Adalger Posted June 22, 2017 Share Posted June 22, 2017 (edited) Fellow Brethren, Reading through the Rulebook and the Index I wonder whether Drop Pods are treated like a transport which has been moved (not allowing assault that turn) or like a Jumppack/Teleport Assault (allowing assault that turn). The rule that describes disembarking troops need to stay away 9" from an enemy sounds in line with the Jumppack/Teleport Assault, so that's why I am wondering/hoping. Looking forward to seeing the light of your guidance... Edited June 22, 2017 by Adalger Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/ Share on other sites More sharing options...
Halandaar Posted June 22, 2017 Share Posted June 22, 2017 Well, the rules don't actually prevent you from charging after being in a transport that moved, they prevent you from disembarking in the first place. Because Drop Pods force units to disembark at a different point in the phase, they circumvent this problem and so you are free to act normally afterwards, which includes charging. Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/#findComment-4793174 Share on other sites More sharing options...
MysticTemplar Posted June 22, 2017 Share Posted June 22, 2017 From the core rules, disembarkation always happens before the transport moves - after which the unit acts normally. As such, the transport moving doesn't interact with the Charge rules at all, because a unit inside a transport that moved can't be outside of it, barring a handful of special rules (like Drop Pods, or Valkyrie grav-chute deployment). As such, if the Drop Pod Assault rule does not explicitly forbid it (which I don't have it in front of me right now, but I believe it does not), units can absolutely Charge out of a drop pod. Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/#findComment-4793177 Share on other sites More sharing options...
Adalger Posted June 22, 2017 Author Share Posted June 22, 2017 Thank you guys B) Now I have a plan... Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/#findComment-4793691 Share on other sites More sharing options...
Ciler Posted June 23, 2017 Share Posted June 23, 2017 Thank you guys Now I have a plan... Be careful though. The drop pod needs to be deployed more than 9' away from any enemy model. The same rule applies to models disembarking from a drop pod, they also need to be more than 9' from an enemy model. 9' makes for a long charge. Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/#findComment-4793945 Share on other sites More sharing options...
Firepower Posted June 23, 2017 Share Posted June 23, 2017 Thank you guys Now I have a plan... Be careful though. The drop pod needs to be deployed more than 9' away from any enemy model. The same rule applies to models disembarking from a drop pod, they also need to be more than 9' from an enemy model. 9' makes for a long charge. And a large army like a horde can easily deny landing spaces by covering a lot of the table. :( Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/#findComment-4793946 Share on other sites More sharing options...
bolvar Posted June 23, 2017 Share Posted June 23, 2017 Actually it's 8", you have to end your charge move within 1" :) Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/#findComment-4794383 Share on other sites More sharing options...
Halandaar Posted June 23, 2017 Share Posted June 23, 2017 Actually it's 8", you have to end your charge move within 1" I'm aware that it's splitting hairs, but you need the 9. "Within" means "up to" 1 inch away. If you start 9" away and roll an 8, you can't be "within 1" as a result of that. Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/#findComment-4794417 Share on other sites More sharing options...
Acebaur Posted June 23, 2017 Share Posted June 23, 2017 If it's that import to get that charge you can always spend a CP and re-roll one of the dice. ;) Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/#findComment-4794432 Share on other sites More sharing options...
Ciler Posted June 23, 2017 Share Posted June 23, 2017 If it's that import to get that charge you can always spend a CP and re-roll one of the dice. That assumes you are playing with command points/stratagems. Link to comment https://bolterandchainsword.com/topic/335421-rules-question-drop-pod-assault/#findComment-4794461 Share on other sites More sharing options...
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