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Starting BA (& DC today ?)


Tonius

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Hi guys,

 

back in WH40K after a 10 year pause, I'm building a force of our Glorious Chapter.

I currently have from the old days:

 

- 6 terminators (including AC and HF)

- 5 assault marines with JP

- around 30 tactical marines (with 3 flamers, 2 ML and a Lascannon)

- 1 razorback with twin Lascan'

- 1 dreadnought twin lascan and power fist

- 1 captain (SB and power sword)

- 1 land speeder with HB

- around 5 different kinds of sergeants (power fist, power sword, chainsword)

 

I am planning to bolster my forces iquite soon, and before buying loads of minis, I'd like to be sure I'm not making mistakes :smile.:

I really like Termies and DC, so right now here are my choices:

 

- 5 assault termies (SS & TH)

- 1 Captain in Terminator armour

- 1 stormraven gunship

- 1 Chaplain with JP

- 1 venerable Dread (twin LC and twin AC)

and 

- 10 DC but I still dunno if I go for a 10 marines unit with JP or not: Are these guys useful without JP (their 2 attacks stat does already includes the chain sword bonus ?)

 

What about the Baal predator ? good one in the 8th ?

 

 

So if you guys have some piece of advice for me I'm buying: JP or not, maybe Dev squads ...

 

Glory to Sanguinius Brothers !

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Welcome brother!

 

Best advice is of course to go with the models you think are cool, because all units can be good in certain situations (so it's somewhat subjective).

 

I haven't played a game of 8th yet but from what I've heard / read:

  • Termies of all flavours are better now
  • DC are perhaps not quite as good as they were in 7th, but still good. You will need either jump packs or a transport for them. Jump packs also give you the ability to disengage from combat and still shoot if you need to, so a couple of fancy pistols here and there isn't a bad idea. The 2 attacks base does not include the extra when attacking with the chainsword.
  • Stormravens are great now - especially if you need to transport stuff as well as shoot stuff
  • Baals are good, just be aware of their relatively short range

I'd probably keep the 10 DC together, all with jump packs. They only have 1 wound each and a 3+ (and 6+ feel no pain) so need the numbers really. And Lemartes multiplies their effectiveness so the more bodies the better value you get from him.

 

Cheaper tactical marines would be better in the other role, with a flamer / heavy flamer for Overwatch threat.

Hello Tonius, and welcome back to Baal!

 

It seems like you have a good mix of units, which in my opinion is the best way to build an army that will last the editions. Pick your favourite models and use them.

 

DC with packs are cool and iconic.

 

Another good option is 5DC in a razorback, now you can freely charge from transports - maybe 5 of each?

So here is my first list, the first 1500pts being made with what I already have, and then I'll have to buy the next 500pts (stormraven & DC dread)

 
HQ
Captain  : 80 pts 
- storm bolter and power sword
 
Lemartes  : 129 pts 
 
Sanguinary Priest  : 86 pts 
-bolt pistol and chainsword
 
 
TROOPS
Tactical Squad  (9) : 146 pts 
- 6 Bolter, 1ML
- Space Marine Sergeant  :  Boltgun, bolt pistol & chainsword
 
Tactical Squad  (6) : 87 pts 
- 4 Bolter, Flamer
- Space Marine Sergeant  :  Boltgun, bolt pistol & chainsword
 
ELITE
Death Company  (5) : 167 pts 
- 5 Death Company with JP: 1 plasma pistol, 1 Inferno pistol, 1 power fist, 1 TH
 
Dreadnought  : 92 pts 
- Stormbolter, twin LC, melee weapon
 
Terminator Squad  (6) : 286 pts 
- 1 AC, 1 HF
 
Death Company Dreadnought   : 217 pts 
- meltagun, HF , Furioso fists (pair), Magna-grapple
 
 
FAST ATTACK
Assault Squad  (5) : 98 pts 
- 2 plasma pistol and sarge with PS
 
 
SUPPORT
Devastator Squad  (5) : 189 pts 
- Armorium Cherub, 2 ML, 2 multimelta
- Space Marine Sergeant  :  Combi-plasma, chainsword
 
FLYER
Stormraven Gunship  : 311 pts 
- 2 Stormstrike ML, twin AC, 2 Hurricane Bolters, twin multimelta
 
 
TRANSPORT
Razorback  : 115 pts 
- twin LC
Total : 2003 points - 43 minis - 13 units
 
 

 

 

 

1500pts: The idea is to deepstrike/airborne assault with Termies, Assault and DC while the others hold the ground.

