Sandokann Posted June 26, 2017 Share Posted June 26, 2017 Hello heretic fellows, just wondering if we could make a ranking of the best units we have for deleting big squats of mass little guys like conscropts, cultist, Astra Militarum, DE birds , gretchings, etc My concern is to delete in my first tur those big unnits of 30 little guys that are screening my oponent important tanks or squats. Im looking for something that shoot at at least 36¨ with S 4, AP 0 or -1 and 1W and I need that it kills at least 20 T3 A5 W1 guys a turn. That way in T1 Ill be able to open a corridor for my big guys, DP, Magnus, Heldrake to get in and get to melee. I will rank them in terms of points/kill, i dont care their survability as I know my oponent will be shooting all his army to my big guys in the first turns. I want suggestions from Heretic marines, chaos demons, imperial armor chaos and even Astra militarum renegades and heretics., specially from this 2 last. Thank you very much for your help... lets make those DP, Tzeench burnig charriots, Magnus, khorne heralds and heldrakes get to combat with real important units. Death to the false emperor. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/ Share on other sites More sharing options...
Commissar K. Posted June 26, 2017 Share Posted June 26, 2017 DEATH TO THE FALSE EMPERORHow do you like the idea of 2 minimum Havoc squads with 4 Heavy Bolters per unit, give them keyword World Eaters and have Khârn chill with those guys? Trevak Dal 1 Back to top Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4797706 Share on other sites More sharing options...
Karinon Posted June 26, 2017 Share Posted June 26, 2017 Take 3x Wyverns or Quad mortars. Roll 12D6 hits a turn. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4797707 Share on other sites More sharing options...
Sception Posted June 26, 2017 Share Posted June 26, 2017 quad HB Rapiers put 12 heavy bolter shots per turn for 82 points, plus two bolters frpm the crew. Three syationary at 36 inch range will score on average 16 wounds before saves with ap-1 and damage 1 against enemy units with T4 or less. Two such units should net your requested 20 to 30 kills vs cheap screens 36" distant at a cost of a bit under 500 points. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4798417 Share on other sites More sharing options...
Plaguecaster Posted June 26, 2017 Share Posted June 26, 2017 Hellforged Derederos with Butcher cannon arrays (heavy 8 Str 8 -1 ap) greater cannon arrays (heavy 3 D3 Str 6 -1 ap)) and twin heavy bolters can throw out some insane amount of dakka to really punish hordes Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4798421 Share on other sites More sharing options...
Sception Posted June 26, 2017 Share Posted June 26, 2017 (edited) Renegade & heretic heavy quad launchers at a roughly equivalent price to rapiers are only slightly less efficient (one less hit on average, lower ap), but have longer range and don't require line of sight, so might be an attractive alternative. Edited June 26, 2017 by malisteen Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4798426 Share on other sites More sharing options...
1000 Sons Posted June 27, 2017 Share Posted June 27, 2017 Plus the butcher cannon has the -2 to leadership for the morale check which will knock out a few more. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4798455 Share on other sites More sharing options...
Sception Posted June 27, 2017 Share Posted June 27, 2017 (edited) A fire raptor with quad heavy bolters & balefire missiles, while not at all cheap at near 400 points, will put about 16 wounds on infantry per turn on average before saves, with ap -1 or better, damage 1 or better. A flier wing of 1 such fire raptor plus two drakes should be enough to peal a screen first turn, with the drakes then charging through the gap to tag the units behind. That's around 800 points of your army, though. Edited June 27, 2017 by malisteen Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4798457 Share on other sites More sharing options...
Iron Father Ferrum Posted June 27, 2017 Share Posted June 27, 2017 1. Baledrakes, because nothing says "I hate you" like d6 hits followed by a 1st-turn charge 2. Heavy bolter Havocs 3. CSMs with missile launchers. No really. A ten man squad can take TWO missile launchers, providing a maximum of 2d6 frag missile shots, one frag grenade, and fourteen bolters shots. You have to get a little closer than you might otherwise want to to make that happen, but force the enemy to roll enough saves and they'll fail some. sanityimpaired and Commissar K. 2 Back to top Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4798502 Share on other sites More sharing options...
