Charlo Posted June 30, 2017 Share Posted June 30, 2017 It and the rules are now out. I'm so happy. I'm going to get a second one. PLASMA FLAMER FIST! https://www.forgeworld.co.uk/resources/PDF/Downloads/Legio%20Custodes%20Telemon%20Dreadnought.pdf For those without access to FW etc... WS6 BS5 S9 13/13/12 I5 A4 4HP 4++ 3++ against Blasts/ Templates Extra armour, searchlight, armoured ceramite Rolls on the damage table happen twice, disregarding the highest result against it D6 HoW (at S9!!!!!) And now the weapons... You get the bolt launcher on top, then its two of the others in any combo. Caestus with inbuilt Proteus Plasma Projector: Plasma Projector: Template S5 AP2 Assault1, Gets Hot! Caestus: Sx2 AP2 Melee, Shred, Murderous Strike Arachnus Storm Cannon: Concentrated Blast: 72" S9 AP1 Heavy 2, Exoshock Burst Fire: 48" S7 AP3 Heavy 7 Spiculus Bolt Launcher: 48" S5 AP4 Heavy 5, Rending, Volley Fire Volley Fire: If you remain stationary you can double the number of shots fired by this weapon BLACK BLŒ FLY and foamy248 2 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/ Share on other sites More sharing options...
Marshal Loss Posted June 30, 2017 Share Posted June 30, 2017 Honestly, I can't put my finger on it, but the model doesn't do anything for me. Rules are cool though. Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803062 Share on other sites More sharing options...
ChainMachete Posted June 30, 2017 Share Posted June 30, 2017 Similar cost to the Leviathan, but better in almost every way. Only disadvantages seem to be a lack of loadout flexibility and no Custodes dreadnought drop pod. Even the lack of a decent delivery mechanism is mitigated by the weapon range - stick it in the middle of the table and it's going to be able to shoot everything except the plasma template from turn 1. Actually the Leviathan with a Siege Drill & Melta Lance is probably better at deleting armour if you give it a drop pod, but that's 100 points (assuming you also give it armoured ceremite & phosphex) more than the Telemon. I bought mine at Warhammer Fest with the Caestus & Storm Cannon, but I'm now tempted to get a second Storm Cannon. Just glad I magnetised everything. The shooty variant in dakka mode can put out a staggering 14 S7 AP3 & 10 S5 AP4 shots with BS5 and a 48" range! And in non-dakka mode you can swap the 14 S7 AP3 shots to 4 S9 AP1 shots with Exoshock! Thankfully they didn't give it Power of the Machine Spirit or Split Fire for when you want to use concentrated fire, otherwise it would be even more insane. Due to delivery issues, I don't think having two Caestus arms will be very effective until turn 3-4 though. So it's really a choice between two Storm Cannons or one of each. Brofist 1 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803081 Share on other sites More sharing options...
Quixus Posted June 30, 2017 Share Posted June 30, 2017 Do the Custodes not get the lucius pod? If the 8th ed. rules are any indication, the bigger dreadnoughts will sooner or later all be able to embark on the pod. Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803119 Share on other sites More sharing options...
Huggtand Posted June 30, 2017 Share Posted June 30, 2017 I like it but I´m more tempted to mod it as a Leviathan variant for the Rout Is the weapon fittings the same as on the Leviathan. It almost seems so in the pictures? Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803122 Share on other sites More sharing options...
lanceqi Posted June 30, 2017 Share Posted June 30, 2017 Similar cost to the Leviathan, but better in almost every way. Only disadvantages seem to be a lack of loadout flexibility and no Custodes dreadnought drop pod. Even the lack of a decent delivery mechanism is mitigated by the weapon range - stick it in the middle of the table and it's going to be able to shoot everything except the plasma template from turn 1. Actually the Leviathan with a Siege Drill & Melta Lance is probably better at deleting armour if you give it a drop pod, but that's 100 points (assuming you also give it armoured ceremite & phosphex) more than the Telemon. I bought mine at Warhammer Fest with the Caestus & Storm Cannon, but I'm now tempted to get a second Storm Cannon. Just glad I magnetised everything. The shooty variant in dakka mode can put out a staggering 14 S7 AP3 & 10 S5 AP4 shots with BS5 and a 48" range! And in non-dakka mode you can swap the 14 S7 AP3 shots to 4 S9 AP1 shots with Exoshock! Thankfully they didn't give it Power of the Machine Spirit or Split Fire for when you want to use concentrated fire, otherwise it would be even more insane. Due to delivery issues, I don't think having two Caestus arms will be very effective until turn 3-4 though. So it's really a choice between two Storm Cannons or one of each. Sorry mate, the only weapon that adapted the VF rule is the launcher, so no 14 S7 AP3. klisof 1 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803252 Share on other sites More sharing options...