2000pts: DC+Lemartes+DC Dread in the Stormraven, termies ready to teleport and assault marines on the board or airborne.

 

With these lists I play what I have and what I like. Hope it's worth it !

the captain equipment is because of the mini (already painted) :rolleyes:

I would advise considering Vanguard Vets as things progress.

The unit is good.

 

The BA box set with upgrade sprue can also be used to further create company vets, HQ etc perhaps from some your existing models should you be inclined to modify things.

Something to think about anyhow.

Consider swapping a tactical marine from one squad to another to have a 10 and 5 man units rather than 9 and 6. This lets you have another special weapon.

 

Termies can only take one heavy weapon per 5 models.you could always take tactical marines from one unit and use them as devastators to make 2*5 man Dev squads.

 

Death co seems expensive with both hammer and fist eventually id add more power wet

Soon or chainsword models to have one hammer or fist per 5, plus 2 power weapons.

 

Dev squad is ok to mix weapons in now, but the meltas and missiles have bad range matchups, you'll always be moving to get the meltas in range.

For DC: I'll go for one PF, one power axe and either another power weapon or just 3 chainswords

Ok for the termies, so 5 guys only with AC

For the Devastators: what would you say ? 2 ML and 2 Plasma cannons ?

 

For the heavy support I'll change the SR for a Land Raider

Here's my latest list,

 

the only question is: scouts and stormraven (as below) or instead, a land raider ?

 

Blood Angels : 2000 upgrade

 

HQ

Captain  : 80 pts 

SB and power sword

 

Lemartes  : 129 pts 

 

TROOPS

Scout Squad  (5) : 75 pts 

5 sniper rifles

 

Tactical Squad  (10) : 168 pts 

- 7 Boltguns, 1 LC, 1 Flamer

- Space Marine Sergeant  :  power sword

 

Tactical Squad  (5) : 92 pts 

- 1 multimelta, sarge with chainsword

 

ELITE

Death Company  (5) : 152 pts 

- with JP, 1 inferno pistol, 1 plasma pistol, 1 power fist and one power axe

 

Dreadnought  : 177 pts 

- twin LC and HF one the fist

 

Sanguinary Novitiate  : 55 pts 

 

Terminator Squad  (5) : 243 pts 

- 1 AC

 

FAST ATTACK

Assault Squad  (5) : 98 pts 

- JP, 2 plasma pistols, sarge with power sword

 

SUPPORT

Devastator Squad  (6) : 190 pts 

- 2 ML, 2 plasma cannons, Armorium Cherub

- Space Marine Sergeant  :  Combi-plasma and chainsword

 

Whirlwind  : 115 pts 

-  Castellan launcher

 

FLYERS

Stormraven Gunship  : 311 pts 

- 2  Stormstrike ML, Twin AC, 2 Hurricane boltguns, Twin Multimelta

 

TRANSPORT

Razorback  : 115 pts 

- twin LC

 

Total : 2000 points - 49 minis- 14 units


You have a lot of coverage on your list. Just be careful to remember which units deal with which units effectively. Deployment is going to be a very important step for your forces. Try and hold back the stormraven, devastator squad and dreadnought to deploy into firing lanes and and double up on anti-unit effectiveness.

 

Think about combat squading your dev squad so your missile launchers can fire at max range and you can move the plasma cannons up into effective range. 

 

I would also hold your DC in reserve until your opponent starts assaulting your units or deploy them behind your units so you can counter assault with them and not worry about overwatch.

  • 1 month later...

