Jump to content

Recommended Posts

Hey! 

I have a situation that came up about rules involving shooting at characters.
I understand the basics and read the FAQ, etc. but this was odd coming from 7th.

So I had a squad of GK paladins already in melee with a big blob of ork boyz. Start of my turn, to their right, I moved up a squad of GK marines about midway towards an ork painboy. My squad was about 6 inches away from the blob (in melee) and the painboy was about 8 inches further up. 

Now the issue occurred with shooting. If the painboy was the only viable target for my squad (all other infantry, etc were out of range besides this character), can they shoot at him? The thing is, melee isn't described as "locked in" anymore - with the whole 1" combat scenario. The rules state that a character cannot be shot at unless it is the nearest visible unit. The boyz were in melee with my paladins - but they are closer and visible.

 

Does this mean that characters are protected even if the nearest visible squad is in combat? So in other words, my shooting viable squad just doesn't have any targets this turn since they can't fire into enemies in combat with my friendlies? 

 

Very odd - I find this really influences gameplay vs mass model count armies. 

Thoughts?

Does this mean that characters are protected even if the nearest visible squad is in combat?

Yes. The blanket protection for characters from being targeted by shooting is pretty powerful.

 

As an aside, there's no such protection from being singled out and charged.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.