HarrisZL Posted July 7, 2017 Share Posted July 7, 2017 I am getting ready to build my Templar army, I have had them since the White Dwarf release several years ago. Is there anythiing that the Templars cant take, other than librarians? For example, I do not see anyone taking Templar terminators, whether taking certain units is a good idea is another story, just want to know if there is anything that I can not take other than librarians or characters from other chapters obviously. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/ Share on other sites More sharing options...
Drac0 Posted July 7, 2017 Share Posted July 7, 2017 We used to have restrictins on Scout squads, Whirlwinds and librarians. Those restrictions are long gone, with the exception of the librarians. With 8th you can field pretty much any "codex unit" and then there's the option to join forces with other imperial factions. One concern I have with this edition though is the fact that we, so far, have no way to stop psychic powers as we don't have access to librarians (on a pure BT list) hope they change this in the future. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4811860 Share on other sites More sharing options...
Marshal_Roujakis Posted July 7, 2017 Share Posted July 7, 2017 Some time this month should be the release of the new Codex: Space Marines... we should have new rules in there I reckon... But we'll never be able to field Librarians... it's just absolute heresy to do so... As for Templar Terminators, plenty of people field them... Also, Templars substitute Librarians for Crusader Squads, which is a Templar only unit... it's an adhoc unit of Initiates and Neophytes which can use close combat weapons. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4811954 Share on other sites More sharing options...
Honda Posted July 8, 2017 Share Posted July 8, 2017 Welcome Brother! As Marshal Roujakis shared, do not be afraid to take terminators, especially the Assault variety with a Storm Shield and a Thunderhammer. There are many units to fear in our codex. They will come to hate your Assault terminators. IMPERATOR VULT! Drac0 1 Back to top Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813009 Share on other sites More sharing options...
Golf33 Posted July 9, 2017 Share Posted July 9, 2017 I've been taking templar terminators. They haven't been doing very well, but I have been taking them! Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813061 Share on other sites More sharing options...
KhorneHunter57x Posted July 9, 2017 Share Posted July 9, 2017 Only Librarians fall into the 'absolutely never' category. Independent Scout squads (and their Land Speeder Storm transports) are extremely unlikely (but still legal), as they conflict with the Templar way of mentoring new blood. Finally, Devastators, Centurion Devastators, and Whirlwinds are also rare, as they don't mesh well with our preferred tactics. However, they aren't unheard of, and wouldn't be a deviation from the fluff in limited numbers. Aside from those, everything is good! Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813212 Share on other sites More sharing options...
Stemplar Posted July 9, 2017 Share Posted July 9, 2017 Terminators are great!! Expensive but worth it IMO. They carve through most things. Just don't let them get isolated in amongst a whole heap of Tyranid creatures. Ouch. Honda 1 Back to top Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813279 Share on other sites More sharing options...
Medjugorje Posted July 9, 2017 Share Posted July 9, 2017 Terminators are too expensive, and there are too much stronger units like guilliman with Razorbacks. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813429 Share on other sites More sharing options...
Canadian_F_H Posted July 9, 2017 Share Posted July 9, 2017 Guilliman isn't a templar tho so... Firepower, Gendo, Acebaur and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813441 Share on other sites More sharing options...
Honda Posted July 9, 2017 Share Posted July 9, 2017 and Whirlwinds are also rare, Actually, we had Whirlwinds before we didn't have Whirlwinds. Then we got them back. "If you have a Whirlwind, set it free. If it never comes back, it wasn't yours in the first place. If it returns, then it will be yours forever." - Adeptus Hallmarkus Othniel's Blade, Brother Jobu, Ebon Hand and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813758 Share on other sites More sharing options...
Lysere Posted July 9, 2017 Share Posted July 9, 2017 Guilliman isn't a templar tho so... He also can't deepstrike, shoot, and assault all in the same turn. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813768 Share on other sites More sharing options...
