Panzer Posted July 18, 2017 Share Posted July 18, 2017 Just my two cents: yes other CT are way more impressive, however the BT one actually makes it more viable to try charging from reserves with multiple units (keep in mind that you can use CP only once per phase) and it also makes it more likely to pull off a charge from outside of flamer range...trust me, it's no fun charging a unit of Crisis Suitsfully equipped with Flamer or Flamer+ATS. ^^ Also the Stratagem could change a lot as well. Look at what Raven Guard got. They can set up regular Infantry/bikes/Dreadnoughts/Landraider in reserves...or infiltrate them. Whatever. That's about as huge as the Chapter Tactic itself! Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823907 Share on other sites More sharing options...
d3m01iti0n Posted July 18, 2017 Share Posted July 18, 2017 GW keeps insisting to wait on the rest of their Stratgems, Relics, etc so I'll just hold my opinion til then. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823922 Share on other sites More sharing options...
Sete Posted July 18, 2017 Share Posted July 18, 2017 I expect nothing. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823927 Share on other sites More sharing options...
Panzer Posted July 18, 2017 Share Posted July 18, 2017 I expect nothing. Always a good attitude in general to be fair. :D Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823931 Share on other sites More sharing options...
Sete Posted July 18, 2017 Share Posted July 18, 2017 And I will still be disappointed. ;) Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823936 Share on other sites More sharing options...
JAG Templar Posted July 18, 2017 Share Posted July 18, 2017 The wording of re-rolls in the BRB is important here as it states re-rolls are some or all of the dice. I read that as meaning you can roll one or both depending on how the initial roll goes. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823938 Share on other sites More sharing options...
Medjugorje Posted July 18, 2017 Share Posted July 18, 2017 I expect nothing. i think we get some mehhhhh . Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823945 Share on other sites More sharing options...
T-Rock Posted July 18, 2017 Share Posted July 18, 2017 While I know better than to expect anything, I agree that I think we should reserve judgement until we get the full picture. Imagine if we get a warlord trait, stratagem, or relic that gives us +1 attack, rerollable wounds, or some other CC buff. Combining that with a better charge chance has a lot of potential. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823946 Share on other sites More sharing options...
Perry Posted July 18, 2017 Share Posted July 18, 2017 Rerolling charges will be useful for the majority of core Templar units, unless you are one of those people who prefer shooting units. Templar squads, Terminators, funky cc bike units will all have a blast with this Chapter Tactic, I might need more Deep strikers to take advantage :D Oh and who cares if Ultras can fall back and shoot, there will be nothing left of the unit after the Templars have mauled them with their striking first, rerolling charge. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823947 Share on other sites More sharing options...
Sete Posted July 18, 2017 Share Posted July 18, 2017 Tell me later how the games went ;) Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823952 Share on other sites More sharing options...
Panzer Posted July 18, 2017 Share Posted July 18, 2017 Imagine a Stratagem that allows a unit to fight twice that fight phase like Khorne Berzerker. ;) Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823958 Share on other sites More sharing options...
HenricusTyranicus Posted July 18, 2017 Share Posted July 18, 2017 Imagine a Stratagem that allows a unit to fight twice that fight phase like Khorne Berzerker. That's actually my personal theory as to what it will be. Alternatively, we could get a Stratagem that allows the whole army to advance and charge. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823966 Share on other sites More sharing options...
Panzer Posted July 18, 2017 Share Posted July 18, 2017 I doubt a stratagem would affect the whole army, but being able to advance&charge a few key units would still be great if you build an army with enough CP. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823971 Share on other sites More sharing options...
Brother Talarian Posted July 18, 2017 Share Posted July 18, 2017 Agreed. While it may not be the "Wow! We're OP" CT many wanted it's nothing to discredit, it's still something unique and useful. As others have mentioned, time to take advantage... drop pods with two crusader squads in them. It favours MSU so everyone can get in the fray. Additionally, stratagems and WLT... these seem to have the bigger "bang" and be fluffy as well. WLT might have models within 3" get an extra attack? Who knows. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823990 Share on other sites More sharing options...
Marshal_von_Speer Posted July 18, 2017 Share Posted July 18, 2017 Not overwhelmed by any of the CTs. I'll make my judgement once the codex is out. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4823994 Share on other sites More sharing options...
Gendo Posted July 18, 2017 Share Posted July 18, 2017 That white scar tactic has me jealous. No mate, we don't fall back! Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824000 Share on other sites More sharing options...
Ciler Posted July 18, 2017 Share Posted July 18, 2017 That white scar tactic has me jealous. No mate, we don't fall back!We do, when it is tactically relevant. See the comic. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824014 Share on other sites More sharing options...
Brother Christopher Posted July 18, 2017 Share Posted July 18, 2017 Lacklustre. I would like to end my post here, but I won't - I'd consider this as something insulting. With the reservation that things may change, as we as of yet do not see the big picture, I feel that my decision to pass on buying the Primaris Marines was a good decision. If I bought some, it would imply a hope for something that I'd regard "proper treatment" from GW. Currently, GW keeps up with some of its most annoying practices, the mystery release schedule and lack of due care to our army. I am surprised that we did not get some kind of 'Righteous Zeal' rule guaranteeing us a boost of some kind (more charge distance, more attacks) triggered by losing units. Maybe this will be provided for in a stratagem, but then again - that's probably worse than a flat bonus. The re-roll to charges seems lacklustre: as I see it, it doesn't give us a tangible benefit, as it not only is circumstantial but, most problematically, random. Sure, it's nice to have an option not waste a command point on a charge, but a re-roll does not bring you any closer to making an 8" charge after deep striking. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824017 Share on other sites More sharing options...
