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All right brothers a question came up when it comes to smoke launchers. Can a dreadnought advance (looking the ability to shoot) and then pop smoke.

 

It was my opponent who tried this and I allowed because I can't see a specific rules reason to forbid it. Unless you have to be able to shoot to instead use smoke launchers. What are your thoughts my brethren?

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My 2 cents...

 

The Smoke Launcher description says "Once per game, instead of shooting any weapons in the shooting phase... blah blah blah". 

 

You can't shoot if you advance so you can't do an action that occurs instead of shooting either. 

 

I can't see anything on the Dreadnought Data Sheet that would allow it to advance and shoot so I'd say he got one by you.

That's definitely my interpretation after the fact but it still seems somewhat arguable the other way.

 

It didn't change the game much as it ate 3 lascannon off my predator regardless of the -1 and promptly died before getting it's multi melta near anything of consequence.

Huh I thought I looked in the FAQs, which is it in? (Mostly because my dreads will be using this mist every T1).

Rulebook faq, page 3, right side, 3e question

https://www.warhammer-community.com/2017/07/02/warhammer-40000-faq-now-available-july2gw-homepage-post-1/

 

 

Q. Can abilities that are used ‘instead of shooting’, such as Smoke Launchers, be used if the model using them has Fallen Back, Advanced or has enemy models within 1" of it?

A. Yes. A model can use such an ability so long as it does not shoot – it does not matter whether this is because the model cannot shoot or it chooses not to.

Edited by Deadnaughty

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