dtse Posted July 24, 2017 Share Posted July 24, 2017 It usually dies in my games but usually not before turn 3 and after opponent has spent a large amount of firepower on it. Personally if you are running it in a gunline you HAVE to run it wth azrael to give it 4+ invuln. Otherwise it will definitely die to any competently crafted army. But with -1 to hit and that invuln it is a huge damage soak. Without it the shroud there is no gunline list. As per of a more mobile force then it has its uses but is much more vulnerable. In these cases I'm not sure it's worth it. In terms of getting stuck. If you castle up you have to be very careful with your placement but generally it has to be in the middle with azrael and the primaris lieutenant. But don't be afraid to move away if you need to. Especially as you get into turn 3-5 to grab objectives. Itself is quite fast and useful for grabbing objectives moving up to 20". Cpt. Bannockburn 1 Back to top Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4830924 Share on other sites More sharing options...
Gen.Steiner Posted July 24, 2017 Share Posted July 24, 2017 From my games against them in 6th and 7th Edition, they have to die, but are filthy hard to kill. So, yeah, I'd say they're more than just a Distraction 'Fex; they actually have a significant role to play in the rest of the army and are a critical piece. Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4830944 Share on other sites More sharing options...
Aothaine Posted July 24, 2017 Share Posted July 24, 2017 Codex seems to mention that new units are available to other Chapters, including DA. Yup they are. Warhammer 40k Community posted an article that stated that BA/SW/DA can use the units from either the index or the codex space marines. They didn't mention if you could mix them outside our chapter specific rules though. So I think if you are using Index tacticals you can't use codex space marine devastators for example. I think that is how they make it sound. Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831033 Share on other sites More sharing options...
breng77 Posted July 24, 2017 Share Posted July 24, 2017 I would agree with dtse on the darkshroud. If you are doing a gunline with Azreal (which so far for me has been stupidly powerful). It is a great unit and a distraction At T6 W9 4++ and -1 to hit it takes a lot of firepower to bring it down. If you look at something like 4 lascannon devestators firing at it they do 0.66 unsaved wounds (pre-damage). SO they have about a 2/3rds chance of doing 3.5 wound on average. In other words they average 2.33 wounds. SO on average you are looking at needing 4 such units to kill it in a single turn. If those units are shooting at the darkshroud and not my dreads then I'm ok with that. Units doing that kind of damage will also be my prime targets turn 1. Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831062 Share on other sites More sharing options...
Aothaine Posted July 24, 2017 Share Posted July 24, 2017 Completely agree. Azzy + Dark Shroud are super strong. Have a firing base of devastators, azzy and shroud. Then have death wing tele into their back lines with homing beacons on your lines to pull them out or shore up your lines. Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831171 Share on other sites More sharing options...
Frater Cornelius Posted July 24, 2017 Share Posted July 24, 2017 I am still on the fense about including one with the Primaris for the same reasons mentioned above. On the one hand, solid to increase staying power. On the other, not enough dakka to support the one two punch play style and it will come under heavy fire T1, because there will be bugger all else to shoot. Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831175 Share on other sites More sharing options...
breng77 Posted July 24, 2017 Share Posted July 24, 2017 For a Primaris force they probably aren't worth it as Primaris Marines lack the ability to have a fire base, all of their shooting is primarily short ranged. I could see using one with Azzy and Repressors(flying tank thing I think that is what it is called), but it would really lack mobility overall. I think at the moment if you want to use a Primaris Heavy force there is little benefit to use them as DA. Regular space marines are a better choice, especially with the upcoming codex release. Aothaine 1 Back to top Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831180 Share on other sites More sharing options...
Helycon Posted July 24, 2017 Share Posted July 24, 2017 Completely agree. Azzy + Dark Shroud are super strong. Have a firing base of devastators, azzy and shroud. Then have death wing tele into their back lines with homing beacons on your lines to pull them out or shore up your lines. If you've played DW with teleporter homers, you've been cheating I'm afraid. DW can't have teleporter homers. Only regular terminators can. Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831188 Share on other sites More sharing options...
Frater Cornelius Posted July 24, 2017 Share Posted July 24, 2017 For a Primaris force they probably aren't worth it as Primaris Marines lack the ability to have a fire base, all of their shooting is primarily short ranged. I could see using one with Azzy and Repressors(flying tank thing I think that is what it is called), but it would really lack mobility overall. I think at the moment if you want to use a Primaris Heavy force there is little benefit to use them as DA. Regular space marines are a better choice, especially with the upcoming codex release. Well, you forgot the greatest benefit of all. They are Dark Angels, not Marines ;) Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831199 Share on other sites More sharing options...
Aothaine Posted July 24, 2017 Share Posted July 24, 2017 If you've played DW with teleporter homers, you've been cheating I'm afraid. DW can't have teleporter homers. Only regular terminators can. Whoa really? Do Dark Angels have access to regular terminators? Death Wing not having access to teleport homers is really strange... possibly an oversight? Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831222 Share on other sites More sharing options...
breng77 Posted July 24, 2017 Share Posted July 24, 2017 @immersturm - That is fine but in a tournament competitive thread fluff is not really a justification. I don't think a primaris DA army is competitive right now (I'm not sure any whole primaris force is to begin with). Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831227 Share on other sites More sharing options...