Berzerker88 Posted June 27, 2017 Share Posted June 27, 2017 ...Or just throw Khorne Berzerkers at them. 10 dudes with chainaxes is 42 S6 Ap-1 attacks due to fighting twice is bound to do some damage. Keep their chainswords for 20 more at S5. Commissar K. and sanityimpaired 2 Back to top Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4798622 Share on other sites More sharing options...
The Traitor Posted June 27, 2017 Share Posted June 27, 2017 I'm killing hordes with Noise Marines right now. The Sonic Blaster is Assault 3, S4 and ignores cover, so with a unit of 5 you can deal 12 shots (plus the blastmaster, but I would use those against heavier targets. They might not be the cheapest unit, but they have loads of utility, I really reccomend them! Also the champion can take a combi-bolter in addition to the sonic blaster for even more shots. Plaguecaster and Commissar K. 2 Back to top Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799042 Share on other sites More sharing options...
Commissar K. Posted June 27, 2017 Share Posted June 27, 2017 I'm killing hordes with Noise Marines right now. The Sonic Blaster is Assault 3, S4 and ignores cover, so with a unit of 5 you can deal 12 shots (plus the blastmaster, but I would use those against heavier targets. They might not be the cheapest unit, but they have loads of utility, I really reccomend them! Also the champion can take a combi-bolter in addition to the sonic blaster for even more shots. Then have an Emperors Children character near then and Oomph! Things go down! Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799072 Share on other sites More sharing options...
Dragonlover Posted June 27, 2017 Share Posted June 27, 2017 For something a bit closer ranged, Bikers are pretty awesome now. I took out 17 Cultists in one round of shooting the other day with a 7 man squad backed up by a Lord on Bike. Dragonlover sanityimpaired 1 Back to top Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799190 Share on other sites More sharing options...
Sception Posted June 27, 2017 Share Posted June 27, 2017 ...Or just throw Khorne Berzerkers at them. 10 dudes with chainaxes is 42 S6 Ap-1 attacks due to fighting twice is bound to do some damage. Keep their chainswords for 20 more at S5. The point of stripping the screen, though, is to let those berzerkers charge the stuff behind them. Like, the entire point is to avoid the exact situation of your melee units charging a screen and, whether they kill them or not, getting shot to bits at point blank range in the following turn. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799267 Share on other sites More sharing options...
Brother Aiwass Posted June 27, 2017 Share Posted June 27, 2017 If you don't like to do this, ...Or just throw Khorne Berzerkers at them. 10 dudes with chainaxes is 42 S6 Ap-1 attacks due to fighting twice is bound to do some damage. Keep their chainswords for 20 more at S5. or this, Hellforged Derederos with Butcher cannon arrays (heavy 8 Str 8 -1 ap) greater cannon arrays (heavy 3 D3 Str 6 -1 ap)) and twin heavy bolters can throw out some insane amount of dakka to really punish hordes You can always go with triple hellforged scorpius whirlwind (651 points), and each can spite 3D3 (6D3if didn't move) S6 Ap -2 D2 at 48" shots, you can also purchase a havoc launcher for everyone, to add D6 S5 Ap 0 D1 each, also at 48" Maybe triple scorpius is a bit overkill but you get the idea :P Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799292 Share on other sites More sharing options...
Brother Aiwass Posted June 27, 2017 Share Posted June 27, 2017 (edited) Triple scorpius kills 15,999 boyz for 651 points Triple deredeo kills 17,778 26,667 boyz for 696 points Edit: corrected numbers since the boyz don't have any armor save. Edited June 27, 2017 by Brother Aiwass Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799303 Share on other sites More sharing options...
Gordon Shumway Posted June 27, 2017 Share Posted June 27, 2017 Triple quad heavy bolter kills 71.28 boys for 738 pts. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799562 Share on other sites More sharing options...
TrexPushups Posted June 27, 2017 Share Posted June 27, 2017 2 min havoc sqauds with 4 flamers + combi flamer each In a rhino with a extra combi flamer is 307 points It kills about 22 t 3 models with a 5 plus save from the flamers alone. The threat range is 17+1d6 inches since you can advance and still fire assault weapons. Sprinkle in a 4 heavy bolter havoc squad for 105 points to finish them off if you like. Or just spend a tiny 420 points for 4 havoc squads with 4 heavy bolters. I'm sticking a 4 flamer havoc group in my landraider along with a squad kitted out for assault. I probably won't be using them to burn down a screen until turn 2 though. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799681 Share on other sites More sharing options...
