf gear, a Captain/Wolf Lord in terminator armour/power armour is much more viable now without the fear of instant deaths and the bubble buffs.

 

don't forget, we still got the Wolf Guard Battle Leaders which are just as good now with the reroll 1st to wounds.

 

In the meantime, I don't think our friends would begrudge us our frost weapons as long as we pay for them in points.

Edited by Kasper_Hawser

R@f

 

It depends. It really depends on the rest of your list and youe playstyle.

 

If you have a hq that likes to smash face, then a unit that can go with him and use his buffs is a nice idea.

 

If you however play more defensively than a firebase of long fangs works excellent, especially supported by a mobile flexible unit like grey hunters in transport.

 

I suggest reading Valerians tactics thread as it explains a lot about battlefield roles. And as long as 8th edition is still only a few days old and all stats really changed there is no general consensus yet on unit vs unit comparisons.

 

Some swesr byb5 terminators back by arjac while others have seem them obliterated turn 1. Same for wulfen and twc.

 

So. Read valerians thread. Decide what playstyle you like, then ask for specific help. ;)

Apparently the only way to get a Wolf Lord is on Thunderwolf...

 

No way to get him in PA on foot, or TDA, or on a bike.

 

And, apparently, Ragnar's pet wolves are free...

 

Sorry if this has been discussed.

 

Anyone else catching this?

 

And Storm Shields are not listed in theSpace Wolves wargear list...

 

Thoughts?

According to the Imperium Index, you can substitute a SM Captain for a Wolflord as it says on page 130 in the list of sm datasheets approved for use for us fanged brothers quote:

 

Wolf lord- use the Captain (pg 12) or Captain in Gravis armor (pg13) datasheet.

 

Wolf lord in terminator armor- use the Captain in Terminator armor datasheet (pg 12)

 

Wolf lord on Bike - use the Captain on bike datasheet (pg 14)

 

You can even use the basic captain profile equipped with a jump pack. I think they did this to condense information but it can be confusing at times.

So my thoughts are for smaller games take a Wolf Priest. For bigger games a Wolf Lord is still a good choice but he's really good as a buffing unit now. Giving him TDA and dropping him with some Wolf Guard is going to be very fun. I used the Thunderwolf Lord just yesterday in a 25 PL game and it did not go well, he killed himself with his plasma pistol. I'm hoping to get some more games in this coming weekend so I can try him out some more.

  • 2 weeks later...

 

*snip*

 

Okay, now let's switch gears and look at the Wolf Lord in Terminator Armor (for example).  The list on the first page of the Space Wolves section tells us to "use the Captain in Terminator Armour datasheet (page 12)."  When we flip to that data sheet, we see a Captain in Terminator Armor's characteristics, default weapons, and Wargear Options, which tell us we may replace certain weapons with items from the Terminator Combi-weapons or Terminator Melee Weapons lists (found on the previous page).  When you flip back to the Space Wolves section you'll notice that, unlike the Dreadnoughts, there is nothing to tell us that our Wolf Lord, who is using the Captain data slate, has any access to the Space Wolves Combi-weapons or the Space Wolves Terminator Melee Weapons lists.  So, no access to Wolf Claws or any Frost Weapons for our Wolf Lord, but he would be able to take a Combi-Grav, which is pretty cool.

 

Now, without a doubt, this will change when we get our eventual Codex, but while we're using this initial Index, it's just the way that it is.  

 

Best,

 

V

 

 

Thanks for explaining it in such Details. I was soooo close to opening another Thread on that question. :blush.:

 

As weird as the current situation is … it allows me to make a Wolf Lord with a Power Lance and a Storm Shield … how cool is that?! I was kinda sad to see, that Power Lances are not summed up under "Power Weapon" anymore, and that they are not part of the Space Wolves Wargear anymore.

One thing we should take advantage while we still can. Captains can take Relic Blades, which are simply awesome and better than Frost blades, so while we are still able to use the Captain profile as our Wolf Lord, we should use the Relic blade as a powerful counter attack - attack model. D3 wounds on top of better strength is powerful, I had my Wolf Guard Battle Leader's butt handed over to my opponent who was using a similar build but with relic blade.

Today's Index errata just fixed the issue:

 

Page 131 – Space Wolves Army List, Wargear

Add the following sentence:
Space Wolves Characters that can take items from the ‘Combi-weapons’, ‘Melee Weapons’ and/or ‘Terminator Melee Weapons’ list instead take items from the ‘Space Wolves Combi-weapons’, ‘Space Wolves Melee Weapons’ and/ or ‘Space Wolves Terminator Melee Weapons’ as appropriate.’ 

 

 

 

Today's Index errata just fixed the issue:

 

Page 131 – Space Wolves Army List, Wargear

Add the following sentence:

Space Wolves Characters that can take items from the ‘Combi-weapons’, ‘Melee Weapons’ and/or ‘Terminator Melee Weapons’ list instead take items from the ‘Space Wolves Combi-weapons’, ‘Space Wolves Melee Weapons’ and/ or ‘Space Wolves Terminator Melee Weapons’ as appropriate.’ 

 

 

 

 

Lucky me, that I didn't build a power-lanced Wolf Lord right away … :happy.:

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