Gentlemanloser Posted August 3, 2017 Share Posted August 3, 2017 Yup. Finally back to playing. And it was a lot of fun! We started at 750 points just to get to know the rules. Matched play, No Mercy. I used 1 NDK with G Psi, and 3 Doomglaives. With an inquisitor as hq tax. I faced eldar and nids. Eldar was an uphill battle. Found one glaring weakness with NDK/Dread lists. I couldn't assault infantry in the upper level of a ruin. Silly rule, and I'll have to bring some infantry now in every list. Just lost end of turn 4. Nids were close, but doomglaives saw me through. As expected, the NDK didn't perform as well as the doomglaives. Which were outstanding. Game flowed smoothly and we're all eager for more! Emicus 1 Back to top Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/ Share on other sites More sharing options...
Valerian Posted August 3, 2017 Share Posted August 3, 2017 Great to hear! I've had three real games myself so far, and have really enjoyed each one. Haven't lost yet either; a couple Paladin units and an Apothecary or two pull so much weight. My two NDKs haven't been stars, but they've been worth bringing, and I have the models, so I'll stick with them. I really, really, dig the simplicity of 8e. V Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4843729 Share on other sites More sharing options...
Gentlemanloser Posted August 3, 2017 Author Share Posted August 3, 2017 Next I'm def adding some paladin. Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4843750 Share on other sites More sharing options...
Valerian Posted August 4, 2017 Share Posted August 4, 2017 Next I'm def adding some paladin. You won't regret it (assuming they aren't hit with a big nerf bat in the codex). I'm playing two squads of five; Paragon gets a Hammer. Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4843820 Share on other sites More sharing options...
Waking Dreamer Posted August 4, 2017 Share Posted August 4, 2017 Upper level of ruins off limits for NDK makes sense right? I mean, they're huge! Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4843906 Share on other sites More sharing options...
Gentlemanloser Posted August 4, 2017 Author Share Posted August 4, 2017 And Imperial Knights! Just sit a few inches off the ground and bam! Silly silly rule. First thing in 8th i don't like. Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4843913 Share on other sites More sharing options...
Strykaar Posted August 4, 2017 Share Posted August 4, 2017 Yeah this ruins / house stuff is strange. For infantry it is possible to become completely immune to charges and Close combat with the right positioning. Especially against dreads and stuff like that. Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4843918 Share on other sites More sharing options...
Adeptus Posted August 4, 2017 Share Posted August 4, 2017 Yeah this ruins / house stuff is strange. For infantry it is possible to become completely immune to charges and Close combat with the right positioning. Especially against dreads and stuff like that. How so? Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4844273 Share on other sites More sharing options...
LuisMars Posted August 4, 2017 Share Posted August 4, 2017 Models need to be 1 inch or closer in order to attack in CC, if there's no place to put the charging model, because the models are on the edge of a top floor, basically they're immune. Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4844286 Share on other sites More sharing options...
Gentlemanloser Posted August 4, 2017 Author Share Posted August 4, 2017 And vehicles without the fly keyword are only allowed to occupy the ground floor. So it's impossible for NDK and dreads to charge upper floors. Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4844288 Share on other sites More sharing options...
Adeptus Posted August 4, 2017 Share Posted August 4, 2017 Models need to be 1 inch or closer in order to attack in CC, if there's no place to put the charging model, because the models are on the edge of a top floor, basically they're immune. Hmm, that IS a bit of a problem. I can understand the 'no monstrous creatures in ruins' as a necessary abstraction. If you start saying that models don't need to be within 1" to fight, then you open a can of worms that needs to be addressed in minutiae. Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4844297 Share on other sites More sharing options...
Gentlemanloser Posted August 4, 2017 Author Share Posted August 4, 2017 There's a great picture in an or thread on this with a single dude standing on the first floor of a ruin, next to an imperial knight. At waist height to the knight. Who is unable to punch him... That's taking the abstraction a little too far in my mind. Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4844362 Share on other sites More sharing options...
Holier Than Thou Posted August 4, 2017 Share Posted August 4, 2017 (edited) There's a great picture in an or thread on this with a single dude standing on the first floor of a ruin, next to an imperial knight. At waist height to the knight. Who is unable to punch him... That's taking the abstraction a little too far in my mind. I believe in the same example, the guy in the building who could reach out and touch the knight has to descend to the ground floor and charge the Knight's base (if for some reason he wanted to assault the knight). Edited August 4, 2017 by Holier Than Thou Gentlemanloser 1 Back to top Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4844393 Share on other sites More sharing options...
LuisMars Posted August 4, 2017 Share Posted August 4, 2017 The worst part of it is that it has an easy fix. Allow <Tall> <Vehicle> miniatures to ignore the first 3" or 6" inches vertically. Gentlemanloser 1 Back to top Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4844424 Share on other sites More sharing options...
Gentlemanloser Posted August 4, 2017 Author Share Posted August 4, 2017 Or put back in the 'walker' key word for some vehicles. Which allows them to do that. But a knight being unable to charge an enemy on the first floor, while a hovering stormraven can. That's bonkers. Just how is the raven getting inside? Lol Link to comment https://bolterandchainsword.com/topic/337590-gls-first-game-of-8th/#findComment-4844567 Share on other sites More sharing options...
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