Brother Aiwass Posted June 27, 2017 Share Posted June 27, 2017 (edited) Triple quad heavy bolter kills 71.28 boys for 738 pts. How are you getting 71 kills with 36 shots? If I did it well, they get 16 kills (36 shots, 24 hits, 16 wounds, no saves). Scorpius 40 points per wound Deredeo 25 points per wound Rapier Quad Bolter 10 points per wound (would be nice if you also explain how do you get 3 quads costing 738 pints) If you want point efficiency, get rapiers (3 squads of 3 cost 504) which would kill 48 dudes). If you want to wipe whole mobs with cool models, get deredeos. Cheers. Edited June 27, 2017 by Brother Aiwass Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799687 Share on other sites More sharing options...
Trevak Dal Posted June 27, 2017 Share Posted June 27, 2017 (edited) ...Or just throw Khorne Berzerkers at them. 10 dudes with chainaxes is 42 S6 Ap-1 attacks due to fighting twice is bound to do some damage. Keep their chainswords for 20 more at S5.Some inspirational quotes: "ATTACK! BREAK THEIR BAAAAACKS!", "ATTACK! RIP THEM IN HAAAAALF!". Couldn't you assault the chaff with a rhino? Also, isn't this the exact situation Raptors and Warp talons are for? Jumping over the punks and stomping the real bad guys? Edited June 27, 2017 by Trevak Dal Brother Aiwass, Commissar K., sanityimpaired and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799694 Share on other sites More sharing options...
Kastellan Kong Posted June 27, 2017 Share Posted June 27, 2017 Triple scorpius kills 15,999 boyz for 651 points Triple deredeo kills 17,778 26,667 boyz for 696 points Edit: corrected numbers since the boyz don't have any armor save. At first glance I read that as sixteen thousand and twentysix thousand kills... that sounded a tad OP to me :D Paradigm and Plaguecaster 2 Back to top Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799749 Share on other sites More sharing options...
Gordon Shumway Posted June 27, 2017 Share Posted June 27, 2017 Triple quad heavy bolter kills 71.28 boys for 738 pts. How are you getting 71 kills with 36 shots? :huh: If I did it well, they get 16 kills (36 shots, 24 hits, 16 wounds, no saves). Scorpius 40 points per wound Deredeo 25 points per wound Rapier Quad Bolter 10 points per wound (would be nice if you also explain how do you get 3 quads costing 738 pints) If you want point efficiency, get rapiers (3 squads of 3 cost 504) which would kill 48 dudes). If you want to wipe whole mobs with cool models, get deredeos. Cheers. I was thinking three full squads (9 actual rapiers) and using Battlescribe for the points (silly me) and had forgotten about the wound roll. So a fail all around. Pointswise, if I figure it out myself, I come to 621 points for 3 squads of three. Rapiers are 20 each, crew are 13 each, and guns are 36 each. So (20x9)+(13x9)+(36x9). So you only added the crew once for one gun? Why? I could maybe see only adding it once per unit (13x9), but the rules are a bit unclear to me in this. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799803 Share on other sites More sharing options...
Gordon Shumway Posted June 27, 2017 Share Posted June 27, 2017 I meant (3x9) not (13x9). For some reason the "edit your own post" button doesn't work with my iPad. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799810 Share on other sites More sharing options...
Brother Aiwass Posted June 27, 2017 Share Posted June 27, 2017 Sorry, i just added the guns. My mistake Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799825 Share on other sites More sharing options...
Gordon Shumway Posted June 27, 2017 Share Posted June 27, 2017 Sorry, i just added the guns. My mistake:sweat: Also, if you factor in the crew shooting their guns, that's an extra 8 wounds or so. Link to comment https://bolterandchainsword.com/topic/335646-top-3-units-for-killing-screens-and-onion-caps/#findComment-4799895 Share on other sites More sharing options...
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