Here is my latest list, after spending time on the forum

 

Blood Angels  TEST list:

HQ
    "Aphaël " - Captain  : 102 pts
        - PP and relic blade
    Chef Librarian Mephiston  : 145 pts
    Lemartes  : 129 pts

TROOPS
    "Fronto" - Tactical Squad  (5) : 93 pts
        - plasma
        - Sergeant  :  Combi-plasma, chainsword
    "Marcus" - Tactical Squad  (5) : 75 pts
        - HB
        - Sergeant  :  chainsword
    "Rafen" - Tactical Squad  (5) : 93 pts
        - meltagun
        - Sergeant  :  PP and power sword

ELITE
    "Koris squad" - Death Company with JP (5) : 135 pts
        - 2 PP, Power axe , TH
    "Velius" - Dreadnought  : 177 pts
        - twin lascan, dread CC weapon with HF
    Sternguard Veteran Squad  (5) : 122 pts
        - Heavy Bolter
        - Veteran Sergeant  :  PF
    Vanguard Veteran Squad with JP (5) : 186 pts
        - LC (pair), 3 TH/SS
        - Veteran Sergeant with TH/SS

SUPPORT
    "Hector" - Devastator Squad  (6) : 190 pts
        - 2 plascan, 2 lascan
        - Armonium Cherub
        - Sergeant  :  Combi-plasma, chainsword
    "Baal's Fury" - Land Raider Crusader  : 322 pts
        - SB, MM, missile
    "Blood debt" - Whirlwind  : 106 pts
        - Missile

TRANSPORT
    "Angel's Wrath" - Razorback  : 121 pts
        - twin Lascan, missile

Total : 1996 points - 44 models- 14 units

 

I made 5-men squads for the tactical marines as it seems to be best suited to endure battleshock.

I finally chose the LRC, and I'll pray Sanguinius that the dev Lascan and the ones on the dreadnought and the razorback will be enough to destroy heavy armour.

Depending on the scenario/ennemy, I'll be able to put either the vanguard and the 5-man melta squad with Mephi in the LRC or maybe the whole DC and Lemartes. The rest will be able to provide fire support and hold Objectives.

 

The possible changes in the list I see, would be:

- swapping the whirlwind with, an assault squad or more marines in my tactical squads maybe

- changing the vets (both) with a terminator squad with AC

- changing the pair of LC with a TH/SS guy in the vanguard

and the big question

- LRC or stormraven gunship ?

 

My goal is to have a versatile list, with which I can face different armies without major changes.

I'm open to your suggestions and advices (van & sternguards are not yet assembled). :smile.:
 

  • 9 months later...

Hello Brothers,

 

I dig up my own topic to update my army status !

Currently, here's what's painted:

BA 1000pts

I still have my space hulk termies and  DC to finish

SH Termies

 
I still haven't played (I'm abroad in a Wh40k desert...) and now that the codex is out and have been battle-tested, what would you advise me to add ?
I have

1 captain, plasma pistol and relic sword

1 SangPriest

16 marines including 1 LasC, 1 ML and 1 Flamer (and 3 sarges)

5 assault marines (two plasma pistols)

1 dread (twin LC and PF)

1 Razor twin LC

1 Whirlwind

6 termies (old ones that I don't intend to play)

 

Thanks for your help

here is the full force:

full


 


I'll probably change my captain into a "Captain smash", and add a JP Libby so it'll be:

 

HQ1 : Captain JP, TH&SS [129]

HQ2 : Librarian JP, FA, SB [124]

Troup1 : 5 Tactical Squad, 1 LC [90]

Troup2 : 6 Tactical Squad, flamer, PS (sarge) [91]

Troup3 : 5 Tactical Squad, ML, CS (sarge) [90]

Elite1 : 10 Death Company JP, 2 TH, 1 PS, 1 PF, 6 CS  [272] (I intend to bolster the DC from 5 to 10 guys this week)

Elite2 : Dreadnought, Twin LC, HF with Power fist [177]

Elite3 : Sanguinary Novitiate [55]

FA1 : 5 Assault Squad JP, 2 plasma pistols, PS (sarge) [98]

HS1 : Whirlwind(1*70), Vengeance launcher [104]

Transport1 : Razorback twin LC [137]

 

ARMY TOTAL [1367]

 


 

Then what do you suggest I should add ?

SG ?

Termies (I've got a sh**t load of them) ?

Stormraven ?

Predator(s) ?

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