ChainMachete Posted June 30, 2017 Share Posted June 30, 2017 Sorry mate, the only weapon that adapted the VF rule is the launcher, so no 14 S7 AP3. Was thinking of two Storm Cannons, so 2 x Heavy 7 S7 AP3, rather than Volley Fire. Would still use Volley Fire for the Bolt Launcher of course. Comes in at 360 points, but firing everything whilst standing still, a Telemon should be able to delete 10-20 marines per turn of shooting. And even if the only available targets are AV based or have 2+ armour, those 4 x S9 AP1 Exoshock shots should ensure the Telemon is doing something useful every turn. I guess the best strategy whilst facing that sort of dakka is to put everything in transports. First turn the Telemon takes out the transport. Second turn you hope your artificer sergeant is at the front, forcing the Telemon to use concentrated fire, so you loose say 5-6 models. Third turn the Telemon wipes the squad. Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803339 Share on other sites More sharing options...
Lord Asvaldir Posted June 30, 2017 Share Posted June 30, 2017 Considering the telemon has higher ws than any dreadnought, even than a lot of characters, I think I'd prefer to stick with one fist ar so he can beat up units in CC. Gun though is too good to pass up on, so I'd take one gun arm so he can shoot while moving up the board. Dakka telemon is pretty tempting too considering how many shots it would get with 2 gun arms and its special missile launcher. Also I have to say this is one of my favorite dreadnought models I've ever seen. Shame traitors can't use custodes.. BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803406 Share on other sites More sharing options...
lanceqi Posted June 30, 2017 Share Posted June 30, 2017 Seriously I am quite interested in that dual-gun load out too @ChainMachete. It's a shame FW had conferred that Valdor cannot give transponders to our dreadnoughts. That's why I will go for range weapons than melee ones. Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803569 Share on other sites More sharing options...
Charlo Posted June 30, 2017 Author Share Posted June 30, 2017 Why decide? Heavy support isn't too contested for Talons. I'm going to use two of these and an Annihilator. Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803665 Share on other sites More sharing options...
Ogedei Khan Posted June 30, 2017 Share Posted June 30, 2017 Am I being blonde? How can a weapon have both the template rule and 'gets hot'. Also the price for either one storm cannon or two cannon is the same Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803772 Share on other sites More sharing options...
Gorgoff Posted June 30, 2017 Share Posted June 30, 2017 (edited) Honestly, I can't put my finger on it, but the model doesn't do anything for me. Rules are cool though. It's the lower legs. Way to big. I don't like it because it's part of the goddamn Talons of the Emprah WE ARE UNSTOPPABLE shi.... stuff. ;) Due to delivery issues, I don't think having two Caestus arms will be very effective until turn 3-4 though. So it's really a choice between two Storm Cannons or one of each. You, like many other HH players, tend to forget and/or ignore that there are not 6 but at least 18 different missions in the Age of Darkness with at least 9 different deployment maps. Not to meantion the narrative ones. Some of them let you start 12" away from your opponent zone so no, delivery is no issue at all. And have I meantioned Zone Mortalis in a city or dense jungle or stuff like that? 30k is _not_ 40k. We have lots of different styles of playing our awesome game which makes it so much more interesting but on the other hand brings overpowered Bahoonie like Custodes right in your face in turn one. Buying one of these big fellas forces your opponent to buy stuff like Leviathans and similiar counter units and just like you guys pointed out are so horrible effective against regular marines that they vanish from your meta. :/ Am I being blonde? How can a weapon have both the template rule and 'gets hot'. Also the price for either one storm cannon or two cannon is the sameBefore shooting throw a dice. On a one it doesn't fire and overheats instead. Just like a Plasma Cannon. Edited June 30, 2017 by Gorgoff Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803841 Share on other sites More sharing options...
1000 Sons Posted June 30, 2017 Share Posted June 30, 2017 Bleh, more crap that makes playing against custodes a waste of time. Gorgoff 1 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4803886 Share on other sites More sharing options...
Lord Asvaldir Posted July 1, 2017 Share Posted July 1, 2017 I don't like it because it's part of the goddamn Talons of the Emprah WE ARE UNSTOPPABLE shi.... stuff. As much as I do like the model have to agree with you there, it's irritating how custodes just get all the best equipment/vehicles when they are just supposed to be elite bodyguards. Gorgoff 1 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804201 Share on other sites More sharing options...
Charlo Posted July 1, 2017 Author Share Posted July 1, 2017 They're the Emperor's personal army and the final barrier to him. They are the imperium's ultimate vanguard. BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804327 Share on other sites More sharing options...
