Beaky Brigade Posted July 1, 2017 Share Posted July 1, 2017 So I had a thought of using the new supreme command or vanguard detachment to make a (supporting) force of 'Movie Marines' made up of Captains, champions and other characters but modelling them as mostly tactical or assault marines. It does not sound very viable as they are not packing a lot of fire power, and I'd need an allied imperial force to prevent them being shot to bits, but what characters have the best 'value' in such a scenario? 6 stock captains are roughly 450Pts, and I'd probably want to give a 'Sgt' some plasma and one or two a jump pack for mobility. An Apothecary would also be more fluffy for 'Movie Marines'. My only real requirements are, individually powerful stats, characters, simple to WYSIWYG (so no chaplains or librarians unless I decide to take a them) and not so many points I can't take a main force in a average game. Any thoughts? Sersi, Gen.Steiner and Kastor Krieg 3 Back to top Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/ Share on other sites More sharing options...
Gen.Steiner Posted July 1, 2017 Share Posted July 1, 2017 I think this is a brilliant idea, personally - five Captains standing in as a Tactical Demi-Squad. Give one a combi weapon (but only use the melta/flamer/plasma/grav bit) , the rest bolters, the 'sgt' a power weapon and pistol or even a storm bolter.Classic stuff. I really like this and might even do it myself! Beaky Brigade 1 Back to top Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4804312 Share on other sites More sharing options...
Lysimachus Posted July 1, 2017 Share Posted July 1, 2017 (edited) You could even include a squad heavy weapon by having a Techmarine with Conversion Beamer? (Counts-as a standard heavy weapon of some sort, obvs) I might use a JP equipped Chaplain as part of the Assault squad for the Fight boost? Edited July 1, 2017 by Lysimachus Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4804338 Share on other sites More sharing options...
Gen.Steiner Posted July 1, 2017 Share Posted July 1, 2017 I doubt many opponents would be against you fielding a Captain armed with (say) a heavy bolter and bolt pistol as a Tactical or Devastator Marine to be honest, so long as you pay the points for the heavy bolter (or not, if you're just using Power). Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4804362 Share on other sites More sharing options...
Kua Posted July 1, 2017 Share Posted July 1, 2017 I think the fun is pressing the idea into legal rules. ^^ Conversion beamer displayed as movie marine with missile launcher could work, indeed. Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4804441 Share on other sites More sharing options...
Gen.Steiner Posted July 1, 2017 Share Posted July 1, 2017 Yeah, that's true I guess. Hadn't really considered that. Then again I haven't actually seen the inside of Index Imperium 1 yet so I don't know what sort of gear they have access to or not! :D Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4804460 Share on other sites More sharing options...
Doghouse Posted July 1, 2017 Share Posted July 1, 2017 I think that's a very good idea. If you're worried about the conversion beamer just explain it away as a chapter relic, I expect some chapters like the Consecrators have a few lying around and they were originally shoulder mounted heavy weapons. Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4804791 Share on other sites More sharing options...
Beaky Brigade Posted July 1, 2017 Author Share Posted July 1, 2017 Yeah my original idea was to do it while stretching the rules and WYSIWYG as little as possible but everyone is welcome to have their own take on it. If you need lone heavy weapons guys you can just take one member of a devastator squad, remember, you just pay the full cost of the squad but you don't have to field all the models. Having the heavy weapons not built into the base cost also makes it sting a little less. Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4804811 Share on other sites More sharing options...
Kastor Krieg Posted July 1, 2017 Share Posted July 1, 2017 Holy hell, I am SO making a movie crusader squad. I will use Primaris HQ stats for Initiates and low-level HQ stats for Neophytes.Or use Primaris HQ stats for a movie Sword Brethren squad. Epic. Beaky Brigade and Gen.Steiner 2 Back to top Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4804836 Share on other sites More sharing options...
Acebaur Posted July 2, 2017 Share Posted July 2, 2017 Honor guard might make a good cheap stand in for basic bolter marines. They come with bolters pistols and a power weapon, which you could use an axe as a movie marine chainsword. Their 2+ and 2 wounds make them pretty durable. Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4805057 Share on other sites More sharing options...
Xenith Posted July 2, 2017 Share Posted July 2, 2017 Primaris lieutenant with MC bolt rifle will work well for the basic tactical grunt. Captain in gravy armour is perfect for the sergeant. Freman Bloodglaive 1 Back to top Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4805656 Share on other sites More sharing options...
Gen.Steiner Posted July 3, 2017 Share Posted July 3, 2017 Heh. Truescale true-to-fluff Marines using Primaris conversions and character rules. This is GENIUS. Mwahahahaaa! Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4806758 Share on other sites More sharing options...
Lysere Posted July 3, 2017 Share Posted July 3, 2017 Can't believe I didn't see this topic as I've done this, to the extreme. 19 character models in a 2k game. Here's my advice from that game. Psychic powers are a huge threat since they negate some of the gimmicks you are relying on to protect you from enemy fire. Small hard hitting units don't care too much that you have characters as they won't overkill by much. All in all captains are a great buy due to innate re rolls, solid number of wounds, built in invuln, lots of options, and not all that expensive. My list had several chaplains, my special characters, couple lieutenants, apothecaries, and a bunch of captains. Kastor Krieg and Beaky Brigade 2 Back to top Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4806873 Share on other sites More sharing options...
Aothaine Posted July 3, 2017 Share Posted July 3, 2017 This is a very cool idea. I might be doing this as well once I get a few more options and that GW birthday captain. ^_^ Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4807285 Share on other sites More sharing options...
Claws and Effect Posted July 4, 2017 Share Posted July 4, 2017 Ooh. Being a Raven Guard player, you just gave me how I'm going to do Shrike's Wing. 5 JP captains with twin claws + Shrike. Link to comment https://bolterandchainsword.com/topic/335951-movie-marines-using-characters-and-command-detachment/#findComment-4807527 Share on other sites More sharing options...
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