SlasherHawk Posted July 18, 2017 Share Posted July 18, 2017 From the games I have seen charging doesn't seem to be an issue due to the new transport rulings and 1 CP to roll one D6. I can see that it will save us CP over the course of many battles, hopefully our new command ability will be really good so our saved CP is put to good use. I'm guessing its not clear if we have to roll both D6 to use this or whether we can choose which D6 we roll? This will be an awesome chapter tactic if we get another rule that give us the old +1 attacks on the charge. Would really bring is back to the sheer weight of attacks. Only issue I could see then is we may fall into OP territory, its a tough one to balance. Maybe this could be added for 1CP. This would mean you would only get the +1 attacks on the charge for the most crucial battles and one per charge phase each turn. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824023 Share on other sites More sharing options...
Marshal Arthur Posted July 18, 2017 Share Posted July 18, 2017 Getting into combat isn't a huge problem this edition. I was really hoping for some added combat punch. Edit: I noticed the white scars stratagem gives a huge one turn boost to their bikers. Maybe we'll get something to buff our crusader squads and land raider crusaders for a turn. Something like all crusader squads can disembark, move, and charge after their transport has moved and get a +1 attack on the charge? That could make for a nasty army wide assault and our charge reroll would make it more reliable army wide. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824028 Share on other sites More sharing options...
Gendo Posted July 18, 2017 Share Posted July 18, 2017 Lacklustre. I would like to end my post here, but I won't - I'd consider this as something insulting. With the reservation that things may change, as we as of yet do not see the big picture, I feel that my decision to pass on buying the Primaris Marines was a good decision. If I bought some, it would imply a hope for something that I'd regard "proper treatment" from GW. Currently, GW keeps up with some of its most annoying practices, the mystery release schedule and lack of due care to our army. I am surprised that we did not get some kind of 'Righteous Zeal' rule guaranteeing us a boost of some kind (more charge distance, more attacks) triggered by losing units. Maybe this will be provided for in a stratagem, but then again - that's probably worse than a flat bonus. The re-roll to charges seems lacklustre: as I see it, it doesn't give us a tangible benefit, as it not only is circumstantial but, most problematically, random. Sure, it's nice to have an option not waste a command point on a charge, but a re-roll does not bring you any closer to making an 8" charge after deep striking. You need 9" charge from deep striking but i agree, added to the current stratagems isn't a very strong CT, I may want to reroll a single dice if at least one is an high number. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824030 Share on other sites More sharing options...
Panzer Posted July 18, 2017 Share Posted July 18, 2017 Lacklustre. I would like to end my post here, but I won't - I'd consider this as something insulting. With the reservation that things may change, as we as of yet do not see the big picture, I feel that my decision to pass on buying the Primaris Marines was a good decision. If I bought some, it would imply a hope for something that I'd regard "proper treatment" from GW. Currently, GW keeps up with some of its most annoying practices, the mystery release schedule and lack of due care to our army. I am surprised that we did not get some kind of 'Righteous Zeal' rule guaranteeing us a boost of some kind (more charge distance, more attacks) triggered by losing units. Maybe this will be provided for in a stratagem, but then again - that's probably worse than a flat bonus. The re-roll to charges seems lacklustre: as I see it, it doesn't give us a tangible benefit, as it not only is circumstantial but, most problematically, random. Sure, it's nice to have an option not waste a command point on a charge, but a re-roll does not bring you any closer to making an 8" charge after deep striking. 9" charge actually. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824034 Share on other sites More sharing options...
Marshal_von_Speer Posted July 18, 2017 Share Posted July 18, 2017 Lacklustre. I am surprised that we did not get some kind of 'Righteous Zeal' rule guaranteeing us a boost of some kind (more charge distance, more attacks) triggered by losing units. Maybe this will be provided for in a stratagem, but then again - that's probably worse than a flat bonus. I never liked the whole "losing models to trigger righteous zeal" thing. It makes zero sense at all. The ZEAL is already there, always has been and always will be. It needs no "triggering" of any kind. In so far the new CT are an improvement. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824035 Share on other sites More sharing options...
Berzerker88 Posted July 18, 2017 Share Posted July 18, 2017 Most of the time, rerolling charges (both dice) will not make a difference for deepstrikers, since a 9" charge is still quite improbable regardless if you roll once or twice. Command points are a better way to ensure those long charges since you get to keep your 5s and 6s. The way I see it, the charge reroll is more of a fail-safe against poor rolling for average charging distances. So armies based on rhino rush, Land Raider Crusaders and such will be the main winners here. Which means any fluffy templar list... Though it's still nothing compared to what Salamanders and Ultramarines got, they could've used a second bonus like an extra attack on the first round of combat or something. Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824039 Share on other sites More sharing options...
Brother Christopher Posted July 18, 2017 Share Posted July 18, 2017 9" charge actually. Is it? I know that you may deep strike at least 9" away from enemy models. Doesn't getting 1" away from an enemy trigger a successful charge? (hence the 8" I wrote about?) I never liked the whole "losing models to trigger righteous zeal" thing. It makes zero sense at all.The ZEAL is already there, always has been and always will be. It needs no "triggering" of any kind. In so far the new CT are an improvement. You may be right, but this seems like a tradition - in some form, this was a thing in our 4th Edition Codex and makes sense that you're zeal gets a turbo boost when you see your battle brother fall - that kind of stuff really may set off a zealous individual to even more zeal! Link to comment https://bolterandchainsword.com/topic/336848-black-templars-ct-leaked/page/3/#findComment-4824046 Share on other sites More sharing options...
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