Medjugorje Posted July 9, 2017 Share Posted July 9, 2017 but you cant do it when he is your enemy... i mean you can do it but then you die very fast. Maybe if you charge the razorback which Guiliman stands behind. so 12 shots on 6s with rerolls ... wow.... I compare it to other strong units and at the moment you have to compere all things with that because you will often play against such things ! Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813865 Share on other sites More sharing options...
Canadian_F_H Posted July 9, 2017 Share Posted July 9, 2017 (edited) Or I'll never play against such things. Because nobody here plays ultramarines... There is no such thing as a universal meta. Edited July 9, 2017 by Canadian_F_H Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4813881 Share on other sites More sharing options...
HarrisZL Posted July 10, 2017 Author Share Posted July 10, 2017 Thank you for the information guys. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4814487 Share on other sites More sharing options...
Medjugorje Posted July 10, 2017 Share Posted July 10, 2017 Or I'll never play against such things. Because nobody here plays ultramarines... There is no such thing as a universal meta. if you play against the same people each time then okay. But if you are going to other places there is a high possibilty to meet them... and thats not just one oft those, there are a few others i think. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4815177 Share on other sites More sharing options...
Marshal_Roujakis Posted July 11, 2017 Share Posted July 11, 2017 ? Take the Razorbacks out with Lascannons... they're not exactly hard to kill and Guilliman can be pulled down with either weight of attacks, or bring a Vindicare Assassin if you're really keen on taking out characters... Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4815256 Share on other sites More sharing options...
Medjugorje Posted July 11, 2017 Share Posted July 11, 2017 try it ;) (and please, try it with Crusadersquads) Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4815874 Share on other sites More sharing options...
Marshal Wolfhart Posted July 11, 2017 Share Posted July 11, 2017 So you uncovered the inevitable truth that, as soon as one meets an army featuring guilliman, one should roll over and beg for mercy? I've heard this netlist crap sooo many times and have yet to have a game where it's as lopsided as stated. Not saying it'll be easy but this is a game with loads of dice rolling after all. And this is definitely the wrong subforum to suggest cowardly surrender. ZEAL overcomes all uphill battles eventually! War Eagle, Othniel's Blade and Honda 3 Back to top Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4815941 Share on other sites More sharing options...
Marshal_Roujakis Posted July 11, 2017 Share Posted July 11, 2017 try it (and please, try it with Crusadersquads) I already did it... I mean the Razorback thing... but not with Crusader Squads... 1 Devastator squad with 2 Lascannons out shoots Razorbacks all the time... usually takes 2 turns for me... As for Guilliman, why in the name of the Golden Throne would I toss a Crusader Squad to take out Guilliman? A Crusader Squad is good at taking out other Troops choices... or taking out lightly armored Elite Choices, not a Primarch... I've killed him, but it usually takes an Assassin Squad or 2 Squads of Assault Terminator in 7th... as for 8th, maybe just 1 squad of Thunder Hammer Terminators would take his down, seeing that TH deals 3 Damage per Wound... I haven't tried any Assassins in 8th, but I heard they're better now... But tossing Crusader Squads at Guilliman will always be a dumb move, unless you're throwing 6 14-man squads at him and they're all equipped with Grav, Plasma, Thunder Hammers and Power Fists... Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4816111 Share on other sites More sharing options...