Helycon Posted July 24, 2017 Share Posted July 24, 2017 If you've played DW with teleporter homers, you've been cheating I'm afraid. DW can't have teleporter homers. Only regular terminators can. Whoa really? Do Dark Angels have access to regular terminators? Death Wing not having access to teleport homers is really strange... possibly an oversight? 'fraid so and DA don't have access to any other TDA. They do have the Watcher in the Dark instead, but that's for something completely different. Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831234 Share on other sites More sharing options...
dtse Posted July 24, 2017 Share Posted July 24, 2017 I think primaris dreadnought is probably worth it. Worth a try for sure. But the rest of the primaris are just too expensive. Except lieutenant who is good for his buff Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831397 Share on other sites More sharing options...
march10k Posted July 24, 2017 Share Posted July 24, 2017 (edited) I'm thinking that two crusaders is the ultimate DA "go first" drop. You can get 2x5 thundernators/knights plus 6 TDA characters on board, and it unlocks up to 20 deepstriking tactical terminators (would you take anything but tacticals as deepstrikers with 4 shots apiece?). Actually, I run it with 1x10 tacticals, for a total of 3 drops. That's super strong for getting the crusaders into reasonable range for a turn 2 charge (advance stuff like belial and the ancient instead of charging them!) With SS, you can survive a turn caught out in the open if you fail a charge, and a third char, such as an apo, can declare charge against all available units to soak overwatch before the two real chargers declare. As for primaris...the lieutenant is the only one who attracts my attention. That guy has S8 weapons like fists and hammers wounding on 2+ with rerolls... Edited July 24, 2017 by march10k Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831486 Share on other sites More sharing options...
dtse Posted July 25, 2017 Share Posted July 25, 2017 I'm still not sold on deathwing to be honest. If I played a deathwing army against mine I think I would table it by turn 3. Should try and find someone locally who runs deathwing Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831499 Share on other sites More sharing options...
Frater Cornelius Posted July 25, 2017 Share Posted July 25, 2017 I'm still not sold on deathwing to be honest. If I played a deathwing army against mine I think I would table it by turn 3. Should try and find someone locally who runs deathwing I think someone needs to teach you a leason with both Deathwind and Primaris :P Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831659 Share on other sites More sharing options...
Gen.Steiner Posted July 25, 2017 Share Posted July 25, 2017 Deathwing don't get Teleport Homers? Whuh? I need to re-read that datasheet. Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4831737 Share on other sites More sharing options...
dtse Posted July 25, 2017 Share Posted July 25, 2017 I welcome someone showing me how good death wig and primaris are. Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4832076 Share on other sites More sharing options...
Berzul Posted July 25, 2017 Share Posted July 25, 2017 From afar all I could do is show uou how cool they are. Have you seen em though? They are SO cool!! :D Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4832201 Share on other sites More sharing options...
dtse Posted July 25, 2017 Share Posted July 25, 2017 definitely cool! Berzul 1 Back to top Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4832276 Share on other sites More sharing options...
Frater Cornelius Posted July 25, 2017 Share Posted July 25, 2017 I have an 1850 game in preparation for a tournament a buddy is going to and another 2000 game coming up. I will be playing DA Primaris with a few non-Primaris toys like DS or Scouts thrown in. I will report back once I have results ;) Solrac 1 Back to top Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4832343 Share on other sites More sharing options...
Solrac Posted July 26, 2017 Author Share Posted July 26, 2017 Hey guys, Some excellent discussions in here which is what I like to see! I have just finished the unit reviews. I've gone very broad overview of each with the information I had available. If you have something to add post it in here or send me a private message. I will be doing the unit combos soon and then I'll get started in analysing both the Matched Play Missions as well as the ITC 8th ed missions. Frater Cornelius and Gen.Steiner 2 Back to top Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4832947 Share on other sites More sharing options...
Gen.Steiner Posted July 26, 2017 Share Posted July 26, 2017 Thank you very much for doing that, Solrac. Lots of interesting and useful information. I think I'll have to reconsider my Deathwing list in the light of the Dreadnoughts - a Mortis quad-las and a rifleman or two would be a nice firebase...! Solrac 1 Back to top Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4833173 Share on other sites More sharing options...
G8Keeper Posted July 26, 2017 Share Posted July 26, 2017 I echo the thanks Solrac, I'm looking at a few units differently now and going about my list building differently. I wonder how many dreads I can squeeze into 2000pts.... Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4833194 Share on other sites More sharing options...
Frater Cornelius Posted July 26, 2017 Share Posted July 26, 2017 I echo the thanks Solrac, I'm looking at a few units differently now and going about my list building differently. I wonder how many dreads I can squeeze into 2000pts.... Make sure to take the FW Dreads into account. Loads of good toys there ;) Link to comment https://bolterandchainsword.com/topic/335225-8th-dark-angels-tactica-and-tournament-guide-in-progress/page/10/#findComment-4833200 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now