ChapterMaster_Darius Posted July 7, 2017 Share Posted July 7, 2017 Yesterday i fought with 2 good opponents : Battle 1 VS GK "That guy" had 2 storm ravens , 5 of those gk troop , the ones that have storm bolters and double falchion , and Kaldor.Man , those flyers are BEAST they can pretty much fly over on the first turn , unleash hell and on the second turn declare hover and charge your backfield.On the other side he was able to charge on turn 1 , this is the first time i was alpha charged so i didnt know what to do , other than recieve the charge and hold as much as i can.In the end , GK won by tabling me.Battle 2 VS Nydz Holly lord , haha , again , i was turn 1 charged by a Trygon and a unit of 9 warriors and since i was castled well , pretty much everything got into combat after pile ins and cons, i was able to hold a couple turns but as soon as the genestealer and Flyrant got into combat it was pretty much game over.In the end , Nydz won , tabled.Here's the list im using right now and probably be bringing into a tourney at the end of the month.1k pts , one detach only , patrol.AzraelTechmarine with conversion beamer , Thunder hammer and plasma pistoltac squad 6 marines , sgt with chainsword , grav.tac squad 6 marines , sgt with chainsword , grav.Devs 8 with sgt chainsword and 2 lasscannons and 2 missilesrazorback twin assault cannon , hunter missile , storm bolterrazorback twin assault cannon , hunter missile , storm bolterrazorback twin lasscannon , hunter missile , storm bolterAnd im using the "castle up" strat so pretty much everything rerolls and have 4 inv. But its not working against those alpha strikers , any tips or advice?.Thanks. Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/ Share on other sites More sharing options...
dtse Posted July 7, 2017 Share Posted July 7, 2017 Yea. You need blockers. Either use marines that you don't put points into or better yet use barebones scouts for 55 points. They also area deny using their deployment. Expect the turn 1 charge. Measure 9" from your castle then place your blockers. That puts your opponent that much further if they are deep strikers. Then you have at least 2 turns to shoot them. I don't think marines are competitive at 1k. Our :cuss is too expensive. Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4812081 Share on other sites More sharing options...
Interrogator Stobz Posted July 8, 2017 Share Posted July 8, 2017 (edited) It scales poorly at the higher points too. We may see a balance in future Indexes. But that aside, when spreading any blockers out, you can measure out 18" plus the size of their DS base. And between the blockers about 11" creates a great bubble. 6 cheap units can provide about 2'x3' if you are careful. Scouts and/or single HB Attack bikes are great for it. But if they are just flying in, block their base size area closer in. Edited July 8, 2017 by Interrogator Stobz Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4812224 Share on other sites More sharing options...
dtse Posted July 8, 2017 Share Posted July 8, 2017 Yea you can move lock flyers but it's much harder given their range of movement and also doesn't really matter so much now since firing arcs don't exist anymore Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4812348 Share on other sites More sharing options...
Frater Cornelius Posted July 9, 2017 Share Posted July 9, 2017 (edited) This is going to be an inherent issue with Marines. Seeing as we don't have the redundancy to bubble wrap, we need staying power and quality and get through. SW have TWC, SM have Tacs Sicarius combo, Primaris will probably have the Redemptor Dread. DA could possible catch a few assault with DWK, but will that be enough? Scouts can definitely try to mess up those 9" deep strikes, but they won't help against extremely quick armies that have no need for alternate deployment. To be fair, I have no ideas outside of some blocking Rhinos, staggered deployment and terrain. But who knows, maybe some redundant Rhinos to catch the first wave is enough. After they charged and wrecked them, I can see DW deep striking behind the opponent while the units that disembarked move to fire and possibly charge. Sandwich them. Edited July 9, 2017 by Immersturm Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4813268 Share on other sites More sharing options...
Interrogator Stobz Posted July 9, 2017 Share Posted July 9, 2017 I just had a 2000pt game and used my Thunderhawk supported by 1160pts of RW. It started out as a crazy idea due to frustration, but it is legal and fixed the problem of hitting things hard; D3 S16 -4 2D6D is brutal for skinning the cat, and the 24 HB shots were a fantastic surprise for stripping wounds too. None of that will fix your specific problem though unless you have far too much money and are masochistic. Tabled Wraithdar in 4 turns Cpt. Bannockburn and Chaplain Lucifer 2 Back to top Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4813274 Share on other sites More sharing options...
dtse Posted July 9, 2017 Share Posted July 9, 2017 Yea I'm gonna run a list of thunderhawk and two fire raptors and some scouts lol. Just for funsies. Until they fix the Relic rule thunderhawk is my transport. But once they fix the Relic rule the old mastodon full of deathwing is back! Stobz what was your list? Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4813298 Share on other sites More sharing options...
Interrogator Stobz Posted July 9, 2017 Share Posted July 9, 2017 THk Sammie Interrogator on bike (in THk) 1x LSV 2x LS w-AC&HB 3x LS w-TY&MM Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4813305 Share on other sites More sharing options...
dtse Posted July 9, 2017 Share Posted July 9, 2017 Ah. I thought you were putting bikers inside the hawk lol Wonder if that would be fun. Thunderhawk. Sammy. IC on bike. Bunch of black knights Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4813325 Share on other sites More sharing options...
ChapterMaster_Darius Posted August 7, 2017 Author Share Posted August 7, 2017 I ended up winning the tournament , it was very tough , had great opponents.I brought this list :CelestineAzrael2x Razorbacks with TL Assault Cannon (Assbacks)1X Razorback with TL LassCannon6 Devastator Squad with 2x Lasscannons , sgt with power sword5 Tac squad with grav cannon and power sword5 Tac squad with plasma cannon and power sword5 scoutsI played against : Draigo + StormRaven + Inceptors + Troop (i forgot the gk troop name) + Razor with Twin Lass , pretty much everything was on my side on turn 1 , managed to survive and counter with bubble and scout screen.Astra militarum with melta commands , valkyre , vulture (40 shots jeeeez) , a tank that didnt need LoS to shoot and a Vanq with flamers , pretty heavy stuff , again , bubble and harass from scouts made it possible to clear everything that got into my side and then went for him he had to kill my scouts or otherwise i would charge him.Last game was against Ad Mech , he had 2 shooty Kastellans , onager with icarus , tech priest , datasmith , some bald dudes and quite heavy on troop , i think it was 3 or 4 vanguards , this is the only game that i played the mission , took his troop asap with the Assbacks while focusing on his Kastellans with my Lasscannons , its worth notice that i only managed to kill 1 , he had a lot of luck and i rolled poorly on damage also , he healed them each turn.In all games , Celestine was the MVP , i can vouch that she's totally broken for the pts. Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4848194 Share on other sites More sharing options...
dtse Posted August 7, 2017 Share Posted August 7, 2017 Yup. In my list Celestine is soooo good. And you don't even care if she dies. She soaks firepower. Kills things. Moves double fast. And when she finally dies, usually turn 2-3, she comes back right onto a backfield objective or in your opponents zone or somewhere equally obnoxious and they have to deal with her again. So good Link to comment https://bolterandchainsword.com/topic/336313-soooo-i-had-my-first-2-games-couple-of-tactic-questions-tho/#findComment-4848251 Share on other sites More sharing options...
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