micahwc Posted August 1, 2017 Share Posted August 1, 2017 You can add a supreme command detachment to any of your Chaos lists consisting of 3-5 Malefic Lords for 90 to 150 points. This will give you +1 command point, as well as 3-5 people who can cast Warp Flux. Assuming they all get it off that's 5d3 mortal wounds per turn or 5d6 mortal wounds against vehicles. It also gives you a bunch of attempts to Deny the Witch. Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/ Share on other sites More sharing options...
Panzer Posted August 1, 2017 Share Posted August 1, 2017 No clue what Malefic Lords are, but in matched play you are restricted to casting the same power only once per phase. ;) Tho it sounds you could do the same just with Smite if you position yourself properly. Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4840818 Share on other sites More sharing options...
micahwc Posted August 1, 2017 Author Share Posted August 1, 2017 (edited) I thought it was once per psyker per phase? Rulebook says, "A psyker cannot attempt to manifest the same psychic power more than once in a turn". This is 3-5 different psykers. Malefic Lords are an HQ choice in the Renegades and Heretics list, that cost's 30 points and hulks out after a perils of the warp. Edit: Nevermind, I see it in the matched play. You could still smite 5 times, which is pretty dangerous. Or one Warp Flux and 4 smites for 150 points. Either way its a lot of mortal wounds, and a lot of chances to hulk out via perils. Edited August 1, 2017 by micahwc Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4840825 Share on other sites More sharing options...
Heliomanes Posted August 1, 2017 Share Posted August 1, 2017 Yep. Add troop choices of 9 brimstone horrors and 1 blue horror for a grand total of 23 point per squad. t3 4++ and can cast smite on a 5+ on a single dice. Best bubble wrap in the game, and with the Malefic lords you can start making batallions and brigades to rack up the command points. 2 Malefic lords and 3 squads as above = 3 command points. Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4840848 Share on other sites More sharing options...
Iron Sage Posted August 1, 2017 Share Posted August 1, 2017 Excuse the ignorance, but which book are these in? Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4841060 Share on other sites More sharing options...
N1SB Posted August 1, 2017 Share Posted August 1, 2017 Excuse the ignorance, but which book are these in? Imperial Armour - Index: Forces of the Astra Militarum. Yes, this is the Forgeworld Imperial Guard index for 8th ed, but it happens to include rules for Renegades & Heretics. There are some pretty crazy combos there. Edit: Nevermind, I see it in the matched play. You could still smite 5 times, which is pretty dangerous. Or one Warp Flux and 4 smites for 150 points. Either way its a lot of mortal wounds, and a lot of chances to hulk out via perils. I've been looking at this (alongside other stuff), is this confirmed? Basically 1 Malefic Lord casting Warp Flux then everyone else can Smite? Besides being an awesome way to dish out mortal wounds, this would be a really fun painting project. Iron Sage 1 Back to top Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4841085 Share on other sites More sharing options...
gitface Posted August 2, 2017 Share Posted August 2, 2017 Add to that if he muck's up and perils then he's going to knock your block off with the WS to 2+, strength 8, 5 attacks and improve weapon profile. N1SB 1 Back to top Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4841579 Share on other sites More sharing options...
micahwc Posted August 2, 2017 Author Share Posted August 2, 2017 And if you have more than one when one perils, the other can attempt Unnatural Vigor on him, to let him reroll charge distance, failed hits, and failed wounds. N1SB 1 Back to top Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4841744 Share on other sites More sharing options...
micahwc Posted August 2, 2017 Author Share Posted August 2, 2017 Rulebook says smite is the only exception to being cast only once per turn in matched play. So yeah, one could cast warp flux or whatever it wanted to, and the rest could all cast smite. Unless the target is a vehicle smite does more damage than warp flux and it's easier to cast. Still though, with 3 of these guys you can deal out 3d3 or 2d3 and 1d6 mortal wounds per turn, for less than 100 points. Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4841981 Share on other sites More sharing options...
Galron Posted August 2, 2017 Share Posted August 2, 2017 I look at him as a cheap way to include guard artillery tanks to my IW army hehe. But useful at the same time instead of just filling a required slot. Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4842017 Share on other sites More sharing options...
Azekai Posted August 2, 2017 Share Posted August 2, 2017 (edited) If you are within 12" of your enemies Warp Flux can be situationally better than Smite, since you can target whoever you want rather than the closest enemy squad. Basically it can snipe characters or vehicles at the cost of higher warp charge and shorter range. Still, Warp Flux is likely going to be better than the other two R&H psyker abilities which are even more specialized. Edited August 3, 2017 by Azekai Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4842019 Share on other sites More sharing options...
Iron Sage Posted August 3, 2017 Share Posted August 3, 2017 The official models for these Malefic lords, are the Renegade psyker dudes (the 2 guys, 1 which actually looks like a malefic lord, and one who looks like he is being overtaken by the warp) that Forge World sells, correct? Do they also sell models for the psyker squad or do they need prozying? I couldn`t find those. Reason why I am asking is that I am very interested in fielding 3-4 of these Malefic lords in a supreme command detachment Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4842836 Share on other sites More sharing options...
Raven1 Posted August 3, 2017 Share Posted August 3, 2017 The renegade psykers that FW sells are probably better for the rogue pysker coven as opposed to malefic lords. Iron Sage 1 Back to top Link to comment https://bolterandchainsword.com/topic/337482-malefic-lord-psa/#findComment-4842891 Share on other sites More sharing options...
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