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The glaive also wounds less than the hammer, specially because the glaive +1 strenght is only relevant vs t4 and 5, while the +4 on the hammer is relevant against everything.

 

The choice to have a lot of dudes or not is pretty much yours. But anyway, each 5-man unit shoots 20 times per phase, and you should play a few of those, every razorback shoots 12 times plus a storm bolter, the stormraven makes 24 bolter shoots (and maybe a twin assault cannon). Honestly, the grey knights are right now one of the best armies for anti-infantry, and I've found the games against mass infantry to be really really easy. Any decent GK army kills 60+ orks per shooting phase. In fact, the biggest struggle for us is being able to efficiently kill transports to access the soft targets inside.

 

That why you don't pick the glaive that kills one extra gaunt per phase, but the hammer that deals 10 wounds to a vehicle instead of 4.

I know this might be a bit random, and hes not a relic, but I noticed many people saying the GM NDK and the cuiras, except he can't take it. Teleportarium the Techmarine in for the auto heals on the vehicle chasis of his perhaps? So no 5++ but every turn is a heal d3 wounds of that NDK or any thing else around him vehicle wise. *shrugs*

Do they allow the GMNDK to take a relic? Mainly the cuirass?

I read this as well, that it no longer replaces terminator armour. 5+ "fnp" seems to be pretty rare these days from what I've seen so far of 8th edition stuff. I'll probably always take it

Edited by Soder

I'm probably only having GMNDKs and named characters for HQ's. So I will end using the liber daemonica most of the time XD

 

The only other character I could see myself playing that can use relics is the apothecary, which is actually very good. He could use either the hammer or the cuirass, and I'm not sure one os clearly better than the other in this case.

 

But in general, every GK character should use a hammer (except for the librarian, maybe), and any of them would make good use of the relic one.

 

By the way, I don't think you can take anything but the crozius on the chaplain, so no hammer for him.

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