Jump to content

Recommended Posts

Hi guys, I love Ultramarines and I really like the new Primaris Space marines.

 

However, this is not a painting WIP, it is an Apocalypse tale, which I also love.

 

I started with one box of Dark Imperium, then two... tally so far 44 Primaris Marines.

 

Then I swapped the two sets of Nurgle in the box for two sets of Primaris... tally so far 88 Primaris.

 

Then I realised that if I obtained 4 more Intercessor squads that would give me what I wanted.

 

Found them on eBay... tally now 108 Primaris Marines.

 

Until advised otherwise (by GW fluff) I now have 4 Primaris Battle Demi-Companies, which when added together give 2 full strength Primaris Battle Companies.

 

My plan is to get the Primaris Aggressors when they come out to form the Primaris Aggressor Demi-Company... should be 5-6 boxes required (with command)...

 

Mik

 

PS photos to follow

in Dark Imperium the Primaris Demi Company Felix leads is:

2 Aggressor Squads
2 Hellblaster Squads

4 Intercessor Squads
I believe he has some other officers with him too.

Im guessing Aggressor squads will be 3 man teams same as Inceptor squads.

so a demi company appears to be around 40 marines.

Read that too mate, however, in the new rule books... the Codex Battle Company still stands (for now) and the Primaris equivalent to Tactical (Intercessor) is a squad of 5 not 5-10, Devastator (Hellblaster) is a squad of 5 not 5-10, and Assault (Inceptor) is a squad of 3 and not 5-10... therefore a full Primaris Battle Company is squads 1-6 is 30 Primaris, squads 7&8 is 10 Primaris, and squads 9&10 is 6 Primaris... equalling 46 plus 4 command.

 

So, a Primaris Battle Demi-Company is half that... 23 Primaris plus command.

 

Up till now, there are no Terminators in a Codex Battle Company... except for attachments of course.

 

I also believe that the Aggressors will be in squads of 3... looking forward to it.

 

Mik

Just been reading another topic in Ultramarines that discusses the squad breakup based on the transfers in the box Dark Imperium.

 

It shows squad markings for 3, 6, 9, 11, and 13... what the

 

Codex states (rule book) 10 companies, each of which is made of 10 squads (of 10 warriors), however, as we know from Index Imperium 1 ... a squad of Primaris is either 5 or 3 warriors (for relevant squad).

 

It has never said... 100 warriors, broken down into... so many squads to equal 100 warriors.

 

Up until 8ed, only the 1st Company when fielding only Terminators could split the 10 man squad into two teams of 5... they were described as 10 squads of 10 warriors, or 20 teams of 5 warriors... one version OR the other.

 

So, to say that a Primaris Company is more than 10 squads regardless of how many warriors, is fundamentally different and would have nothing to do with player fluff creations.... unless you have a Battle Force, which is an unlimited mix of squads, demi-companies, and the like,

 

Waiting for the SM or Ultramarine Codex for 8ed to confirm major changes for Primaris... or not.

 

Till then, I am following main Codex... Gulliman has indicated in Dark Imperium novel that 11 Companies is OK, multiple Chapters instead of one is OK, mixing Primaris with standard SM is OK... but no real fluff to base player decisions on, yet.

 

Mik

My plan is to reinforce the 4 Ultramarine Battle Companies with Primaris Marines by fielding 4 battle demi-companies of Primaris... and maintaining 4 battle demi-companies of standard marines...

 

Still a total of 4 full strength Battle Companies.

 

Mik

It's good to see you back Mik, if I recall correctly, you and your son (maybe in law) were working on a MASSIVE Ultramarine force a while back. It'll be good to see you tackling the Primaris in such numbers :tu:

 

Also, you call Wahammer MTG home?

 

Cheers,

Jono

Hi mate, correct in my last topic being for a mega Ultramarine army.

 

My son came to visit and painted my characters for me.

 

When I'm in Brisbane I still visit MTG store, however I now live in Tara, other side of Toowoomba.

 

Had to leave work force, move house, and ALL my stuff has been packed away for nearly 5 years... so I'm back with Primaris until I can access my stuff after building a new home on a bush block.

 

Mik

Hi all

 

Tester paint job for Primaris Ultramarine attached to 2nd Company

 

I don't want all shiny, straight out of the armoury or shop... used but not abused

 

FB IMG 1499472120819

FB IMG 1499472132864

photos are a little dark

 

C&C please

 

Mik

Edited by Lord Castellan Mik

​Hi all, I've been away from these forums for just over 6 years, and for lotsa reasons I still have not progressed much on my previous mega Ultramarine WIP thread...   

 

I got them to deactivate its archived status...

http://www.bolterandchainsword.com/topic/147766-new-apocalypse-50k-point-army-wip/?hl=lord castellan

 

By all means look, but please do not post there until I have done more and posted myself otherwise it would be thread bumping ... I am using this thread for my Primaris addition to my Ultramarines

 

Mik

Edited by Lord Castellan Mik
  • 3 weeks later...
And the Codex is out... Backflip by GW again while the ink in the Index is still drying... All units... ALL UNITS are now 5-10 per squad (10 with 1 sgt) or 2x combat squads (5 each with 2 sgts) and 3-6 for the other types(6 with 1 sgt) or 2x combat squads 3 each with 2 sgts) ... Still only makes 92 for a battle company
  • 3 weeks later...

Just received four sets of squad A from Dark Imperium via ebay, to complement my four sets of squad B which gives four full 10 man squads (or 8 combat squads.

 

This adds to my four full sets of Dark Imperium... Allready have one full battle company or two Demi... Waiting for two 10 man sets of multi part Intercessors and one 10 man set of multi part Hellblasters... On my way to a second battle company or four Demi companies as planned.

 

Next will be interceptors, dreadnoughts, and repulsors.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.