SydonianDragoon404 Posted July 11, 2017 Share Posted July 11, 2017 · Hidden by Acebaur, July 12, 2017 - inappropriate Hidden by Acebaur, July 12, 2017 - inappropriate Judging from the content (if you can call it that) of his posts on other parts of this forum I'm beginning to think that Medjugorje is a forum troll. An agent of Horus sent to frustrate and misdirect us. Pay him no mind, for such foul creatures feed from our attention, and given none they will go back to the festering warp plane from whence they came. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4816401
Firepower Posted July 11, 2017 Share Posted July 11, 2017 (edited) and Whirlwinds are also rare, Actually, we had Whirlwinds before we didn't have Whirlwinds. Then we got them back. "If you have a Whirlwind, set it free. If it never comes back, it wasn't yours in the first place. If it returns, then it will be yours forever." - Adeptus Hallmarkus I prefer to look at our Codices by significance rather than chronologically. And the big daddy book says you're wrong. So there. but you cant do it when he is your enemy... i mean you can do it but then you die very fast. Maybe if you charge the razorback which Guiliman stands behind. so 12 shots on 6s with rerolls ... wow.... I compare it to other strong units and at the moment you have to compere all things with that because you will often play against such things ! Ahhh the universal "you." Wonderfully pointless net mentality, given that there is nothing to support applying it to individuals' circumstances without actually seeing them, their game communities, frequent opponents, or fortune cookie prophecies. You can say with justified confidence that such things can and will happen somewhere at some time, but you can't tell a group full of strangers in environments you are unfamiliar with that they face any inevitability. Even better is focusing on one singular inevitability. 'Guilliman exists so all lists should be tailored around that, because it will be in every game you ever play from now on.' Edited July 11, 2017 by Firepower Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4816407 Share on other sites More sharing options...
Medjugorje Posted July 12, 2017 Share Posted July 12, 2017 lets being objecitve please. Crusadersquads are a cool choice, but not good in game. They can be well in fluffgames but if you playing a little bit competititve - you have to play them in a shooty way. I played them yesterday with combi-melta, melta and Multimelta. 3x5 squads in a LRC with Helbrecht, they performed very well. I like to see my templars running good but i would prefer to see such results with one 15-man squad in a LRC, and not only Helbrecht perform well. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4816523 Share on other sites More sharing options...
Kastellan Kong Posted July 12, 2017 Share Posted July 12, 2017 Personally, I just figured I'd save myself the heart ache down the line and just went full primaris. Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4816536 Share on other sites More sharing options...
Marshal_Roujakis Posted July 12, 2017 Share Posted July 12, 2017 Personally, I just figured I'd save myself the heart ache down the line and just went full primaris. Yeah I can't do that... it's either sell 300 models and go Primaris or don't buy any Primaris and keep my sanity and wallet a little but more intact... I have far far too many Space Marines right now, and if I go Primaris, I might just try and true-scale my Templars... and I have no patience nor skill to strip fully painted miniatures, cut them apart and re-scale them just so that Helbrecht looks decent right next to a Primaris Captain... NO WAY IN THE NAME OF EVERY IMPERIAL SAINT AM I GOING TO HAVE A SPACE MARINE CHAPTER MASTER LOOK MINISCULE RIGHT NEXT TO SOME.... UPSTART!... sigh... sorry... Primaris gets me.... zealous.... If I start Primaris, it won't be Templars... it'll break the scale for my Templars... and that's just going to upset me some more, considering the lengths I went through to get smaller "human" models to join my Space Marines... Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4816541 Share on other sites More sharing options...
Kastellan Kong Posted July 12, 2017 Share Posted July 12, 2017 Personally, I just figured I'd save myself the heart ache down the line and just went full primaris. Yeah I can't do that... it's either sell 300 models and go Primaris or don't buy any Primaris and keep my sanity and wallet a little but more intact... I have far far too many Space Marines right now, and if I go Primaris, I might just try and true-scale my Templars... and I have no patience nor skill to strip fully painted miniatures, cut them apart and re-scale them just so that Helbrecht looks decent right next to a Primaris Captain... NO WAY IN THE NAME OF EVERY IMPERIAL SAINT AM I GOING TO HAVE A SPACE MARINE CHAPTER MASTER LOOK MINISCULE RIGHT NEXT TO SOME.... UPSTART!... sigh... sorry... Primaris gets me.... zealous.... If I start Primaris, it won't be Templars... it'll break the scale for my Templars... and that's just going to upset me some more, considering the lengths I went through to get smaller "human" models to join my Space Marines... Ah yes... that part does suck :( On a slight side note, Helbrecht can be upgraded to a primaris as well. Acording to the fluff anyway. :) Link to comment https://bolterandchainsword.com/topic/336309-templar-choices/#findComment-4816550 Share on other sites More sharing options...
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