Quixus Posted July 1, 2017 Share Posted July 1, 2017 Wouldn't that more accurately be the rearguard? The vanguard is closest to the enemy. jokaero weaponsmith 1 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804352 Share on other sites More sharing options...
Dagoth Ur Posted July 1, 2017 Share Posted July 1, 2017 I don't like it because it's part of the goddamn Talons of the Emprah WE ARE UNSTOPPABLE shi.... stuff. As much as I do like the model have to agree with you there, it's irritating how custodes just get all the best equipment/vehicles when they are just supposed to be elite bodyguards. . Except that they're also supposed to be the Emperor's personal, handpicked, handcrafted force utilized in his most prized and important conquests, sublime assassins as shown in Blood Games and Master of Mankind, and function as an army of their own, as shown during the Ullanor war, the Webway war, the Unification, the Siege of Terra and many more. Before the Emperor got interred they were much more than "just" bodyguards. They were the highest ranking, most prized weapon in his hand bar the primarchs perhaps. They are armed by the Imperium's greatest smiths amd technicians, some of the most adept people that work for big E alone. What else should they have if not the most powerful, most sophisticated weaponry available to Mankind? Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804361 Share on other sites More sharing options...
Lord Asvaldir Posted July 1, 2017 Share Posted July 1, 2017 Right so they are a highly specialized, small and elite army yet now there's an allied contingent of them in every other loyalist marine list? I'm exaggerating of course, but the main thing that bothers me about custodes is that it's a super elite tiny army that is rarely seen off Terra lore wise, yet you can find an army of them everywhere when you're getting a game in. I just wish there were a bit more restrictions on how large of a custodes force you could take. Perhaps it's just a silly lore verses gaming quirk of mine, nevertheless it bothers me. Plaguecaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804371 Share on other sites More sharing options...
Caboosegg Posted July 1, 2017 Share Posted July 1, 2017 isnt his just the same conplaints people had about admech? they eat marine armies for breakfast. Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804394 Share on other sites More sharing options...
Lord Asvaldir Posted July 1, 2017 Share Posted July 1, 2017 No admech have thousands of forge worlds and massive armies, it makes sense lore wise to see their armies all over the place. What irks me about custodes has little to do with the fact that they are so much better than marines, but with the fact that you can see so many armies of them when they are lore wise supposed to be quite rare. All of that aside though, the Telemon is a pretty sweet dreadnought. Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804504 Share on other sites More sharing options...
Dagoth Ur Posted July 1, 2017 Share Posted July 1, 2017 Right so they are a highly specialized, small and elite army yet now there's an allied contingent of them in every other loyalist marine list? I'm exaggerating of course, but the main thing that bothers me about custodes is that it's a super elite tiny army that is rarely seen off Terra lore wise, yet you can find an army of them everywhere when you're getting a game in. I just wish there were a bit more restrictions on how large of a custodes force you could take. Perhaps it's just a silly lore verses gaming quirk of mine, nevertheless it bothers me. Gaming =/= Fluff. Proportions, quantities and sizes of forces have never been an accurate reflection of fluff nor do they neccessarily need to be. Otherwise one might as well surmise that any successor chapter can outfit their whole first company with cataphracti armor just because the numbers on the table add up. Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804505 Share on other sites More sharing options...
Gorgoff Posted July 1, 2017 Share Posted July 1, 2017 isnt his just the same conplaints people had about admech? they eat marine armies for breakfast.There is no admech in 30k ;) Petitioner's City and Plaguecaster 2 Back to top Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804585 Share on other sites More sharing options...
Lord Asvaldir Posted July 1, 2017 Share Posted July 1, 2017 Right so they are a highly specialized, small and elite army yet now there's an allied contingent of them in every other loyalist marine list? I'm exaggerating of course, but the main thing that bothers me about custodes is that it's a super elite tiny army that is rarely seen off Terra lore wise, yet you can find an army of them everywhere when you're getting a game in. I just wish there were a bit more restrictions on how large of a custodes force you could take. Perhaps it's just a silly lore verses gaming quirk of mine, nevertheless it bothers me. Gaming =/= Fluff. Proportions, quantities and sizes of forces have never been an accurate reflection of fluff nor do they neccessarily need to be. Otherwise one might as well surmise that any successor chapter can outfit their whole first company with cataphracti armor just because the numbers on the table add up. Yeah you're right but as I said earlier it's a silly quirk of mine and even though that's the case it still bothers me. Link to comment https://bolterandchainsword.com/topic/335896-telemon-heavy-dreadnought/#findComment-4804657 Share on other sites More sharing options...
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